Thread View: comp.sys.ibm.pc.games.misc
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Started by bga... Bradley Gabe
Thu, 06 May 1993 17:52
Neat and Helpful X-Wing Bug
Author: bga... Bradley Gabe
Date: Thu, 06 May 1993 17:52
Date: Thu, 06 May 1993 17:52
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Maybe it's common knowledge, but I just thought I should share an
interesting bug in X-Wing.
On the training course, it is possible to shoot out the turrets that shoot
at you from behind on levels 7 and up without turning around. Just shoot
at them through the walls. If you see a quick explosion it means that you
hit it. I noticed that this works better from far away than close up, but
anyway, it has proved really helpful in later levels. I think I scored
over 210,000 on the A-wing training course.
-b(R)ad
Re: Neat and Helpful X-Wing Bug
Author: ftw3... .
Date: Fri, 07 May 1993 06:04
Date: Fri, 07 May 1993 06:04
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In <bgabe1-06...@mac14.public.swarthmore.edu> bga...@cc.swarthmore.edu (Bradley Gabe) writes: >Maybe it's common knowledge, but I just thought I should share an >interesting bug in X-Wing. > >On the training course, it is possible to shoot out the turrets that shoot >at you from behind on levels 7 and up without turning around. Just shoot Actually, I don't believe this is a bug. The walls are holograms, after all. - Frank Wang ftw3...@uxa.cso.uiuc.edu
Re: Neat and Helpful X-Wing Bug
Author: no... Norm MacNeil
Date: Fri, 07 May 1993 15:32
Date: Fri, 07 May 1993 15:32
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In article <C6n7K...@news.cso.uiuc.edu>, ftw3...@uxa.cso.uiuc.edu (.) writes: |> In <bgabe1-06...@mac14.public.swarthmore.edu> bga...@cc.swarthmore.edu (Bradley Gabe) writes: |> |> >Maybe it's common knowledge, but I just thought I should share an |> >interesting bug in X-Wing. |> > |> >On the training course, it is possible to shoot out the turrets that shoot |> >at you from behind on levels 7 and up without turning around. Just shoot |> Actually, I don't believe this is a bug. The walls are holograms, after |> all. Yes but the really wierd thing is that *YOU* can't pass through them even tho their shots and yours can pass through them; i.e., if you hit the hologram base, you stop (you've hit the wall) but you can still shoot through it. Go figure. -- Norm. +-----------------------------------------------------------------------+ Norm MacNeil Phone: (613) 763-3372 Data Systems Fax: (613) 765-2854 Bell-Northern Research Ltd. EMail: no...@bnr.ca (INTERNET) #include <disclaimer.std> "Roller bladers do it in-line!"
Re: Neat and Helpful X-Wing Bug
Author: bkss... BKS Smith
Date: Sun, 09 May 1993 03:41
Date: Sun, 09 May 1993 03:41
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In article <1993May7.1...@bcars6a8.bnr.ca> no...@bnr.ca writes: > >Yes but the really wierd thing is that *YOU* can't pass through them even tho >their shots and yours can pass through them; i.e., if you hit the hologram >base, you stop (you've hit the wall) but you can still shoot through it. Maybe your ship's computers are designed to bring your ship to a halt if it senses that you have 'hit' a gate or the floor. They probably also decide if you have been 'hit' by the laser from the targets and adjust your shield display accordingly (and simulate system damage if need be). Of course, this doesn't explain the visible damage to your cockpit if you're hit when your shields are down. (Hmmm, hologram projection unit on the visor of your helmet? Yeah, that's it. Must be... ) BTW, it is possible to go through the floor. Sometimes when you crash into the platform, you suddenly find yourself underneath it. It can be quite disorienting. Of course, I fear for the mental state of anyone who starts to worry about the inconsistency of games. There are just too many for the human mind to comprehend :-) BKS -- I'm not a lunatic...I just play one on the Net. bkss...@thunder.lakeheadu.ca or bkss...@flash.lakeheadu.ca
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