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Article #720756

Re: Pillars of Eternity

#720756
From: Chuck
Date: Sun, 08 Feb 2015 11:42
19 lines
2611 bytes
>"Ross Ridge"  wrote in message news:mb6jee$m82$1@rumours.uwaterloo.ca...
>
>Werner Punz  <we...@gmx.at> wrote:
>>Not sure if it really is unity based, I think Obsidian use their own 
>>engine.
>
>In fact, Obsidian is using the Unity engine for Pillars of Eternity.
>I'm not sure why that matters though, this isn't an FPS.  The fact that
>it's being made by Obsidian should matter much more, whether you think
>that's good or bad.  It's hard to see how using, say, the Unreal engine
>instead would make it a better game.
>
>Ross Ridge

Personally, it's on my 'must try' list.  I liked the Infinity Engine, most 
likely because of the game on top of it.  Obsidian has a good track record 
with me and I will get it.

Chuck
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From: "Chuck" <chuck....@comcast.net>
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Subject: Re: Pillars of Eternity
Date: Sun, 8 Feb 2015 06:42:24 -0500
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