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Article #37610

Re: Darksun I: optimal party?

#37610
From: ast... Jon Velapoldi
Date: Sun, 17 Dec 1995 00:00
33 lines
1686 bytes
Robert K. Gresham (r...@ix.netcom.com) wrote:
: In <DJC51...@murdoch.acc.Virginia.EDU> br...@virginia.edu (Brian
: Gibbons) writes: 
: >
: >I'm just starting shattered lands, and wanted to find out what people
: who had 
: >played it through thought the ideal party was.  I'd appreciate
: suggestions on 
: >what the ideal class/race mixes are, and how much multi-classing
: should be 
: >used.

: IMO, 4 half-elf fighter/preserver/druid... don't waste time with
: psionicist,gladiator,cleric or thief classes. Let them get up to 4th
: level in each class (this takes a good deal of time) before breaking
: out of the arena. Clerics, though, can be useful in Wake of the
: Ravager, so you might make one or two fighter/preserver/clerics
: instead.

Hmm, I had 2 figter preserver druids, a fighter preserver thief and a 
fighter preserver psionic.  it seems the thief was better than useless in 
some cases at least, but the psionic was close to worthless (except for 
the fact that they coul be made immune to any energy based attack 
including fireball and other such destructive spells...

--


Jon

ast...@glue.umd.edu

GAE -d+ p c+ l-- u(---) e++(*) m s++/- !n h f(?) !g w++(++++) t+ r+ y+(?)
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From: ast...@glue.umd.edu (Jon Velapoldi)
Subject: Re: Darksun I: optimal party?
Date: 1995/12/17
Message-ID: <4b0jqh$f23@mojo.eng.umd.edu>
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