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Thread View: comp.sys.ibm.pc.games.adventure
40 messages
40 total messages Started by Zaghadka Fri, 23 Sep 2011 02:23
Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350261
Author: Zaghadka
Date: Fri, 23 Sep 2011 02:23
13 lines
1534 bytes
GOG.com is going to put the Broken Sword Director's cut up for free in the 48
hours following their 6,000,000th download. You have to have a GOG.com account
before the sale happens, however.

Looks like I get to find out if I like it. ;^)

(P.S.: If you are D/L #6 mil, you get their whole catalog for free)

-- 
Zag

No one ever said on their deathbed, 'Gee, I wish I had
spent more time alone with my computer.' ~Dan(i) Bunten
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350262
Author: Mary
Date: Fri, 23 Sep 2011 03:13
20 lines
1859 bytes
"Zaghadka" <zaghadka@hotmail.com> wrote in message 
news:r7rn7799215rqsmc8r26m4uoflse3nqmk3@4ax.com...
> GOG.com is going to put the Broken Sword Director's cut up for free in the 
> 48
> hours following their 6,000,000th download. You have to have a GOG.com 
> account
> before the sale happens, however.
>
> Looks like I get to find out if I like it. ;^)
>
> (P.S.: If you are D/L #6 mil, you get their whole catalog for free)

It looks like you have to be on gog.com website at the time the 6 millionth 
game download in order to get Broken sword directors cut free in the 48 
hours following the 6 millionth game download. Do they mean Broken sword 
Director cut of the first Broken sword game, or which one? The only email I 
got from them a couple of days ago was about the some D&D games on sale this 
weekend.

Mary
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350263
Author: Matt v3.3
Date: Fri, 23 Sep 2011 07:52
23 lines
2096 bytes
On 23-Sep-11 3:13 PM, Mary wrote:
> It looks like you have to be on gog.com website at the time the 6
> millionth game download in order to get Broken sword directors cut
> free in the 48 hours following the 6 millionth game download. Do they
> mean Broken sword Director cut of the first Broken sword game, or
> which one?

Hi Mary, it is the first game, only remastered. It has a new chapter, 
new character portraits, and higher res, etc. Once the counter hits 6m 
we have 48 hours to get it free. Nice deal, that. I've only played the 
original so I might grab it.

To put the counter up, now might be the best time to download a couple 
games I already purchased but never got around to downloading. (Maybe if 
I time it right, I could win their whole catalog! :-D )

5,817,960 and counting ...


-- 
};> Matt v3.3 <:{

"Smash forehead on keyboard to continue..."
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350264
Author: Mary
Date: Fri, 23 Sep 2011 19:13
36 lines
2863 bytes
"Matt v3.3" <ethers.tragic@paradise.net.invalid> wrote in message 
news:j5hdrq$p05$1@dont-email.me...
> On 23-Sep-11 3:13 PM, Mary wrote:
>> It looks like you have to be on gog.com website at the time the 6
>> millionth game download in order to get Broken sword directors cut
>> free in the 48 hours following the 6 millionth game download. Do they
>> mean Broken sword Director cut of the first Broken sword game, or
>> which one?
>
> Hi Mary, it is the first game, only remastered. It has a new chapter, new 
> character portraits, and higher res, etc. Once the counter hits 6m we have 
> 48 hours to get it free. Nice deal, that. I've only played the original so 
> I might grab it.

I got the first and second games when they first game out. I liked them fine 
the way they were, but I will download the Directors Cut just to see what 
it's like, especially when it's free. I wonder if it will be really busy 
after 6 million with a lot of people trying to download at the same time. We 
will see.

> To put the counter up, now might be the best time to download a couple 
> games I already purchased but never got around to downloading. (Maybe if I 
> time it right, I could win their whole catalog! :-D )

Yes, it would be a good time for you to download a couple of games you 
purchased but didn't download yet. If you won the whole catalog, it would 
keep you going for a very long time. I don't need any more games from 
Gog.com right now. But good luck on being the 6 millionth person and get all 
these games. :)

> 5,817,960 and counting ...

Right now at 3.15 pm EDT North America the count is 5,829,400.
Thanks for info Matt.

Mary
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350265
Author: MetalGuru
Date: Wed, 28 Sep 2011 03:05
9 lines
1512 bytes
"Mary" <no@invalid.ddd.> wrote
>
>> 5,817,960 and counting ...
>
> Right now at 3.15 pm EDT North America the count is 5,829,400.
> Thanks for info Matt.

According to my (very quick) calculations it should be hitting the 6 million 
mark tomorrow night, Wednesday, around 9:20PM EST (that's NYC time). 
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350266
Author: Mary
Date: Wed, 28 Sep 2011 04:02
18 lines
1809 bytes
"MetalGuru" <fake@mail.com> wrote in message 
news:j5u2u7$1pn$1@dont-email.me...
> "Mary" <no@invalid.ddd.> wrote
>>
>>> 5,817,960 and counting ...
>>
>> Right now at 3.15 pm EDT North America the count is 5,829,400.
>> Thanks for info Matt.
>
> According to my (very quick) calculations it should be hitting the 6 
> million mark tomorrow night, Wednesday, around 9:20PM EST (that's NYC 
> time).

I am in Toronto, same time zone as Eastern U.S. It's 11.55 pm EST now and 
the count is 5,960,646. The number has gone up quickly and will be close to 
6 Million probably tomorrow night.

Mary 
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350267
Author: Zaghadka
Date: Fri, 30 Sep 2011 00:52
29 lines
2189 bytes
On Wed, 28 Sep 2011 00:02:30 -0400, in comp.sys.ibm.pc.games.adventure, Mary
wrote: 

>"MetalGuru" <fake@mail.com> wrote in message 
>news:j5u2u7$1pn$1@dont-email.me...
>> "Mary" <no@invalid.ddd.> wrote
>>>
>>>> 5,817,960 and counting ...
>>>
>>> Right now at 3.15 pm EDT North America the count is 5,829,400.
>>> Thanks for info Matt.
>>
>> According to my (very quick) calculations it should be hitting the 6 
>> million mark tomorrow night, Wednesday, around 9:20PM EST (that's NYC 
>> time).
>
>I am in Toronto, same time zone as Eastern U.S. It's 11.55 pm EST now and 
>the count is 5,960,646. The number has gone up quickly and will be close to 
>6 Million probably tomorrow night.
>
>Mary 

It's landed. Go get your free BS. ;^)

-- 
Zag

No one ever said on their deathbed, 'Gee, I wish I had
spent more time alone with my computer.' ~Dan(i) Bunten
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350268
Author: Mary
Date: Fri, 30 Sep 2011 01:54
35 lines
2700 bytes
Zaghadka wrote:
> On Wed, 28 Sep 2011 00:02:30 -0400, in comp.sys.ibm.pc.games.adventure,
> Mary wrote:
>
>> "MetalGuru" <fake@mail.com> wrote in message
>> news:j5u2u7$1pn$1@dont-email.me...
>>> "Mary" <no@invalid.ddd.> wrote
>>>>
>>>>> 5,817,960 and counting ...
>>>>
>>>> Right now at 3.15 pm EDT North America the count is 5,829,400.
>>>> Thanks for info Matt.
>>>
>>> According to my (very quick) calculations it should be hitting the 6
>>> million mark tomorrow night, Wednesday, around 9:20PM EST (that's NYC
>>> time).
>>
>> I am in Toronto, same time zone as Eastern U.S. It's 11.55 pm EST now and
>> the count is 5,960,646. The number has gone up quickly and will be close
>> to 6 Million probably tomorrow night.
>>
>> Mary
>
> It's landed. Go get your free BS. ;^)

I checked around 6 pm tonight, and it was past 6 million then. I'm not sure 
when it got to 6 million. Somebody called "Dofur" or something was the 6 
millionth downloader and got all the free games. It will take him a long 
time to get through all those. Gog did well getting all those downloads. So 
far I've only downloaded The Directors Cut. When I went online around 6 pm 
it, the site was pretty slow. So took me over an hour to download it. I will 
go back for the original BS and download it. I got the game when it first 
came out but its been a long time since I played it.

Mary 
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350269
Author: MetalGuru
Date: Fri, 30 Sep 2011 02:17
15 lines
2039 bytes
"Mary" <no@invalid.ddd.> wrote
| Zaghadka wrote:
| >
| > It's landed. Go get your free BS. ;^)
|
| I checked around 6 pm tonight, and it was past 6 million then.

Just a warning - this so called Director's Cut according to many fans is
nowhere near as good as the original including, believe it or not, the
graphics and in particular the opening scene which was quite memorable and
set the tone for the entire game.

Fortunately the original version is also included in the package so you can 
experience the game the way it was intended by the creators.  ScummVM will 
probably be required .
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350270
Author: Mary
Date: Fri, 30 Sep 2011 02:33
29 lines
2415 bytes
MetalGuru wrote:
> "Mary" <no@invalid.ddd.> wrote
>> Zaghadka wrote:
>>>
>>> It's landed. Go get your free BS. ;^)
>>
>> I checked around 6 pm tonight, and it was past 6 million then.
>
> Just a warning - this so called Director's Cut according to many fans is
> nowhere near as good as the original including, believe it or not, the
> graphics and in particular the opening scene which was quite memorable and
> set the tone for the entire game.

Today I saw a message in the forum saying what you said above. I've played 
the original Broken sword game Circle of Blood, though haven't played it for 
quite a while. I remember the opening scene. Its a good game and so was BS 
2. I only played a small part of the Directors cut tonight, so I will have 
to see if I like it or not. I will download the original BS in a while.

> Fortunately the original version is also included in the package so you
> can experience the game the way it was intended by the creators.  ScummVM
> will probably be required .

I thought it would be adjusted for Gog players by including Dosbox like all 
their other games are. I don't know anything about ScummVM, but I think 
Dosbox would work if its not including with the Gog download. I can figure 
outo Dosbox, but not ScummVM.

Mary
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350271
Author: Matt v3.3
Date: Sat, 01 Oct 2011 03:00
8 lines
1570 bytes
On 30-Sep-11 1:52 PM, Zaghadka wrote:
> It's landed. Go get your free BS. ;^)

I bet you were planning that all week, eh? ;)


-- 
};> Matt v3.3 <:{
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350272
Author: Mary
Date: Sat, 01 Oct 2011 03:57
25 lines
2331 bytes
"Matt v3.3" <ethers.tragic@paradise.net.invalid> wrote in message
news:j65vpi$mdq$1@dont-email.me...
> On 30-Sep-11 1:52 PM, Zaghadka wrote:
>> It's landed. Go get your free BS. ;^)
>
> I bet you were planning that all week, eh? ;)

Did you get Broken sword too Matt?

I downloaded the Directors Cut and Broken sword original last night. I can
get Directors cut to work OK, but not Broken sword original. Aren't the
games you download from Gog supposed to run with Dosbox already
incorporated into the game? I got most other downloaded games to work ok,
though not GK 2, which I haven't gone back to.

I can get to the intro ok and when I get control of the cursor in the cafe, 
I can talk to the girl and see the guy there , but when George goes to leave 
the cafe, and the hand points to the door, when he goes out the door, the 
game crashes and I am on the desktop. I tried saving a game before George 
leaves the cafe, but when I  start the game again, and click on "Restore" in 
the Menu, I still end up on the desktop.

Anybody have any ideas what the problem might be?

Mary
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350311
Author: Zaghadka
Date: Sat, 01 Oct 2011 16:00
15 lines
1728 bytes
On Sat, 01 Oct 2011 16:00:12 +1300, in comp.sys.ibm.pc.games.adventure, Matt
v3.3 wrote: 

>On 30-Sep-11 1:52 PM, Zaghadka wrote:
>> It's landed. Go get your free BS. ;^)
>
>I bet you were planning that all week, eh? ;)

Would'ya believe... ;^)

-- 
Zag

No one ever said on their deathbed, 'Gee, I wish I had
spent more time alone with my computer.' ~Dan(i) Bunten
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350312
Author: Mary
Date: Sat, 01 Oct 2011 16:23
19 lines
2010 bytes
"Zaghadka" <zaghadka@hotmail.com> wrote in message 
news:e8ee87h4png4aamthss89h9okr27qqf0tu@4ax.com...
> On Sat, 01 Oct 2011 16:00:12 +1300, in comp.sys.ibm.pc.games.adventure, 
> Matt
> v3.3 wrote:
>
>>On 30-Sep-11 1:52 PM, Zaghadka wrote:
>>> It's landed. Go get your free BS. ;^)
>>
>>I bet you were planning that all week, eh? ;)
>
> Would'ya believe... ;^)

Zag, I posted a message here yesterday about a problem I have with Broken 
sword original game. It crashes to my desktop  soon after the game starts. 
Same thing happened when I tried to restore the game from a save. Have you 
had any trouble running Broken sword original from your download from Gog?

Mary 
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350273
Author: Craig Hulett
Date: Sat, 01 Oct 2011 21:47
40 lines
3148 bytes
On Fri, 30 Sep 2011 23:57:34 -0400, "Mary" <no@invalid.ddd.> wrote:

>"Matt v3.3" <ethers.tragic@paradise.net.invalid> wrote in message
>news:j65vpi$mdq$1@dont-email.me...
>> On 30-Sep-11 1:52 PM, Zaghadka wrote:
>>> It's landed. Go get your free BS. ;^)
>>
>> I bet you were planning that all week, eh? ;)
>
>Did you get Broken sword too Matt?
>
>I downloaded the Directors Cut and Broken sword original last night. I can
>get Directors cut to work OK, but not Broken sword original. Aren't the
>games you download from Gog supposed to run with Dosbox already
>incorporated into the game? I got most other downloaded games to work ok,
>though not GK 2, which I haven't gone back to.
>
>I can get to the intro ok and when I get control of the cursor in the cafe, 
>I can talk to the girl and see the guy there , but when George goes to leave 
>the cafe, and the hand points to the door, when he goes out the door, the 
>game crashes and I am on the desktop. I tried saving a game before George 
>leaves the cafe, but when I  start the game again, and click on "Restore" in 
>the Menu, I still end up on the desktop.
>
>Anybody have any ideas what the problem might be?
>

FWIW, I'm not having any issues with it - or at least no problems
making it past the scene that you mentioned. One thing that might help
is that this doesn't use DosBox but ScummVM instead, perhaps their
forums might be a good place to ask for help.

I also see that there are command line "boot params" available which
look like you can use to enter the game at one of many predetermined
points, like perhaps shortly after your crashy part. Didn't see how to
use them, however, and I'd be worried that without knowing the root
cause it would just crash again later.  :-(

--
-craig
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350274
Author: Mary
Date: Sat, 01 Oct 2011 22:03
51 lines
3656 bytes
"Craig Hulett" <Craig.Hulett@comcast.net> wrote in message 
news:mc2f87hhmj76tlcujfc2ou690q12km364v@4ax.com...
> On Fri, 30 Sep 2011 23:57:34 -0400, "Mary" <no@invalid.ddd.> wrote:
>
>>"Matt v3.3" <ethers.tragic@paradise.net.invalid> wrote in message
>>news:j65vpi$mdq$1@dont-email.me...
>>> On 30-Sep-11 1:52 PM, Zaghadka wrote:
>>>> It's landed. Go get your free BS. ;^)
>>>
>>> I bet you were planning that all week, eh? ;)
>>
>>Did you get Broken sword too Matt?
>>
>>I downloaded the Directors Cut and Broken sword original last night. I can
>>get Directors cut to work OK, but not Broken sword original. Aren't the
>>games you download from Gog supposed to run with Dosbox already
>>incorporated into the game? I got most other downloaded games to work ok,
>>though not GK 2, which I haven't gone back to.
>>
>>I can get to the intro ok and when I get control of the cursor in the 
>>cafe,
>>I can talk to the girl and see the guy there , but when George goes to 
>>leave
>>the cafe, and the hand points to the door, when he goes out the door, the
>>game crashes and I am on the desktop. I tried saving a game before George
>>leaves the cafe, but when I  start the game again, and click on "Restore" 
>>in
>>the Menu, I still end up on the desktop.
>>
>>Anybody have any ideas what the problem might be?
>>
>
> FWIW, I'm not having any issues with it - or at least no problems
> making it past the scene that you mentioned. One thing that might help
> is that this doesn't use DosBox but ScummVM instead, perhaps their
> forums might be a good place to ask for help.
>
> I also see that there are command line "boot params" available which
> look like you can use to enter the game at one of many predetermined
> points, like perhaps shortly after your crashy part. Didn't see how to
> use them, however, and I'd be worried that without knowing the root
> cause it would just crash again later.  :-(

I didn't know that Gog ever used ScummVM in any of their downloads.  I don't 
know how to use ScummVM. I may have tried it at one time but gave up. I only 
know how to use Dosbox. I've never heard of boot params. I would have 
thought other people who downloaded Broken sword (Circle of Blood) the 
original, would have had the same problem as me. Why me? :) Thanks anyway. 
There might be an answer on Gog forums.

Mary 
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350275
Author: Craig Hulett
Date: Sun, 02 Oct 2011 03:44
73 lines
4495 bytes
On Sat, 1 Oct 2011 18:03:24 -0400, "Mary" <no@invalid.ddd.> wrote:

>"Craig Hulett" <Craig.Hulett@comcast.net> wrote in message 
>news:mc2f87hhmj76tlcujfc2ou690q12km364v@4ax.com...
>> On Fri, 30 Sep 2011 23:57:34 -0400, "Mary" <no@invalid.ddd.> wrote:
>>
>>>"Matt v3.3" <ethers.tragic@paradise.net.invalid> wrote in message
>>>news:j65vpi$mdq$1@dont-email.me...
>>>> On 30-Sep-11 1:52 PM, Zaghadka wrote:
>>>>> It's landed. Go get your free BS. ;^)
>>>>
>>>> I bet you were planning that all week, eh? ;)
>>>
>>>Did you get Broken sword too Matt?
>>>
>>>I downloaded the Directors Cut and Broken sword original last night. I can
>>>get Directors cut to work OK, but not Broken sword original. Aren't the
>>>games you download from Gog supposed to run with Dosbox already
>>>incorporated into the game? I got most other downloaded games to work ok,
>>>though not GK 2, which I haven't gone back to.
>>>
>>>I can get to the intro ok and when I get control of the cursor in the 
>>>cafe,
>>>I can talk to the girl and see the guy there , but when George goes to 
>>>leave
>>>the cafe, and the hand points to the door, when he goes out the door, the
>>>game crashes and I am on the desktop. I tried saving a game before George
>>>leaves the cafe, but when I  start the game again, and click on "Restore" 
>>>in
>>>the Menu, I still end up on the desktop.
>>>
>>>Anybody have any ideas what the problem might be?
>>>
>>
>> FWIW, I'm not having any issues with it - or at least no problems
>> making it past the scene that you mentioned. One thing that might help
>> is that this doesn't use DosBox but ScummVM instead, perhaps their
>> forums might be a good place to ask for help.
>>
>> I also see that there are command line "boot params" available which
>> look like you can use to enter the game at one of many predetermined
>> points, like perhaps shortly after your crashy part. Didn't see how to
>> use them, however, and I'd be worried that without knowing the root
>> cause it would just crash again later.  :-(
>
>I didn't know that Gog ever used ScummVM in any of their downloads.  I don't 
>know how to use ScummVM. I may have tried it at one time but gave up. I only 
>know how to use Dosbox. I've never heard of boot params. I would have 
>thought other people who downloaded Broken sword (Circle of Blood) the 
>original, would have had the same problem as me. Why me? :) Thanks anyway. 
>There might be an answer on Gog forums.
>
Played around a bit, this worked for me. Copy your current shortcut to
the game and add this to the properties, changing it from:


"<install dir>\ScummVM\scummvm.exe" -c "<install dir>\sword1.ini"
sword1

-to-

"<install dir>\ScummVM\scummvm.exe" -c "<install dir>\sword1.ini" -d0
-b 4 sword1

This loads up "bootparam 4" which is the first one after the cafe
according to this list:

http://wiki.scummvm.org/index.php/Boot_Params#Broken_Sword_1:_The_Shadow_of_the_Templars

Hope that helps.

--
-craig
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350276
Author: Mary
Date: Sun, 02 Oct 2011 04:26
90 lines
4983 bytes
"Craig Hulett" <Craig.Hulett@comcast.net> wrote in message 
news:19nf87leqoocn9kksl3ivp8pfgdtdv30ob@4ax.com...
> On Sat, 1 Oct 2011 18:03:24 -0400, "Mary" <no@invalid.ddd.> wrote:
>
>>"Craig Hulett" <Craig.Hulett@comcast.net> wrote in message
>>news:mc2f87hhmj76tlcujfc2ou690q12km364v@4ax.com...
>>> On Fri, 30 Sep 2011 23:57:34 -0400, "Mary" <no@invalid.ddd.> wrote:
>>>
>>>>"Matt v3.3" <ethers.tragic@paradise.net.invalid> wrote in message
>>>>news:j65vpi$mdq$1@dont-email.me...
>>>>> On 30-Sep-11 1:52 PM, Zaghadka wrote:
>>>>>> It's landed. Go get your free BS. ;^)
>>>>>
>>>>> I bet you were planning that all week, eh? ;)
>>>>
>>>>Did you get Broken sword too Matt?
>>>>
>>>>I downloaded the Directors Cut and Broken sword original last night. I 
>>>>can
>>>>get Directors cut to work OK, but not Broken sword original. Aren't the
>>>>games you download from Gog supposed to run with Dosbox already
>>>>incorporated into the game? I got most other downloaded games to work 
>>>>ok,
>>>>though not GK 2, which I haven't gone back to.
>>>>
>>>>I can get to the intro ok and when I get control of the cursor in the
>>>>cafe,
>>>>I can talk to the girl and see the guy there , but when George goes to
>>>>leave
>>>>the cafe, and the hand points to the door, when he goes out the door, 
>>>>the
>>>>game crashes and I am on the desktop. I tried saving a game before 
>>>>George
>>>>leaves the cafe, but when I  start the game again, and click on 
>>>>"Restore"
>>>>in
>>>>the Menu, I still end up on the desktop.
>>>>
>>>>Anybody have any ideas what the problem might be?
>>>>
>>>
>>> FWIW, I'm not having any issues with it - or at least no problems
>>> making it past the scene that you mentioned. One thing that might help
>>> is that this doesn't use DosBox but ScummVM instead, perhaps their
>>> forums might be a good place to ask for help.
>>>
>>> I also see that there are command line "boot params" available which
>>> look like you can use to enter the game at one of many predetermined
>>> points, like perhaps shortly after your crashy part. Didn't see how to
>>> use them, however, and I'd be worried that without knowing the root
>>> cause it would just crash again later.  :-(
>>
>>I didn't know that Gog ever used ScummVM in any of their downloads.  I 
>>don't
>>know how to use ScummVM. I may have tried it at one time but gave up. I 
>>only
>>know how to use Dosbox. I've never heard of boot params. I would have
>>thought other people who downloaded Broken sword (Circle of Blood) the
>>original, would have had the same problem as me. Why me? :) Thanks anyway.
>>There might be an answer on Gog forums.
>>
> Played around a bit, this worked for me. Copy your current shortcut to
> the game and add this to the properties, changing it from:
>
>
> "<install dir>\ScummVM\scummvm.exe" -c "<install dir>\sword1.ini"
> sword1


I wouldn't know how to go about doing that. I have never had to make those 
kind of changes I am not sure what you mean. When you say copy my current 
shortcut to the game, where do you mean to copy the shortcut to and how do I 
do that. ? and what properties?

I can't do anything till I find out more details about what I am supposed to 
do.

Mary

> -to-
>
> "<install dir>\ScummVM\scummvm.exe" -c "<install dir>\sword1.ini" -d0
> -b 4 sword1
>
> This loads up "bootparam 4" which is the first one after the cafe
> according to this list:
>
> http://wiki.scummvm.org/index.php/Boot_Params#Broken_Sword_1:_The_Shadow_of_the_Templars
>
> Hope that helps.
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350277
Author: Matt v3.3
Date: Sun, 02 Oct 2011 09:49
27 lines
2677 bytes
On 02-Oct-11 5:26 PM, Mary wrote:
> I wouldn't know how to go about doing that. I have never had to make
> those kind of changes I am not sure what you mean. When you say copy
> my current shortcut to the game, where do you mean to copy the
> shortcut to and how do I do that. ? and what properties?

You have a shortcut that starts the game. Right click on it, select 
properties. In the target box, edit the end of the path so it looks:

>> "<install dir>\ScummVM\scummvm.exe" -c "<install dir>\sword1.ini"
>> -d0 -b 4 sword1

(So basically just adding) -d0 -b 4 (before sword1)

The bigger question though is why is it crashing in the first place. No 
idea I'm afraid ... wait, one idea. Where did you install it? If you put 
it under C:\Program Files, try reinstall to C:\Games or somewhere else. 
If no luck, you might have to play the Directors Cut instead. :\

I got the free BS but I've yet to download anything. Too many other 
games above it on my list. :)


-- 
};> Matt v3.3 <:{

"Smash forehead on keyboard to continue..."
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350294
Author: Matt v3.3
Date: Sun, 02 Oct 2011 10:17
20 lines
2260 bytes
Mary, I was almost right. :) Here is the solution thread:

http://www.gog.com/en/forum/broken_sword_the_smoking_mirror/bs1_original_version_crashes_on_save

In short, you need to edit the "sword1.ini" file located in the game 
folder (right click -> open), and remove the line:

savepath="C:\Program Files..." (or whatever)

(If you are running Vista or Win7, it will probably not let you save the 
file, which is why you should never install games to "C:\Program Files" 
as I mentioned)

Pretty bad oversight from GOG to not have that fixed out of the box.


-- 
};> Matt v3.3 <:{

"Smash forehead on keyboard to continue..."
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350313
Author: Zaghadka
Date: Sun, 02 Oct 2011 12:28
43 lines
2952 bytes
On Sat, 1 Oct 2011 12:23:12 -0400, in comp.sys.ibm.pc.games.adventure, Mary
wrote: 

>"Zaghadka" <zaghadka@hotmail.com> wrote in message 
>news:e8ee87h4png4aamthss89h9okr27qqf0tu@4ax.com...
>> On Sat, 01 Oct 2011 16:00:12 +1300, in comp.sys.ibm.pc.games.adventure, 
>> Matt
>> v3.3 wrote:
>>
>>>On 30-Sep-11 1:52 PM, Zaghadka wrote:
>>>> It's landed. Go get your free BS. ;^)
>>>
>>>I bet you were planning that all week, eh? ;)
>>
>> Would'ya believe... ;^)
>
>Zag, I posted a message here yesterday about a problem I have with Broken 
>sword original game. It crashes to my desktop  soon after the game starts. 
>Same thing happened when I tried to restore the game from a save. Have you 
>had any trouble running Broken sword original from your download from Gog?
>

I immediately copied the files over to my existing ScummVM install, so I don't
know how the GOG package performs. I'm doing fine with ScummVM 1.3.1, I think
GOG was using 1.2 something. The data files are good.

You could try what I did. Install ScummVM 1.3.1. Then move "clusters,"
"movies," "speech" and "video" folders into a "sword1" folder in ScummVM. Then
you can add the game by selecting "sword1" in ScummVM.

You can get a current copy of ScummVM here:

http://www.scummvm.org/downloads/

"Windows Installer" is easiest.

Sorry I couldn't be of more help. :^(

-- 
Zag

No one ever said on their deathbed, 'Gee, I wish I had
spent more time alone with my computer.' ~Dan(i) Bunten
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350278
Author: Mary
Date: Sun, 02 Oct 2011 21:08
45 lines
3567 bytes
"Matt v3.3" <ethers.tragic@paradise.net.invalid> wrote in message 
news:j69c3k$ips$1@dont-email.me...
> On 02-Oct-11 5:26 PM, Mary wrote:
>> I wouldn't know how to go about doing that. I have never had to make
>> those kind of changes I am not sure what you mean. When you say copy
>> my current shortcut to the game, where do you mean to copy the
>> shortcut to and how do I do that. ? and what properties?
>
> You have a shortcut that starts the game. Right click on it, select 
> properties. In the target box, edit the end of the path so it looks:

>>> "<install dir>\ScummVM\scummvm.exe" -c "<install dir>\sword1.ini"
>>> -d0 -b 4 sword1
>
> (So basically just adding) -d0 -b 4 (before sword1)

In the Target box it says:

"The Shadow of the Templars\sword1.ini" sword1" so am I supposed to type 
"Scumm\M|scummvm.exe -d|sword.ini  in there. And where exactly am I supposed 
to type -d0 -b4? you say before sword 1. do you mean after -d ? its getting 
too complicated and I am not sure this will work.

It doesn't match what you said above.  BTW, I installed it in D directory. 
my root drive is D - its a long story why it is D,  but it works ok for now 
till I do some changes on my hard drive. It would have nothing to do with my 
problem with BS. I have several games on D drive and they all work fine.

In the "Start in" box it says :

"D:\Program Files\GOG.com\Broken Sword - The Shadow of the 
Templars\ScummVM\"

> The bigger question though is why is it crashing in the first place. No 
> idea I'm afraid ... wait, one idea. Where did you install it? If you put 
> it under C:\Program Files, try reinstall to C:\Games or somewhere else. If 
> no luck, you might have to play the Directors Cut instead. :\
>
> I got the free BS but I've yet to download anything. Too many other games 
> above it on my list. :)

Its good you have a lot of games to play. I think you always had a stash 
:>)

Mary 
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350307
Author: Mary
Date: Sun, 02 Oct 2011 21:16
30 lines
3046 bytes
"Matt v3.3" <ethers.tragic@paradise.net.invalid> wrote in message 
news:j69dp0$rt0$1@dont-email.me...
> Mary, I was almost right. :) Here is the solution thread:
>
> http://www.gog.com/en/forum/broken_sword_the_smoking_mirror/bs1_original_version_crashes_on_save
>
> In short, you need to edit the "sword1.ini" file located in the game 
> folder (right click -> open), and remove the line:
>
> savepath="C:\Program Files..." (or whatever)

I see the part about savepath=D:\ program files in the sword1.ini file but 
its mixed in with other files. its not on a line by itself and there is a 
symbol like a small square in front of that part and I wouldn't k now 
whether I should remove that. I am not experienced at changing parts of ini 
lines and need step by step instructions. Maybe I should forget it for now.

> (If you are running Vista or Win7, it will probably not let you save the 
> file, which is why you should never install games to "C:\Program Files" as 
> I mentioned)

I am using XP. I have always installed games to C:\ Program files or right 
now on D:\programs files for the past 20 years and never had a problem. But 
maybe its different witih Vista and Win 7.

 > Pretty bad oversight from GOG to not have that fixed out of the box.

Thanks anyway. I need a fix that is easier for me, if there is one.

Mary 
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350314
Author: Mary
Date: Sun, 02 Oct 2011 21:30
55 lines
3609 bytes
"Zaghadka" <zaghadka@hotmail.com> wrote in message 
news:vrlg87pfq1fhv7ksba49fih8agqjmn53no@4ax.com...
> On Sat, 1 Oct 2011 12:23:12 -0400, in comp.sys.ibm.pc.games.adventure, 
> Mary
> wrote:
>
>>"Zaghadka" <zaghadka@hotmail.com> wrote in message
>>news:e8ee87h4png4aamthss89h9okr27qqf0tu@4ax.com...
>>> On Sat, 01 Oct 2011 16:00:12 +1300, in comp.sys.ibm.pc.games.adventure,
>>> Matt
>>> v3.3 wrote:
>>>
>>>>On 30-Sep-11 1:52 PM, Zaghadka wrote:
>>>>> It's landed. Go get your free BS. ;^)
>>>>
>>>>I bet you were planning that all week, eh? ;)
>>>
>>> Would'ya believe... ;^)
>>
>>Zag, I posted a message here yesterday about a problem I have with Broken
>>sword original game. It crashes to my desktop  soon after the game starts.
>>Same thing happened when I tried to restore the game from a save. Have you
>>had any trouble running Broken sword original from your download from Gog?
>>
>
> I immediately copied the files over to my existing ScummVM install, so I 
> don't
> know how the GOG package performs. I'm doing fine with ScummVM 1.3.1, I 
> think
> GOG was using 1.2 something. The data files are good.

> You could try what I did. Install ScummVM 1.3.1. Then move "clusters,"
> "movies," "speech" and "video" folders into a "sword1" folder in ScummVM. 
> Then
> you can add the game by selecting "sword1" in ScummVM.

I will pass on that for now. I tried installing ScummVM quite a while ago 
and couldn't figure it out and gave up, so I am not anxious to get into that 
situation again. Is that the only way for me to get the game going? I wonder 
why Gog didn't use Dosbox with the game instead of ScummVM. They use Dosbox 
for all other games I've downloaded from them and partner with Dosbox 
people.

> You can get a current copy of ScummVM here:
>
> http://www.scummvm.org/downloads/
>
> "Windows Installer" is easiest.
>
> Sorry I couldn't be of more help. :^(

Thanks anyway. Maybe I can find an answer on forums on Gog or I can contact 
their support which may be quicker and hopefully give me the answer.

Mary 
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350308
Author: Matt v3.3
Date: Mon, 03 Oct 2011 02:45
30 lines
2923 bytes
On 03-Oct-11 10:16 AM, Mary wrote:
>> (If you are running Vista or Win7, it will probably not let you save
>> the file, which is why you should never install games to "C:\Program
>> Files" as I mentioned)
>
> I am using XP. I have always installed games to C:\ Program files or
> right now on D:\programs files for the past 20 years and never had a
> problem. But maybe its different witih Vista and Win 7.

Only if you want to modify your games (like changing INI values) - not 
so necessary for adventure games, I guess. But lots of games in other 
genres can benefit from tweaking. Except Win V/7 (not XP) locks the 
Program Files folder from any changes. Nothing to worry about, though.

>> Pretty bad oversight from GOG to not have that fixed out of the box.
>
> Thanks anyway. I need a fix that is easier for me, if there is one.

I still wonder if it is the same "savepath" issue. If you want to mess 
around (just to satisfy my curiosity :-D ), you could try:

1) uninstall the game
2) reinstall the game to D:\Games\Sword1

(So when the installer asks you where to install, remove the default 
path, and type the above exactly)


-- 
};> Matt v3.3 <:{
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350329
Author: Matt v3.3
Date: Mon, 03 Oct 2011 03:05
17 lines
2006 bytes
On 02-Oct-11 5:00 AM, Zaghadka wrote:
>>> It's landed. Go get your free BS. ;^)
>> I bet you were planning that all week, eh? ;)
> Would'ya believe... ;^)

Sure :-D

So how are you liking the game, Zag? (And which one are you playing, the 
original or newfangled version?)

I played the original a few years ago, but it took me a few chapters to 
*really* get into it. I was bored early, but then the locations changed 
and it somehow got interesting.


-- 
};> Matt v3.3 <:{
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350309
Author: Mary
Date: Mon, 03 Oct 2011 03:25
44 lines
3736 bytes
"Matt v3.3" <ethers.tragic@paradise.net.invalid> wrote in message 
news:j6b7q2$pm5$2@dont-email.me...
> On 03-Oct-11 10:16 AM, Mary wrote:
>>> (If you are running Vista or Win7, it will probably not let you save
>>> the file, which is why you should never install games to "C:\Program
>>> Files" as I mentioned)
>>
>> I am using XP. I have always installed games to C:\ Program files or
>> right now on D:\programs files for the past 20 years and never had a
>> problem. But maybe its different witih Vista and Win 7.
>
> Only if you want to modify your games (like changing INI values) - not so 
> necessary for adventure games, I guess. But lots of games in other genres 
> can benefit from tweaking. Except Win V/7 (not XP) locks the Program Files 
> folder from any changes. Nothing to worry about, though.
>
>>> Pretty bad oversight from GOG to not have that fixed out of the box.
>>
>> Thanks anyway. I need a fix that is easier for me, if there is one.
>
> I still wonder if it is the same "savepath" issue. If you want to mess 
> around (just to satisfy my curiosity :-D ), you could try:
>
> 1) uninstall the game
> 2) reinstall the game to D:\Games\Sword1

I am not sure what you mean again becasue you are leaving out some steps 
which I need.

I know what you mean by 1. uninstall the game.
Then in you 2. above , do you mean create a new folder called 
D:\Games\Sword1 since there is no existing folder called that and install 
the game in the new folder?

> (So when the installer asks you where to install, remove the default path, 
> and type the above exactly)

I don't know what  you mean in your above two lines. Where is the default 
path? and where do you  mean to type in D:\Games\Sword1 ? I am not sure how 
to do that. Ive usually just installed games or uninstalled them and never 
needed to change paths or creating different ones, etc. I think it 
frustrates me that I don't understand the reasons behind the changes.

Mary 
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350310
Author: Matt v3.3
Date: Mon, 03 Oct 2011 14:20
68 lines
4574 bytes
On 03-Oct-11 4:25 PM, Mary wrote:
>> 1) uninstall the game
>> 2) reinstall the game to D:\Games\Sword1
>
> I am not sure what you mean again becasue you are leaving out some
> steps which I need.
>
> I know what you mean by 1. uninstall the game. Then in you 2. above ,
> do you mean create a new folder called D:\Games\Sword1 since there is
> no existing folder called that and install the game in the new
> folder?

Precisely. Yes. The installer should create the folder for you though. 
See below ...

>> (So when the installer asks you where to install, remove the
>> default path, and type the above exactly)
>
> I don't know what you mean in your above two lines. Where is the
> default path? and where do you mean to type in D:\Games\Sword1 ? I am
> not sure how to do that. Ive usually just installed games or
> uninstalled them and never needed to change paths or creating
> different ones, etc. I think it frustrates me that I don't understand
> the reasons behind the changes.

The default path (which may be the problem) is something like:

"D:\Program Files\GOG.com\Broken Sword - The Shadow of the Templars\"

(note the spaces and quote marks)

So, uninstall the game, then click the file you downloaded from GOG to 
reinstall. At some point *during* installation, it will ask you where 
you want to install the game. You will see the default path written in a 
text box.

1) Left click to put the cursor in the text box.
2) Push the backspace key until the box is empty.
3) Now type in the path we want:

D:\Games\Sword1

(no quotes needed)

4) Click the 'next' button.
5) The installer should ask if you want to create the folder, as it does 
not exist. Click yes, then it should continue as usual.

The reason for the changes is because of MS-DOS. :-D Back then, a file 
or folder could only have 8.3 characters for its name. When Win95 came 
along, file and folder names could have 255 or so characters, including 
spaces, and punctuation! However, old DOS games did not like this, they 
prefer 8 characters - no spaces, nothing fancy. Therefore, we need to 
enclose *long* file and folder names in quotation marks. That tells 
Windows where the path begins and ends, and translates for DOS games to 
keep them happy. Or, alternatively in this case, use *small* folder 
names with 8 or less characters. Thus, reinstall to D:\Games\Sword1

* (Although, technically, I'm not sure BS1 was a DOS game, I think it 
was released 1996 - ? Even so, Win95 was part DOS)

At any rate, Mary, I bet you are sorry you asked! ;-P Not guaranteeing 
this idea would work anyway, but it *is* easier than editing INI files 
and shortcuts. Perhaps you would have more fun playing the Directors Cut. ;)


-- 
};> Matt v3.3 <:{
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350330
Author: Zaghadka
Date: Mon, 03 Oct 2011 22:48
29 lines
2444 bytes
On Mon, 03 Oct 2011 16:05:58 +1300, in comp.sys.ibm.pc.games.adventure, Matt
v3.3 wrote: 

>On 02-Oct-11 5:00 AM, Zaghadka wrote:
>>>> It's landed. Go get your free BS. ;^)
>>> I bet you were planning that all week, eh? ;)
>> Would'ya believe... ;^)
>
>Sure :-D
>
>So how are you liking the game, Zag? (And which one are you playing, the 
>original or newfangled version?)
>

I've gotten a start on it. Beautiful graphics. Reminds me of the movie
"Anastasia." Voice acting and production feels kinda nineties, all over the
place. Can't beat exploding accordions though, some would say it's about all
they're good for. ;^)

I think, somewhere deep inside, I wish text adventures would make a proper
comeback. A hybrid like Storytron (but working, unlike Storytron). I keep
wanting to ask these people questions, with my own made up typed keywords, not
click on a handful of pictures.

-- 
Zag

No one ever said on their deathbed, 'Gee, I wish I had
spent more time alone with my computer.' ~Dan(i) Bunten
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350332
Author: Andrew Plotkin
Date: Mon, 03 Oct 2011 23:06
15 lines
1874 bytes
Here, Zaghadka <zaghadka@hotmail.com> wrote:
> 
> I think, somewhere deep inside, I wish text adventures would make a proper
> comeback.

This year's IF Competition just started. <http://ifcomp.org/>

Roughly 40 new text games, although a few of them are CYOA-style
rather than Zork-style.

--Z

-- 
"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."
*
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350331
Author: Mary
Date: Mon, 03 Oct 2011 23:24
31 lines
2505 bytes
"Zaghadka" <zaghadka@hotmail.com> wrote in message 
news:nhek87tfmcbouoqu4e5dgcg4o4qh97q3a7@4ax.com...
> On Mon, 03 Oct 2011 16:05:58 +1300, in comp.sys.ibm.pc.games.adventure, 
> Matt
> v3.3 wrote:
>
>>On 02-Oct-11 5:00 AM, Zaghadka wrote:
>>>>> It's landed. Go get your free BS. ;^)
>>>> I bet you were planning that all week, eh? ;)
>>> Would'ya believe... ;^)
>>
>>Sure :-D
>>
>>So how are you liking the game, Zag? (And which one are you playing, the
>>original or newfangled version?)
>>
>
> I've gotten a start on it. Beautiful graphics. Reminds me of the movie
> "Anastasia." Voice acting and production feels kinda nineties, all over 
> the
> place. Can't beat exploding accordions though, some would say it's about 
> all
> they're good for. ;^)

Are you playing the Directors cut or the original Broken sword? which one 
reminds you of Anastasia.  I guess you like the old style graphics. I 
haven't played the directors cut, and just got started on the original game. 
I hope will continue to run ok now that I finally got it going with a lot of 
help from Matt and Craig. Thanks for your input too.

Mary
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350335
Author: Matt v3.3
Date: Tue, 04 Oct 2011 05:15
11 lines
1980 bytes
On 04-Oct-11 11:48 AM, Zaghadka wrote:
> I think, somewhere deep inside, I wish text adventures would make
> a proper comeback. A hybrid like Storytron (but working, unlike
> Storytron). I keep wanting to ask these people questions, with my
> own made up typed  keywords, not click on a handful of pictures.

"Nico, why do you have such a bad accent?" (LOL!)


-- 
};> Matt v3.3 <:{
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350333
Author: Zaghadka
Date: Tue, 04 Oct 2011 07:59
41 lines
3451 bytes
On Mon, 3 Oct 2011 23:06:33 +0000 (UTC), in comp.sys.ibm.pc.games.adventure,
Andrew Plotkin wrote: 

>Here, Zaghadka <zaghadka@hotmail.com> wrote:
>> 
>> I think, somewhere deep inside, I wish text adventures would make a proper
>> comeback.
>
>This year's IF Competition just started. <http://ifcomp.org/>
>
>Roughly 40 new text games, although a few of them are CYOA-style
>rather than Zork-style.
>
>--Z

Thanks for the suggestion. It's cool to hear from you. I was recently, as in
just 2 or 3 days ago, researching how to get "Frotz" to run in my Windows 7 x64
environment, and I ran across your name while looking over the "blorb" file
specs. The only reliable version for Windows 7 x64 is Frotz 2002 (WinFrotz has
quirks) and it needed blorb files for games like Zork Zero. I had been using
WinFrotz previously.

I found no tools (that I could use, I did find a perl script) for converting
mg1 to blorb, but I did find that someone had the files available for download.

In the end, though, I scrapped Frotz 2002 and went with an original MSDOS Frotz
binary I had in mothballs, run through DOSbox. Is anyone in the community
working on a version of Frotz newer than "Frotz 2002?" Or did everyone else
reach the same conclusion as I: easier to just emulate xxDOS, then use orginal
z-interpreters or DOSFrotz?

Back to your comment, I check into the IF Competition now and then, but not
every year. On-and-off, I've been playing Magnetic Scrolls' "Wonderland," but I
haven't had the time lately. If I could get my s__ together, I'd probably fire
up Adrift and write something for the competition.

-- 
Zag

No one ever said on their deathbed, 'Gee, I wish I had
spent more time alone with my computer.' ~Dan(i) Bunten
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350334
Author: Andrew Plotkin
Date: Tue, 04 Oct 2011 15:53
33 lines
3082 bytes
Here, Zaghadka <zaghadka@hotmail.com> wrote:
> On Mon, 3 Oct 2011 23:06:33 +0000 (UTC), in comp.sys.ibm.pc.games.adventure,
> Andrew Plotkin wrote: 
> 
> >This year's IF Competition just started. <http://ifcomp.org/>
> >
> >Roughly 40 new text games, although a few of them are CYOA-style
> >rather than Zork-style.
> 
> Thanks for the suggestion. It's cool to hear from you. I was recently, as in
> just 2 or 3 days ago, researching how to get "Frotz" to run in my Windows 7 x64
> environment, and I ran across your name while looking over the "blorb" file
> specs. The only reliable version for Windows 7 x64 is Frotz 2002 (WinFrotz has
> quirks) and it needed blorb files for games like Zork Zero. I had been using
> WinFrotz previously.

I'm afraid I have no Windows experience here at all. (Macs at home.) 
I know that "Windows Frotz" is still being updated, whereas "WinFrotz" 
is abandoned. I'm not surprised that it's blorb-based -- everybody is
moving to blorb as a standard distribution format.

> Back to your comment, I check into the IF Competition now and then, but not
> every year. On-and-off, I've been playing Magnetic Scrolls' "Wonderland," but I
> haven't had the time lately. If I could get my s__ together, I'd probably fire
> up Adrift and write something for the competition.

I look forward to it. :)

--Z

-- 
"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."
*
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350315
Author: Werner Punz
Date: Wed, 05 Oct 2011 14:39
13 lines
2103 bytes
Am 10/2/11 11:30 PM, schrieb Mary:

> I will pass on that for now. I tried installing ScummVM quite a while
> ago and couldn't figure it out and gave up, so I am not anxious to get
> into that situation again. Is that the only way for me to get the game
> going? I wonder why Gog didn't use Dosbox with the game instead of
> ScummVM. They use Dosbox for all other games I've downloaded from them
> and partner with Dosbox people.
>
Mhh ScummVM has a nice UI you normally just select the game you want to 
play from your harddrive and off you go.
Not sure what is hard about that.
The UI has been there for quite a while.
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350316
Author: Mary
Date: Wed, 05 Oct 2011 22:36
25 lines
2852 bytes
"Werner Punz" <werpu@gmx.at> wrote in message 
news:4e8c6c18$0$18697$91cee783@newsreader03.highway.telekom.at...
> Am 10/2/11 11:30 PM, schrieb Mary:
>
>> I will pass on that for now. I tried installing ScummVM quite a while
>> ago and couldn't figure it out and gave up, so I am not anxious to get
>> into that situation again. Is that the only way for me to get the game
>> going? I wonder why Gog didn't use Dosbox with the game instead of
>> ScummVM. They use Dosbox for all other games I've downloaded from them
>> and partner with Dosbox people.
>>
> Mhh ScummVM has a nice UI you normally just select the game you want to 
> play from your harddrive and off you go.
> Not sure what is hard about that.
> The UI has been there for quite a while.

Maybe not hard for you. I was just trying it out at the time but didn't like 
it. It was quite a few years ago. I've never needed ScummVM to play any game 
I've ever played. Virtual devices is not my thing. Dosbox wasn't easy for me 
to learn, but I finally was able to learn it. II know how Dosbox works which 
most times Gog.com uses but this time they used ScummVM for Broken Sword 1. 
Its the first time Ive downloaded a game from Gog which required me to use 
ScummVM. I got Broken sword 1 working OK now and didn't have to install 
ScummVM.  I edited the config. so whether that fixed it, I am not sure as I 
also uninstalled and installed the game.
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350317
Author: Werner Punz
Date: Thu, 06 Oct 2011 07:33
25 lines
2883 bytes
Am 10/6/11 12:36 AM, schrieb Mary:

> Maybe not hard for you. I was just trying it out at the time but didn't
> like it. It was quite a few years ago. I've never needed ScummVM to play
> any game I've ever played. Virtual devices is not my thing. Dosbox
> wasn't easy for me to learn, but I finally was able to learn it. II know
> how Dosbox works which most times Gog.com uses but this time they used
> ScummVM for Broken Sword 1. Its the first time Ive downloaded a game
> from Gog which required me to use ScummVM. I got Broken sword 1 working
> OK now and didn't have to install ScummVM. I edited the config. so
> whether that fixed it, I am not sure as I also uninstalled and installed
> the game.
>
>
Sorry I did not want to offend you, but,
you should befriend yourself with scummvm one way or the other since you 
miss out on a lot of games this engine supports, in some cases way 
better than dosbox. You probably have used an old version in the past 
without gui. The current versions under normal circumstances can be used 
without any config file editing just by choosing the path of the game in 
the ui which comes with dosbox itself.

Btw. there are several old games downloadable for free and legally on 
the scummvm page, Beneath a Steel Sky and Lure of the Temptress for 
instance.
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350327
Author: Werner Punz
Date: Thu, 06 Oct 2011 07:34
35 lines
3129 bytes
I forgot to post a short tutorial link

http://www.youtube.com/watch?v=mGadu8dB-r4



Am 10/6/11 12:36 AM, schrieb Mary:
> "Werner Punz" <werpu@gmx.at> wrote in message
> news:4e8c6c18$0$18697$91cee783@newsreader03.highway.telekom.at...
>> Am 10/2/11 11:30 PM, schrieb Mary:
>>
>>> I will pass on that for now. I tried installing ScummVM quite a while
>>> ago and couldn't figure it out and gave up, so I am not anxious to get
>>> into that situation again. Is that the only way for me to get the game
>>> going? I wonder why Gog didn't use Dosbox with the game instead of
>>> ScummVM. They use Dosbox for all other games I've downloaded from them
>>> and partner with Dosbox people.
>>>
>> Mhh ScummVM has a nice UI you normally just select the game you want
>> to play from your harddrive and off you go.
>> Not sure what is hard about that.
>> The UI has been there for quite a while.
>
> Maybe not hard for you. I was just trying it out at the time but didn't
> like it. It was quite a few years ago. I've never needed ScummVM to play
> any game I've ever played. Virtual devices is not my thing. Dosbox
> wasn't easy for me to learn, but I finally was able to learn it. II know
> how Dosbox works which most times Gog.com uses but this time they used
> ScummVM for Broken Sword 1. Its the first time Ive downloaded a game
> from Gog which required me to use ScummVM. I got Broken sword 1 working
> OK now and didn't have to install ScummVM. I edited the config. so
> whether that fixed it, I am not sure as I also uninstalled and installed
> the game.
>
>
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350326
Author: Mary
Date: Thu, 06 Oct 2011 17:26
41 lines
3945 bytes
"Werner Punz" <werpu@gmx.at> wrote in message 
news:4e8d59ca$0$1575$91cee783@newsreader04.highway.telekom.at...
> Am 10/6/11 12:36 AM, schrieb Mary:
>
>> Maybe not hard for you. I was just trying it out at the time but didn't
>> like it. It was quite a few years ago. I've never needed ScummVM to play
>> any game I've ever played. Virtual devices is not my thing. Dosbox
>> wasn't easy for me to learn, but I finally was able to learn it. II know
>> how Dosbox works which most times Gog.com uses but this time they used
>> ScummVM for Broken Sword 1. Its the first time Ive downloaded a game
>> from Gog which required me to use ScummVM. I got Broken sword 1 working
>> OK now and didn't have to install ScummVM. I edited the config. so
>> whether that fixed it, I am not sure as I also uninstalled and installed
>> the game.
>>
>>
> Sorry I did not want to offend you, but,
> you should befriend yourself with scummvm one way or the other since you 
> miss out on a lot of games this engine supports, in some cases way better 
> than dosbox. You probably have used an old version in the past without 
> gui. The current versions under normal circumstances can be used without 
> any config file editing just by choosing the path of the game in the ui 
> which comes with dosbox itself.

We could all download a lot of utilities and programs but if we won't use 
them, what is the benefit?.  I don't think I have ever used ScummVM.  I 
never needed it. When you download games from Gog, Dosbox is incorporated 
into the games to make the game run and so far and they work fine. When 
playing games from Gog, you don't need to go to Dosbox website and find out 
which version will run the game you downloaded. Its already in the games 
when you download it. Gog and Dosbox work together.You just run the game 
like any game. Have you never downloaded any DOS games from Gog? The Broken 
sword 1 game I downloaded from Gog is not typicl Gog download as most of 
their games use Dosbox to run. I like Dosbox.Its very convenient.

> Btw. there are several old games downloadable for free and legally on the 
> scummvm page, Beneath a Steel Sky and Lure of the Temptress for instance.

I played those games when they first came out years ago but I don't want to 
play them. Beneath a Steel Sky has been free for a long time. Its an OK 
game.
Re: Broken Sword Director's cut on GOG.com (freebie is coming soon)
#350328
Author: Mary
Date: Thu, 06 Oct 2011 17:31
41 lines
3422 bytes
"Werner Punz" <werpu@gmx.at> wrote in message 
news:4e8d5a0c$0$1575$91cee783@newsreader04.highway.telekom.at...
>I forgot to post a short tutorial link
>
> http://www.youtube.com/watch?v=mGadu8dB-r4

Very blurry picture but I see all I need to see.
If I ever need ScummVM, I will worry about it then. Right now, its not on my 
calendar.

> Am 10/6/11 12:36 AM, schrieb Mary:
>> "Werner Punz" <werpu@gmx.at> wrote in message
>> news:4e8c6c18$0$18697$91cee783@newsreader03.highway.telekom.at...
>>> Am 10/2/11 11:30 PM, schrieb Mary:
>>>
>>>> I will pass on that for now. I tried installing ScummVM quite a while
>>>> ago and couldn't figure it out and gave up, so I am not anxious to get
>>>> into that situation again. Is that the only way for me to get the game
>>>> going? I wonder why Gog didn't use Dosbox with the game instead of
>>>> ScummVM. They use Dosbox for all other games I've downloaded from them
>>>> and partner with Dosbox people.
>>>>
>>> Mhh ScummVM has a nice UI you normally just select the game you want
>>> to play from your harddrive and off you go.
>>> Not sure what is hard about that.
>>> The UI has been there for quite a while.
>>
>> Maybe not hard for you. I was just trying it out at the time but didn't
>> like it. It was quite a few years ago. I've never needed ScummVM to play
>> any game I've ever played. Virtual devices is not my thing. Dosbox
>> wasn't easy for me to learn, but I finally was able to learn it. II know
>> how Dosbox works which most times Gog.com uses but this time they used
>> ScummVM for Broken Sword 1. Its the first time Ive downloaded a game
>> from Gog which required me to use ScummVM. I got Broken sword 1 working
>> OK now and didn't have to install ScummVM. I edited the config. so
>> whether that fixed it, I am not sure as I also uninstalled and installed
>> the game.
>>
>>
> 
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