Article View: comp.sys.ibm.pc.games.space-sim
Article #105770Re: Some X3 questions..........
From: TheSmokingGnu
Date: Sat, 17 Mar 2007 03:23
Date: Sat, 17 Mar 2007 03:23
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Jeff Holinski wrote: > 2. Is there supposed to be some sort of an animation when you jump > between sectors. Supposed to, yes. There were animations early in the game's development (a la X2's jumps), but were inexplicably scrapped and torn from the game. > 4. Making money. What's the best way to make cash in the early game? I've heard that a great way is to set up an automatic trade route through favorable space, set your SETA to 10x, and let the game run overnight with SETA engaged. Huzzah, you've just done 80 hours worth of trading, and should be up to your eyeballs in cash. TheSmokingGnu
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!nx01.iad01.newshosting.com!newshosting.com!69.28.186.77.MISMATCH!hwmnpeer03.lga!hwmnpeer01.lga!news.highwinds-media.com!hw-filter.lga!newsfe02.lga.POSTED!53ab2750!not-for-mail From: TheSmokingGnu <anonymityisavirtue@1111011010011.com> User-Agent: Thunderbird 1.5.0.10 (Windows/20070221) MIME-Version: 1.0 Newsgroups: comp.sys.ibm.pc.games.space-sim Subject: Re: Some X3 questions.......... References: <ngl6v2tu1glrc5rhfnu7gn2s3kjnhtt4e2@4ax.com> In-Reply-To: <ngl6v2tu1glrc5rhfnu7gn2s3kjnhtt4e2@4ax.com> Lines: 15 Message-ID: <KaJKh.90$KH3.89@newsfe02.lga> X-Trace: nphhjmdkmllhpdkelhbgfpgcdpepfmkgpeihfdfpmjmhpcbpfnlbgogdpanndmaehondopkncggjchbjklbmfngcfcklbbkamoinkdmnhihbjjaebpjcpjjepmfclihjhgindeflifgphkdl NNTP-Posting-Date: Fri, 16 Mar 2007 20:23:22 MST Date: Fri, 16 Mar 2007 20:23:09 -0700 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit