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Article #105769

Some X3 questions..........

#105769
From: Jeff Holinski
Date: Sat, 17 Mar 2007 01:47
52 lines
3434 bytes
	I've had this game for quite a while, but the near vertical
learning curve and confusing interface has always kept me from getting
into it. Now I'm trying again. After struggling through the first
couple of missions I'm starting to see what some of the appeal is.
I"ve finished Freelancer and have a couple of years in EVE and can see
a lot of similarities in X3, but am a bit frustrated looking for
features that I liked in those games and can't find in X3.

I've patched to version 2.0.02 and added a mod to enable the old X2
cockpits. I've done the first 2 missions and have a few questions:

1. Mouse control. I"ve tried the joystick and the mouse to fly and I
prefer the mouse by a large margin. I recently discovered that you can
double click in space to head in that direction. (just like in EVE)
What I can't find is any way to move the camera around with the mouse.
Is there a button I've missed or a mod to give me a mouselook
function? A padlock view would be nice too.  :^)
Also, when I fly the Buster with a mouse it seems a bit twitchy like
it's TOO sensitive to the input. Is there a mouse filter like you see
in some FPS games? Or is the only solution to fly bigger ships?

2. Is there supposed to be some sort of an animation when you jump
between sectors. I used to like how Freelancer hid the transition
between systems and it would be nice to see something other than a
black screen. I saw something about that in the manual, but once I'm
in the game the ONLY graphic option I have is ACQ on or off.

3. What's the recommended cockpit mod? I'm using one that brings back
the X2 cockpits, and they look good, but you can easily tell that
they're not the right ones for the ships. (windows are the wrong shape
and location, ect. I've also tried one that added new cockpits that
have the correct shape, but they don't look as nice. (too bright, low
res textures, ect)
There's a billion people making cockpits for MS Flightsim. There must
be at least ONE nice mod for X3.

4. Making money. What's the best way to make cash in the early game?
So far I've been doing cargo runs in the mercury you start with. It's
pretty low profit stuff though and a lot of the time, by the time I
get to the station with the good deals, someone else has already
bought all the stock or filled the demand and prices have gone back to
normal.
I've been using satellites to watch prices in other sectors, but it
still seems pretty slow making money.  :^(


Any advice from more advanced players would be appreciated.


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Jeff H........
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From: Jeff Holinski <nospam_Holinski@shaw.ca>
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Subject: Some X3 questions..........
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