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Article View: comp.sys.ibm.pc.games.space-sim
Article #105

Re: Wing Commander Prophecy?

#105
From: Demian Rose
Date: Tue, 28 Apr 1998 00:00
28 lines
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> In short, I have no hesitation in recommending that you run out and
> buy WCP ASAP. I guarantee that you'll be hooked in no time. 

	Seems to be the general consensus...

> >I have played WC3, but never finished it (got frustrated by the limited info you 
> >were given for missions...also, don't like combat sims where there's a "trick" to
> >winning scenarios...if I wanted that, I'd play an adventure game instead).
> 
> I wouldn't rate the complexity of WC3 as being near that of an
> adventure game. There are a couple or so more challenging missions in
> WCP as well, but if you do need help, the alt.games.wing-commander
> regulars will be more than happy to help you out. :)

	Actually, I probably overstated the "trick" case...you're right,
Zork it wasn't.  Mostly I just got frustrated by one major thing:

	The damn time I found the "big gun ship" and the game just made me
fly around and around it aimlessly, without being able to tell it to come
back to base with me.  Grrr....and after one of the hardest dogfights I'd
ever won.  I was angry that no one, not your mission briefer, not any of
the escorting pilots, not your wing man, NO ONE, told you how to get it to
come back to base with you (it's not a comm option either).  Plus, what
was with the "moving target", which you feel compelled to chase around and
throuigh the ship, never to actually catch up to it?

demian
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From: Demian Rose <dd-...@students.uiuc.edu>
Subject: Re: Wing Commander Prophecy?
Date: 1998/04/28
Message-ID: <Pine.SOL.3.96.980428100053.977B-100000@ux7.cso.uiuc.edu>
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