Article View: comp.sys.ibm.pc.games.misc
Article #216Re: Neat and Helpful X-Wing Bug
From: no... Norm MacNeil
Date: Fri, 07 May 1993 15:32
Date: Fri, 07 May 1993 15:32
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1749 bytes
In article <C6n7K...@news.cso.uiuc.edu>, ftw3...@uxa.cso.uiuc.edu (.) writes: |> In <bgabe1-06...@mac14.public.swarthmore.edu> bga...@cc.swarthmore.edu (Bradley Gabe) writes: |> |> >Maybe it's common knowledge, but I just thought I should share an |> >interesting bug in X-Wing. |> > |> >On the training course, it is possible to shoot out the turrets that shoot |> >at you from behind on levels 7 and up without turning around. Just shoot |> Actually, I don't believe this is a bug. The walls are holograms, after |> all. Yes but the really wierd thing is that *YOU* can't pass through them even tho their shots and yours can pass through them; i.e., if you hit the hologram base, you stop (you've hit the wall) but you can still shoot through it. Go figure. -- Norm. +-----------------------------------------------------------------------+ Norm MacNeil Phone: (613) 763-3372 Data Systems Fax: (613) 765-2854 Bell-Northern Research Ltd. EMail: no...@bnr.ca (INTERNET) #include <disclaimer.std> "Roller bladers do it in-line!"
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Newsgroups: comp.sys.ibm.pc.games.misc Path: mbox-mo1.pugleaf.net!gmd.de!ira.uka.de!howland.reston.ans.net!torn!nott!bnrgate!bcars6a8!bnr.ca!norm From: no...@bnr.ca (Norm MacNeil) Subject: Re: Neat and Helpful X-Wing Bug Message-ID: <1993May7.153247.23500@bcars6a8.bnr.ca> Sender: use...@bcars6a8.bnr.ca (Use Net) Nntp-Posting-Host: bcarh1ff Reply-To: no...@bnr.ca Organization: Bell-Northern Research Ltd. References: <bgabe1-060593135013@mac14.public.swarthmore.edu> <C6n7K9.LBq@news.cso.uiuc.edu> Date: Fri, 7 May 1993 15:32:47 GMT Lines: 24 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit