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Article #82390

Re: GalCiv II: Computer AI debugging

#82390
From: Lucian Wischik
Date: Wed, 25 Jan 2006 17:27
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mcv <mcvmcv@xs4all.nl> wrote:
>Did Star Control have possession of systems? As far as I can remember
>(it's been a while), it just had combat.

Yes, it had possession of systems. You could mine them or fortify
them. And if you possessed a system, then it built ships for you.
Here's some strategy guide describing what to do:

http://starcontrol.classicgaming.gamespy.com/sc1/sc1_guide_page5.shtml


Remember the starting screen? You could select each player to be "AI"
(fully computer controlled), or "CYBORG" (computer does strategy while
you do melee), or "PSYTRON" (computer does melee while you do
strategy), or "HUMAN" (you do both).

--
Lucian
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From: Lucian Wischik <lu.nn@wischik.com>
Newsgroups: comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.strategic
Subject: Re: GalCiv II: Computer AI debugging
Date: Wed, 25 Jan 2006 09:27:03 -0800
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