🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.games.rpg
Article #722436

Re: POLL: Games ruined by bad players (Player killers, tank rushers etc)

#722436
From: Rob Turner
Date: Fri, 24 Apr 1998 00:00
61 lines
3171 bytes
Hello,

Not sure if this is exactly what you are looking for but here are some
of my experiences with games:

Diablo

I was a huge fan of Diablo and played on Battle.Net frequently then some
silly sod developed a hack to allow you to modify character stats so you
begin the game with an invincible character without following the
progression of advancing your character from nothing,  this ruined the
game for me.

To top that someone then developed code to allow Town Killers,  The
original Diablo was written so that when your in the town area your
characters where safe and you could heal them,  change thier weaponry,
sell stuff all without fear of ones life then came the town killer
patch.  I have never logged into Battle.Net since.

Jedi Knight

Jedi Knight was a different story.  The game was good but could have
been so much better.  So many people developed add-ons/patches to
enhance the gameplay but LucasArts never followed id's lead providing
Server Code and Client Code.  This I found cause real issues when
players with patches applied joined games hosted by players without. 
This usually resulted in the games crashing out.

Ultima Online

This is an excellent MPOG,  I am having little problems with player
killers and find most people very helpful,  either trading or giving me
items if I yell I am a newbie (Which I am!)  I dont know whether other
people pose as newbies to get given stuff but probably.

Quake: Team Fortress TC

Team Fortress Software has been excellent in the most part at keeping
hacks out of Team Fortress but recently add-on packs have been release
for such things as glowing player skins and I have also seen map hacks
which turn textured walls into clear walls!!  I have stopped playing TF
not because of cheaters in the most part but because I was pants at it.

Real Time Online Combat Games (Red Alert/AoE/Dark Reign)

Not exactly cheats that hack me off with these games but instead the
fact that the games turn into huge scrums without much strategy:

AoE: Build loads of Balista's (which can pivot 90 degree's in seconds)
and wipeout your opponent (Should be a limit or have them rotate by
moving and stearing NOT PIVOTING!)

C&C:RA: Build loads of Mammoths and overwhelm the opponents!

Its the same old story with all of these games.

Best game that gets over this is CloseCombat:A Bridge too Far, I
recommend this.

Robbo AKA TorQ
Technical Details
Message-ID: <3540A062.5E91@uk.ibm.com>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <353BC586.5F43DF23@acp.com.au>

Show Full Headers
Complete Article Headers
From: Rob Turner <rob_t...@uk.ibm.com>
Subject: Re: POLL: Games ruined by bad players (Player killers, tank rushers etc)
Date: 1998/04/24
Message-ID: <3540A062.5E91@uk.ibm.com>
X-Deja-AN: 347252233
References: <353BC586.5F43DF23@acp.com.au>
To: Martgen <ami...@acp.com.au>
Organization: Techline N.EMEA for RS/6000
Mime-Version: 1.0
Reply-To: rob_t...@uk.ibm.com
Newsgroups: alt.games.3dfx,alt.games.command-n-conq.red-alert,alt.games.total.annihil,alt.games.ultima-online,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,rec.games.computer.ultima.online,rec.games.
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit