Article View: comp.sys.ibm.pc.games.space-sim
Article #42Re: TIE Fighter in 3-D?!?!
From: rdclark... Rich Clark
Date: Sat, 25 Apr 1998 00:00
Date: Sat, 25 Apr 1998 00:00
38 lines
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2180 bytes
On Sat, 25 Apr 1998 02:16:56 GMT, cir...@worldnet.att.net wrote:
>The only misgivings I have are:
>
>1. I already own X-Wing CD, TIE Fighter CD, and XvT.
>2. Besides the engines, what else will be new? Anything?
Supposedly not, as far as gameplay is concerned. There is an entire
generation of gamers (a generation being about two years in this
field) that have never played these games. IMO, the only thing
outdated about them is their 3D graphics engines (and I actually
prefer the 640x480 version of TIE to the texture-mapped XvT, but
that's just me).
These new players are the target audience for the re-issue, seems to
me. No reason to change what are already two of the best-designed
single-player games ever made.
>
>Although I must confess that I've never been able to get either game
>to work quite right under Windoze 95. Had another version of DOS on
>my old computer that worked just fine for those older games, but I
>haven't bothered with my new computer yet. Hopefully they will have
>tweaked both games to work in a Win95 environment without any
>problems.
They will be Win95 native.
I confess without embarassment that I will buy the reissue just for
the opportunity to play the games again, although I will wait until I
see a favorable price. I could re-install my old copies, but I just
don't feel like messing with DOS any more.
RichC
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From: rdclark...@erols.com (Rich Clark) Subject: Re: TIE Fighter in 3-D?!?! Date: 1998/04/25 Message-ID: <354165b4.2152293@news.erols.com> X-Deja-AN: 347503871 References: <6honcq$rn2@bgtnsc02.worldnet.att.net> <6hpsop$504$1@camel18.mindspring.com> <6hrh2p$9r1@bgtnsc02.worldnet.att.net> Reply-To: rdc...@erols.com X-Complaints-To: ab...@erols.com X-Trace: winter.news.erols.com 893478879 11957 207.172.171.41 (25 Apr 1998 04:34:39 GMT) Organization: Erol's Internet Services Newsgroups: comp.sys.ibm.pc.games.space-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit