Article View: comp.sys.ibm.pc.games.misc
Article #82383Re: GalCiv II: Computer AI debugging
From: alexti
Date: Wed, 25 Jan 2006 03:27
Date: Wed, 25 Jan 2006 03:27
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"Brad Wardell" <bwardell@stardock.com> wrote in news:lPGdne-1FZUILkjenZ2dnUVZ_s6dnZ2d@comcast.com: > > Did you ever play Star Control 1? It had a 3D map and you had to rotate > it around to do things. It looked great. But as long as we're playing > these games on 2D displays, I'm not sold on trying to make the player > play on a 3D map. I did, but I can't really remember much about it. Making true 3D strategy game would probably be quite an exploration. I can't think of anything that has been done. UI is probably the most difficult issue. 3D could be good for the strategy though. In 2D you have deal with weird problems like having travel huge distances over populated space to get out in the wild. In 3D interception would become much harder too. So it would be more realistic in sense that one would have to defend his star systems rather than vaste amounts of empty space. Alex.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newshub.sdsu.edu!elnk-nf2-pas!elnk-pas-nf1!newsfeed.earthlink.net!pd7cy1no!shaw.ca!pd7tw1no.POSTED!53ab2750!not-for-mail X-Trace-PostClient-IP: 68.147.217.9 Newsgroups: comp.sys.ibm.pc.games.misc,comp.sys.ibm.pc.games.strategic Subject: Re: GalCiv II: Computer AI debugging From: QQalextiQQ@videotron.few.useless.chars.ca (alexti) References: <yZudnZa7eZRE8UneRVn-og@comcast.com> <1138040169.904821.249410@o13g2000cwo.googlegroups.com> <N7WdnVXtRbQY5UjeRVn-rA@comcast.com> <Xns9754BCEEFC17sfjshTTalextiFJFsdsi@24.70.95.211> <lPGdne-1FZUILkjenZ2dnUVZ_s6dnZ2d@comcast.com> Organization: Your Company Message-ID: <Xns9755D07F6FD71sfjshTTalextiFJFsdsi@24.70.95.211> User-Agent: Xnews/4.05.11 Lines: 18 Date: Wed, 25 Jan 2006 03:27:48 GMT NNTP-Posting-Host: 24.70.95.207 X-Complaints-To: abuse@shaw.ca X-Trace: pd7tw1no 1138159668 24.70.95.207 (Tue, 24 Jan 2006 20:27:48 MST) NNTP-Posting-Date: Tue, 24 Jan 2006 20:27:48 MST MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit