Thread View: comp.sys.ibm.pc.games.action
27 messages
27 total messages
Started by JBB... Jay B Biggerstaff
Mon, 04 Sep 1995 00:00
BOYCOTT SIERRA !!!
Author: JBB... Jay B Biggerstaff
Date: Mon, 04 Sep 1995 00:00
Date: Mon, 04 Sep 1995 00:00
24 lines
2243 bytes
2243 bytes
Sierra always seems to come back and say that there are many many people who enjoy playing their games and only a handful seem to complain. Well, in case you haven't noticed yet, 90% of this news group is filled with complaints from Sierra customers. SOme are still complaining about Outpost, but most are complaining about the lack of challenge and quality of current Sierra games. Phant. is a nice movie to watch, but the gameplay was practically made to entice NEW GAMERS and not challenge long time adventure players.THe interface s too simplistic as well as the gameplay. Point, click, watch, point, click, watch, insert next disk, point, click, watch,zzzzzzzzzzzzzzzzz, take back, get refund, wait for next overrated and delayed flop. This has to stop and it's the consumers that are going to have to stop it. These companies pump up their games before release so you will buy them. How many of you bought DM2 only to find it was a flop from Interplay? They pumped that thing up for months, especially on their WWW site. What about Lords Of Midnight...it might as well been Lord Of THe FLies because that's what it attracted. Sierra used to be a good company and somewhere down the road they got lost....or someone in upper management did. It's our responsibility to help them find their way back or get out of the business. Their games just aren't worth buying anymore and it's depressing. I say BOYCOTT Sierra and some of these other companies producing flops by not buying their next series of games!!! Demand your money's worth and not some $60 movie that you could see at a theatre for $6.You know what I mean. One final thing, the main actress in Phant. needs some more acting lessons in certain parts of the game. Look for this title to get #1 in Sierra's InterAction Magazine. That's marketing for ya. zzzzzzzzzz
Re: BOYCOTT SIERRA !!!
Author: bcap... BCaporale
Date: Mon, 04 Sep 1995 00:00
Date: Mon, 04 Sep 1995 00:00
5 lines
633 bytes
633 bytes
Sierra went down the shitter right when they started the mouse interface. Gawd, I miss typing... Joseph Caporale bcap...@aol.com
Re: BOYCOTT SIERRA !!!
Author: syd... Scott Butler
Date: Mon, 04 Sep 1995 00:00
Date: Mon, 04 Sep 1995 00:00
8 lines
707 bytes
707 bytes
Jay B Biggerstaff (JBB...@utarlg.uta.edu) wrote: [snip] : Sierra used to be a good company and somewhere down the road they : got lost.... I'd say the true spirit of Sierra left with John Harris. Scott
Re: BOYCOTT SIERRA !!!
Author: je... J. Edward Sanchez
Date: Tue, 05 Sep 1995 00:00
Date: Tue, 05 Sep 1995 00:00
19 lines
890 bytes
890 bytes
syd...@skypoint.com (Scott Butler) wrote: >Jay B Biggerstaff (JBB...@utarlg.uta.edu) wrote: >[snip] >: Sierra used to be a good company and somewhere down the road they >: got lost.... >I'd say the true spirit of Sierra left with John Harris. I agree. BCNya, Edward --------------------------------------- J. Edward Sanchez je...@tridel.com.ph edward....@f208.n751.z6.fidonet.org ---------------------------------------
Re: BOYCOTT SIERRA !!!
Author: mor... Matt Morgan
Date: Tue, 05 Sep 1995 00:00
Date: Tue, 05 Sep 1995 00:00
11 lines
854 bytes
854 bytes
How about this instead. If a game is good buy it. If a game sucks, don't buy it. Then game companies will have to try to make good games to make money. Funny how that works. -- ---------------------------------------------------------------------------- Steve Chauvin "Bite me." -- Some guy at a bus terminal mor...@ccwf.cc.utexas.edu I was at one night.
Re: BOYCOTT SIERRA !!!
Author: RickMicha...
Date: Tue, 05 Sep 1995 00:00
Date: Tue, 05 Sep 1995 00:00
6 lines
664 bytes
664 bytes
Point of Order, my Ultima II disk for the Atari 800 all say Sierra On Line on them. The split did not occur until Ulitma III. BTW: John Harris is still around, like wise Chuckles who did the Apple/Atari ports for the Ultima. Rick
Re: BOYCOTT SIERRA !!!
Author: spi... Lyle Masaaki
Date: Tue, 05 Sep 1995 00:00
Date: Tue, 05 Sep 1995 00:00
12 lines
1097 bytes
1097 bytes
Why boycott Sierra? I think it'd send a much clearer message if you bought the game and sent it back if you don't like it. After all, if a game's not selling well it could always mean that the marketing and presentation just aren't catching people's interest. If you return the game, it tells them that the product interested you, but you demand better quality. Too bad other game companies don't have this policy, I've spent a good amount of money on games that weren't worth the box they came in. All I can do with them (the ones not from Sierra, at least) is try to dump them off on my friends and bitch and whine about how much I was ripped off.
Re: BOYCOTT SIERRA !!!
Author: ter... Twinkster
Date: Tue, 05 Sep 1995 00:00
Date: Tue, 05 Sep 1995 00:00
9 lines
856 bytes
856 bytes
Lyle Masaaki (spi...@aloha.net) wrote: : Why boycott Sierra? I think it'd send a much clearer message : if you bought the game and sent it back if you don't like it. I usually wait until these things come out on oem. ;^) Then since the game is 20-25 bucks it seems like a much better deal. -Terry
Re: BOYCOTT SIERRA !!!
Author: drea... We can always dream...
Date: Tue, 05 Sep 1995 00:00
Date: Tue, 05 Sep 1995 00:00
44 lines
2507 bytes
2507 bytes
In <42fd2h$1...@utaipx02.uta.edu> JBB...@utarlg.uta.edu (Jay B Biggerstaff) writes: > CRAP DELETED!!!! You know, I've heard more people bitch about how bad software companies are and how we should boycott this and boycott that and how they need to put out better products. I'm getting quite sick of it! There is a very simple way to keep from wasting money on games that you don't like or ones that were different from what you thought. Do what I do: watch the newsgroups read what people say about the games and then decide from the praises or complaints if you want to buy it. I've done this with several games: NBA Live (when people started saying it was too easy, I decided I'd skip it), Tony Larussa 3 (first thing people complained about was the slow gameplay on normal machines, ie 486DX2-66. I even went a step further and went to Egghead to try it out. The complaints were warranted!), FPS Baseball '95 (many hours to simulate a weeks worth of games is ridiculous!), MechWarrior2 (this one was so hyped up, there was no way I was going to buy it the first day. Sure enough, people are complaining about the need for patches). The list goes on and on! There are enough people out there who buy games when they are released and are nice enough to post reviews on the games to make an intelligent decision on whether others should buy. Another way to test the games is to go to a place that lets you try them out first (Egghead does in my area) and play around with it for a while. Check the playability. Check the utilities. Shit, check everything humanly possible. We're talking about $50+ here! That's quite an investment when you purchase several games a year! So, quit your bitching about boycotting companies for crappy products. There will always be games out there that are hyped up by them that you don't like and that aren't up to your expectations. Instead of getting mad about it, check the games out first and then make an INTELLIGENT decision on whether the game is good for you! My $.02. Later, DreamerZ
Re: BOYCOTT SIERRA !!!
Author: lki...
Date: Tue, 05 Sep 1995 00:00
Date: Tue, 05 Sep 1995 00:00
61 lines
3497 bytes
3497 bytes
Absolutely agree. There are now tons of ways of trying before buying. There are magazines, eg. PC Gamer and even CGW, that have demos on CD. Try them out first. Many companies have demos that you can ftp (not just screens shots, but playable demos). You can now rent from video stores. Here in Toronto, Jumbo Video rents IBM PC CD-ROMs such as Mechwarrior II, Full Throttle, etc. Many stores have playing demos that you can try before buying. I have found these things to be absolutely invaluable. I've stayed away from real stinkers this way and found some real gems that don't get advertised too much. Oh, also check out usenet groups, usually you'll get a review or two, although some people may get over-zealous but still quite informative. Regards, Lawell Kiing In <42hrp6$c...@ixnews2.ix.netcom.com>, drea...@ix.netcom.com (We can always dream... ) writes: >In <42fd2h$1...@utaipx02.uta.edu> JBB...@utarlg.uta.edu (Jay B >Biggerstaff) writes: >> > > >CRAP DELETED!!!! > >You know, I've heard more people bitch about how bad software companies >are and how we should boycott this and boycott that and how they need >to put out better products. I'm getting quite sick of it! > >There is a very simple way to keep from wasting money on games that you >don't like or ones that were different from what you thought. Do what >I do: watch the newsgroups read what people say about the games and >then decide from the praises or complaints if you want to buy it. I've >done this with several games: NBA Live (when people started saying it >was too easy, I decided I'd skip it), Tony Larussa 3 (first thing >people complained about was the slow gameplay on normal machines, ie >486DX2-66. I even went a step further and went to Egghead to try it >out. The complaints were warranted!), FPS Baseball '95 (many hours to >simulate a weeks worth of games is ridiculous!), MechWarrior2 (this >one was so hyped up, there was no way I was going to buy it the first >day. Sure enough, people are complaining about the need for patches). > >The list goes on and on! There are enough people out there who buy >games when they are released and are nice enough to post reviews on the >games to make an intelligent decision on whether others should buy. >Another way to test the games is to go to a place that lets you try >them out first (Egghead does in my area) and play around with it for a >while. Check the playability. Check the utilities. Shit, check >everything humanly possible. We're talking about $50+ here! That's >quite an investment when you purchase several games a year! > >So, quit your bitching about boycotting companies for crappy products. >There will always be games out there that are hyped up by them that you >don't like and that aren't up to your expectations. Instead of getting >mad about it, check the games out first and then make an INTELLIGENT >decision on whether the game is good for you! > >My $.02. > >Later, > >DreamerZ >
Re: BOYCOTT SIERRA !!!
Author: vuor... Mikko Vuorinen
Date: Wed, 06 Sep 1995 00:00
Date: Wed, 06 Sep 1995 00:00
12 lines
1040 bytes
1040 bytes
bcap...@aol.com (BCaporale) writes: >Sierra went down the shitter right when they started the mouse interface. >Gawd, I miss typing... I agree. The best user interface was (and still is) in Gold Rush. -- )))) +=+=+=+=+=+=+=+=+=+=+=+ (((( ********************* )) OO + vuor...@cc.lut.fi + `oo'((( * - A maggot. * 6 (_) + "Dilbon rules." + ( ((( * - A mag got what? * `____c +=+=+=+=+=+=+=+=+=+=+=+ 8__/((( *********************
Re: BOYCOTT SIERRA !!!
Author: sloc... Chris Sloan
Date: Wed, 06 Sep 1995 00:00
Date: Wed, 06 Sep 1995 00:00
21 lines
1219 bytes
1219 bytes
drea...@ix.netcom.com (We can always dream... ) wrote: >So, quit your bitching about boycotting companies for crappy products. >There will always be games out there that are hyped up by them that you >don't like and that aren't up to your expectations. Instead of getting >mad about it, check the games out first and then make an INTELLIGENT >decision on whether the game is good for you! >My $.02. Oh, chill the hell out! The dude had something to say... He said it, no problem. (With a lot less bandwidth than your ranting reply I might add) We don't all have the time to make a science of selecting a computer game! To each his own. If you don't want to hear what people in the newsgroups have to say - Don't read them. -- Chris
Re: BOYCOTT SIERRA !!!
Author: JBB... Jay B Biggerstaff
Date: Wed, 06 Sep 1995 00:00
Date: Wed, 06 Sep 1995 00:00
91 lines
5181 bytes
5181 bytes
We can always dream... (drea...@ix.netcom.com) wrote: : In <42fd2h$1...@utaipx02.uta.edu> JBB...@utarlg.uta.edu (Jay B : Biggerstaff) writes: : > : CRAP DELETED!!!! Thanks, but I'll try not to delete your CRAP. I'll respond instead. : You know, I've heard more people bitch about how bad software companies : are and how we should boycott this and boycott that and how they need : to put out better products. I'm getting quite sick of it! Obviously, you haven't played a Sierra game recently. I suppose if someone spoonfed you some more crap, you'd eat it instead of complain. Bon Appetit. : There is a very simple way to keep from wasting money on games that you : don't like or ones that were different from what you thought. Do what : I do: watch the newsgroups read what people say about the games and : then decide from the praises or complaints if you want to buy it. I've : done this with several games: NBA Live (when people started saying it : was too easy, I decided I'd skip it), Tony Larussa 3 (first thing : people complained about was the slow gameplay on normal machines, ie : 486DX2-66. I even went a step further and went to Egghead to try it : out. The complaints were warranted!), FPS Baseball '95 (many hours to : simulate a weeks worth of games is ridiculous!), MechWarrior2 (this : one was so hyped up, there was no way I was going to buy it the first : day. Sure enough, people are complaining about the need for patches). First of all, this just shows how wrong your theory is. MW2 is a great game. NBA LIVE 95 is a great basketball game for the PC. As for the others, they might stink, but according to a majority of the newsgroups & what you stated above, only 50% of your little "follow the newsgroups" theory is correct. As a result, you're missing out on 2 good games. All I've seen about Phantasmagoria is that it is too simplistic and more movie that gameplay.Had I not already traded OUtpost in for it last year, I wouldn't have bought the damn thing. Sierra shipped it to me & I will more than likely ship it back. I'm using the newsgroup to let them & others know why.If you don't like it, then you can hit your little SKIP button. : The list goes on and on! There are enough people out there who buy : games when they are released and are nice enough to post reviews on the : games to make an intelligent decision on whether others should buy. How do you know that I'm not one of these people? In other words, anyone buying this game and playing it could make the same assessment that I have. Yet, you're sick and tired of what negative things people have to say. Do you think I should scan the newsgroups until I find one good review and then run out and buy the game? That's what your practically saying in your second paragraph. I have just as much right to post why I dislike the game and the quality of games from ANY company just as much as the reviewers do. : Another way to test the games is to go to a place that lets you try : them out first (Egghead does in my area) and play around with it for a : while. Check the playability. Check the utilities. Shit, check : everything humanly possible. We're talking about $50+ here! That's : quite an investment when you purchase several games a year! Yeah....I'll run right out to my local library or Blockbuster video & try it out. Not everyone has an Egghead in their backyard dude. : So, quit your bitching about boycotting companies for crappy products. : There will always be games out there that are hyped up by them that you : don't like and that aren't up to your expectations. Instead of getting : mad about it, check the games out first and then make an INTELLIGENT : decision on whether the game is good for you! Quit my bitching? If more people bitched, complained, and boycotted then it would seriously get the attention of these companies. Out of all the 1995 releases, I bet you couldn't name more than a few games that were actually decent releases this year. Heck....using your little method, you've probably missed half of the good releases. So, until these "well respected" companies live upto their original standards and the standards the consumers request of them, I'll keep assessing and expressing my satisfaction and dissatisfaction toward them whether you like it or not.I suggest others do the same and maybe someday these companies will listen instead of letting it go in one ear & out the other. : My $.02. Here's your change: $.02 : Later, : DreamerZ Now wake up and goto sleep.
Re: BOYCOTT SIERRA !!!
Author: Colin Campbell
Date: Wed, 06 Sep 1995 00:00
Date: Wed, 06 Sep 1995 00:00
36 lines
2394 bytes
2394 bytes
In article: <42hrp6$c...@ixnews2.ix.netcom.com> drea...@ix.netcom.com (We can always dream... ) writes: > There is a very simple way to keep from wasting money on games that you > don't like or ones that were different from what you thought. Do what > I do: watch the newsgroups read what people say about the games and > then decide from the praises or complaints if you want to buy it. I've That's what I do (even though I got Full Throttle when it came out based on the demo I played - but I was lucky in that the shop accepted it back the next day when I completed it...) but there is a problem in as much as if we all did this then nobody would be out there buying these games to grip/rave about.. :) > So, quit your bitching about boycotting companies for crappy products. > There will always be games out there that are hyped up by them that you > don't like and that aren't up to your expectations. Instead of getting > mad about it, check the games out first and then make an INTELLIGENT > decision on whether the game is good for you! Excellent advice. Anyway, if we look at Sierra games I will admit that their "polishedness" is increasing while the lastability has plumetted. Mind you, they still do produce gems and for this they should be applauded. I really enjoyed the Police Quest series, Gabriel Knight (despite the bugs), LSL and the earlier Kings Quest games. -- -----------------------------------------------------------------------/ | Colin Campbell EMail c...@baracuda.demon.co.uk / | Mail me for "Bottom" scripts! / | "Righty dokey matey bloke flap old / | salty sea-dog amigo skip jack jockstrap piano-tuner!" / ------------------------------------------------------------------/
Re: BOYCOTT SIERRA !!!
Author: sloc... Chris Sloan
Date: Wed, 06 Sep 1995 00:00
Date: Wed, 06 Sep 1995 00:00
17 lines
1102 bytes
1102 bytes
JBB...@utarlg.uta.edu (Jay B Biggerstaff) wrote: > I say BOYCOTT Sierra and some of these other companies producing >flops by not buying their next series of games!!! Demand your money's worth >and not some $60 movie that you could see at a theatre for $6.You know what I >mean. One final thing, the main actress in Phant. needs some more acting >lessons in certain parts of the game. Look for this title to get #1 in >Sierra's InterAction Magazine. That's marketing for ya. zzzzzzzzzz Jay, I haven't bought a Sierra game in about 3 yrs. Welcome to the club! (Boy! Some people are slow.) I'll slide over and make room for you on the bench. :-) -- Chris
Re: BOYCOTT SIERRA !!!
Author: paul.p... Paul Pollack
Date: Wed, 06 Sep 1995 00:00
Date: Wed, 06 Sep 1995 00:00
14 lines
963 bytes
963 bytes
In article <42fd2h$1...@utaipx02.uta.edu>
Jay B Biggerstaff <JBB...@utarlg.uta.edu> wrote:
> Sierra used to be a
> good company and somewhere down the road they got lost....or someone in
upper
> management did.
I think they got lost when they let Lory and Corey Cole move to
another company, thus destroying the continuity of what some saw as their best
game series... Even if they get someone else to do Quest for Glory V, it just
won't be the same!
-- Paul Pollack
Re: BOYCOTT SIERRA !!!
Author: cl... Louis Wack
Date: Thu, 07 Sep 1995 00:00
Date: Thu, 07 Sep 1995 00:00
17 lines
919 bytes
919 bytes
Scott Butler (syd...@skypoint.com) writes: > Jay B Biggerstaff (JBB...@utarlg.uta.edu) wrote: > [snip] > : Sierra used to be a good company and somewhere down the road they > : got lost.... > What are you talking about, King's Quest I is the best new game to come out in a long time!!!! You ignorant fucking fool!!!!! Thanks. Louis W. -- LOUIS WWWWWWACKO! That's me....
Re: BOYCOTT SIERRA !!! (to My $.02.) complainer!!!!!!
Author: big... BigBear
Date: Thu, 07 Sep 1995 00:00
Date: Thu, 07 Sep 1995 00:00
40 lines
1883 bytes
1883 bytes
In <42ij0f$o...@jaxnet.jaxnet.com> sloc...@jax.jaxnet.com (Chris Sloan)
writes:
>
>drea...@ix.netcom.com (We can always dream... ) wrote:
>
>>So, quit your bitching about boycotting companies for crappy
products.
>>There will always be games out there that are hyped up by them that
you
>>don't like and that aren't up to your expectations. Instead of
getting
>>mad about it, check the games out first and then make an INTELLIGENT
>>decision on whether the game is good for you!
>
>>My $.02.
>
>Oh, chill the hell out!
>The dude had something to say... He said it, no problem.
>(With a lot less bandwidth than your ranting reply I might add)
>We don't all have the time to make a science of selecting
>a computer game!
>To each his own.
>If you don't want to hear what people in the newsgroups have to
>say - Don't read them.
>
>--
>Chris
>
>
>
Hey Chris,
Stick it to him!!!!!! Well let me tell you this, boy that tell
people to stop bitching until they play the games. Well I have, and
they SUCK!!!!! Sierra is really going down hill.......Do you want me
to start listing games that I have played from Sierra and tell you what
I think of them all. I can list a lot of games!!!!! Like Chris says,
"If you want to hear what people have to say in the newsgroup - Don't
read them!!!!!"
Re: BOYCOTT SIERRA !!!
Author: drea... We can always dream...
Date: Thu, 07 Sep 1995 00:00
Date: Thu, 07 Sep 1995 00:00
62 lines
3107 bytes
3107 bytes
In <bastDEI...@netcom.com> ba...@netcom.com (Bast) writes: > > > > >Well, there's a point to made on both sides. I haven't >played Phantasmagoria personally, but certainly I've played >enough other games that lacked in the gameplay department >to know what the original poster is talking about. > >I've worked now for one of the larger development companies >for the last few years. And I think the corporate attitude >that results in games like Phant. is unfortunate. Large >game companies, or even small ones for that fact, all want >to make a game that sells well. Now, making a good game is >only one way to do that. Tapping into what's hailed as the >"mass market" is another way. And that's the direction many >developers are all running with drool flying from their lips. >The "mass market" is currently the golden idol of marketing; >tap into that and you've made bucks! > >What Jay Biggerstaff is recognizing, as he pointed out, is a >developer ignoring long time gamers and designing a game with >only a beginner in mind. But this is just the kind of game >that Joe Consumer might buy - being razzled and dazzled but >the likes of "full motion video", big name actors, and all >the other glitz-without-substance additions you see in today's >games. And if he buys it, then the marketing strategy was >successful, which implies yet more thin, simplistic games to >come. > >I don't know what he solution is, honestly. It's either a >case of not being able to please all the people all of the time. >Or finding a comfortable balance between the complex and the >simple; the deep and the surface. > > >My thoughts. My feelings. My 2 cents. > This has been the only intelligent reply that I have seen to date. It was also right on with what I was attempting to say in a round-about way. Put more simply, if you don't like a game, don't buy it. The only way to know if you'll like it is to try it first, or read the reviews in the newsgroups. Rather than complain about boycotting a company because you don't like the game, other avenues should be explored first to find out if the game is one you'd like. For Finality: GOOD LUCK ON YOUR BOYCOTT!!!! My system works for me. I haven't "missed" any good releases. I've bought the games that I like and haven't bought any that I wouldn't. I will certainly be buying Front Page Sports Football Pro '96 when it's released because it's the BEST football sim on the market. Geez, it's even made by Sierra. Surprise, Surprise... Later, DreamerZ
Re: BOYCOTT SIERRA !!!
Author: Brian D Hughes
Date: Thu, 07 Sep 1995 00:00
Date: Thu, 07 Sep 1995 00:00
27 lines
1835 bytes
1835 bytes
Remember when we were all inexperienced gamers? (at one point in time, anyway) We all played Sierra games, and thought the were the greatest think since cheese in a can. Well sir, after a few years of trying out other types of games from other producers, etc., we have come to see that there is great depth within the industry, and that our own sophistication, and demands have grown. This vast market of newbie gamers will (hopefully) follow this same path of metamorphosis, and come to the conclusion that while there are some truly great products out there, there is more virtual crap than you can shake a stick at. So, in that these new gamers may be the source of this new 'mass-market' strategy, they will also be the downfall of it. They just needs educatin', and that comes through experience, as well as the gentle guiding hand of those of us with more gaming hours under our belt than we would care to admit. IMHO, Brian -- I have a hammer! I can put things together! I can knock things apart! I can alter my environment at will and make an incredible din all the while! Ah, it's great to be male! Calvin http://www2.hawaii.edu/~brianh/welcome.html
Re: BOYCOTT SIERRA !!!
Author: JBB... Jay B Biggerstaff
Date: Fri, 08 Sep 1995 00:00
Date: Fri, 08 Sep 1995 00:00
21 lines
1038 bytes
1038 bytes
Louis Wack (cl...@FreeNet.Carleton.CA) wrote: : Scott Butler (syd...@skypoint.com) writes: : > Jay B Biggerstaff (JBB...@utarlg.uta.edu) wrote: : > [snip] : > : Sierra used to be a good company and somewhere down the road they : > : got lost.... : > : What are you talking about, King's Quest I is the best new game to come : out in a long time!!!! You ignorant fucking fool!!!!! : Thanks. : Louis W. : -- : LOUIS WWWWWWACKO! That's me.... : hahaha....Oh yeah....that was the beginning of the roller coaster ride. Will that second hill ever end?
Re: BOYCOTT SIERRA !!!
Author: Mark Green
Date: Fri, 08 Sep 1995 00:00
Date: Fri, 08 Sep 1995 00:00
25 lines
1792 bytes
1792 bytes
In article <42iov1$p...@utaipx02.uta.edu>
JBB...@utarlg.uta.edu "Jay B Biggerstaff" writes:
> We can always dream... (drea...@ix.netcom.com) wrote:
> : In <42fd2h$1...@utaipx02.uta.edu> JBB...@utarlg.uta.edu (Jay B
> : Biggerstaff) writes:
> : >
> : Another way to test the games is to go to a place that lets you try
> : them out first (Egghead does in my area) and play around with it for a
> : while. Check the playability. Check the utilities. Shit, check
> : everything humanly possible. We're talking about $50+ here! That's
> : quite an investment when you purchase several games a year!
> Yeah....I'll run right out to my local library or Blockbuster video & try it
> out. Not everyone has an Egghead in their backyard dude.
I'd like to second that. Any shop that'll allow you to check out a
game before buying it is a rarity now, because they get abused by kids who
use them as arcades. Any shop that'll allow you to check out a PC game
that has to be installed is a gem.
Unfortunately, demos aren't always ideal. Once or twice I've had to
cross my fingers when buying a game I've seen a demo of, saying "I hope
it's a bit more varied than the demo.."
Mg
--
Re: BOYCOTT SIERRA !!!
Author: ehmj... Erwin Jansen
Date: Fri, 08 Sep 1995 00:00
Date: Fri, 08 Sep 1995 00:00
7 lines
786 bytes
786 bytes
Maybe that's why piracy is done so much. -- Pianisten zitten ACHTER de piano. Pianobouwers weten dat; ze houden er dan ook rekening mee. - Herman Finkers Root toot and I'm oot......(Scottish for 'bye' !).
Re: BOYCOTT SIERRA !!!
Author: JBB... Jay B Biggerstaff
Date: Mon, 11 Sep 1995 00:00
Date: Mon, 11 Sep 1995 00:00
27 lines
1866 bytes
1866 bytes
Matt Morgan (mor...@sneezy.cc.utexas.edu) wrote: : How about this instead. If a game is good buy it. If a game sucks, : don't buy it. Then game companies will have to try to make good games : to make money. : Funny how that works. It doesn't work. How many more Sierra games do I have to take back before they finally get it right? Buying and then returning is not the issue. The issue is whether Sierra can create a "keeper" or not. Look at how many people kept OUTPOST (the game wasn't finished upon released) in order to get the patch. They fooled the public into not returning it (well, almost) and reported sales as being high. Oh Please. THat game was crap. Look at SQ6. The announcer in that game is so annoying that it makes people NOT want to finish the game. SOmebody DEFINITELY had their head in their rear end by letting that get out the door. Anyone else want to add to the onslaught of errors Sierra has made in the last 2-3 years? My fingers would cramp before I could type it all. Anyone have any comments regarding INN? That should be a hoot. : -- : ---------------------------------------------------------------------------- : Steve Chauvin "Bite me." -- Some guy at a bus terminal : mor...@ccwf.cc.utexas.edu I was at one night.
Re: BOYCOTT SIERRA !!!
Author: JBB... Jay B Biggerstaff
Date: Mon, 11 Sep 1995 00:00
Date: Mon, 11 Sep 1995 00:00
101 lines
5189 bytes
5189 bytes
We can always dream... (drea...@ix.netcom.com) wrote: : In <bastDEI...@netcom.com> ba...@netcom.com (Bast) writes: : > : > : > : > : >Well, there's a point to made on both sides. I haven't : >played Phantasmagoria personally, but certainly I've played : >enough other games that lacked in the gameplay department : >to know what the original poster is talking about. : > : >I've worked now for one of the larger development companies : >for the last few years. And I think the corporate attitude : >that results in games like Phant. is unfortunate. Large : >game companies, or even small ones for that fact, all want : >to make a game that sells well. Now, making a good game is : >only one way to do that. Tapping into what's hailed as the : >"mass market" is another way. And that's the direction many : >developers are all running with drool flying from their lips. : >The "mass market" is currently the golden idol of marketing; : >tap into that and you've made bucks! : > : >What Jay Biggerstaff is recognizing, as he pointed out, is a : >developer ignoring long time gamers and designing a game with : >only a beginner in mind. But this is just the kind of game : >that Joe Consumer might buy - being razzled and dazzled but : >the likes of "full motion video", big name actors, and all : >the other glitz-without-substance additions you see in today's : >games. And if he buys it, then the marketing strategy was : >successful, which implies yet more thin, simplistic games to : >come. Actually, if I buy it and then take it back isn't that the same as not buying it at all? If so, all Sierra has done is given me a crappy game to play and then return when I'm finished(especially if it's short) for a complete refund if I keep the receipt. That's how you try before you buy in my area. Not all of us are blessed with Eggheads and rental places. That's for those who can't afford to buy the game at the moment. My point is that I haven't seen too many games lately from Sierra that are worth keeping. How can they be making money from that? : > : >I don't know what he solution is, honestly. It's either a : >case of not being able to please all the people all of the time. : >Or finding a comfortable balance between the complex and the : >simple; the deep and the surface. : > >From the majority of people posting on this subject in the newsgroups,it looks like Sierra hasn't pleased anyone for a while. Maybe that should be taken as a hint, don't you think? : > : >My thoughts. My feelings. My 2 cents. : > : This has been the only intelligent reply that I have seen to date. Too easy. : It was also right on with what I was attempting to say in a round-about : way. : Put more simply, if you don't like a game, don't buy it. The only way : to know if you'll like it is to try it first, or read the reviews in : the newsgroups. Rather than complain about boycotting a company : because you don't like the game, other avenues should be explored first : to find out if the game is one you'd like. Again, this would be a good avenue if 1. I couldn't afford the game, 2. I had someplace close in my area to check out these games 3. I had 2-3 hours to check out these games in the store since you can't tell much from playing them for 10 minutes, and 4. If I wasn't reviewing the game for others. I'm sure all these reviewers on here wait 2-3 weeks before a game comes out. I don't think so. I buy early because I can and because I want to if I think it's supposed to be a good game or if it was really hyped up. If I don't like them, I take them back. My problem is that too many games these days are NOT worth keeping and I'm not the only one to announce that over the Internet. Something is wrong with some of these companies. : For Finality: GOOD LUCK ON YOUR BOYCOTT!!!! Good luck on finding a decent game that's worth the money. : My system works for me. I haven't "missed" any good releases. I've : bought the games that I like and haven't bought any that I wouldn't. I : will certainly be buying Front Page Sports Football Pro '96 when it's : released because it's the BEST football sim on the market. Geez, it's : even made by Sierra. Surprise, Surprise... No, I said Sierra..not Dynamix. Everyone who's anyone knows that FPSF was created by Dynamix before the greedy name change. What you find FUN is a Dynamix game. Dynamix is excellent and is probably the "kickstand" that;s holding Sierra up. In fact, I know it is.
Re: BOYCOTT SIERRA !!!
Author: JBB... Jay B Biggerstaff
Date: Mon, 11 Sep 1995 00:00
Date: Mon, 11 Sep 1995 00:00
20 lines
1442 bytes
1442 bytes
Paul Pollack (paul.p...@intol.com) wrote: : In article <42fd2h$1...@utaipx02.uta.edu> : Jay B Biggerstaff <JBB...@utarlg.uta.edu> wrote: : > Sierra used to be a : > good company and somewhere down the road they got lost....or someone in : upper : > management did. : I think they got lost when they let Lory and Corey Cole move to : another company, destroying the continuity of what some saw as their best : game series...Even if they get someone else to do Quest for Glory V,it just : won't be the same! : -- Paul Pollack : Personally,I liked Conquests Of Camelot and Robin Hood. However, all the good game designers usually wind up leaving Sierra for some reason. Josh Mandel had to take a break last year because people at Sierra were getting on his nerves. I'm surprised Al Lowe and Jane Jenson are still there.
Re: BOYCOTT SIERRA !!!
Author: Mark Clements
Date: Tue, 12 Sep 1995 00:00
Date: Tue, 12 Sep 1995 00:00
21 lines
1429 bytes
1429 bytes
In article <DEH0x...@lut.fi> vuor...@liero.cc.lut.fi "Mikko Vuorinen" writes:
> bcap...@aol.com (BCaporale) writes:
>
> >Sierra went down the shitter right when they started the mouse interface.
> >Gawd, I miss typing...
>
> I agree. The best user interface was (and still is) in Gold Rush.
>
The later ones (KQ4 to before KQ5) I think had a better interface -
pausing the game for you to type. However Gold Rush was a great game.
Cheers!
--
___ ,';_,-,__
Writing is just backwards reading. /~_ ,',' |O|,:,\,
Reading is just clever seeing. / /,',' /--|_|-;:;|
Seeing is believing. ( )',_) ) ):;)
To write, you must believe... >\,(__ / /:;;|
:...Mark...//~ /:;:;:\
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads