Article View: comp.sys.ibm.pc.games.action
Article #5118Re: BOYCOTT SIERRA !!!
From: drea... We can always dream...
Date: Thu, 07 Sep 1995 00:00
Date: Thu, 07 Sep 1995 00:00
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In <bastDEI...@netcom.com> ba...@netcom.com (Bast) writes: > > > > >Well, there's a point to made on both sides. I haven't >played Phantasmagoria personally, but certainly I've played >enough other games that lacked in the gameplay department >to know what the original poster is talking about. > >I've worked now for one of the larger development companies >for the last few years. And I think the corporate attitude >that results in games like Phant. is unfortunate. Large >game companies, or even small ones for that fact, all want >to make a game that sells well. Now, making a good game is >only one way to do that. Tapping into what's hailed as the >"mass market" is another way. And that's the direction many >developers are all running with drool flying from their lips. >The "mass market" is currently the golden idol of marketing; >tap into that and you've made bucks! > >What Jay Biggerstaff is recognizing, as he pointed out, is a >developer ignoring long time gamers and designing a game with >only a beginner in mind. But this is just the kind of game >that Joe Consumer might buy - being razzled and dazzled but >the likes of "full motion video", big name actors, and all >the other glitz-without-substance additions you see in today's >games. And if he buys it, then the marketing strategy was >successful, which implies yet more thin, simplistic games to >come. > >I don't know what he solution is, honestly. It's either a >case of not being able to please all the people all of the time. >Or finding a comfortable balance between the complex and the >simple; the deep and the surface. > > >My thoughts. My feelings. My 2 cents. > This has been the only intelligent reply that I have seen to date. It was also right on with what I was attempting to say in a round-about way. Put more simply, if you don't like a game, don't buy it. The only way to know if you'll like it is to try it first, or read the reviews in the newsgroups. Rather than complain about boycotting a company because you don't like the game, other avenues should be explored first to find out if the game is one you'd like. For Finality: GOOD LUCK ON YOUR BOYCOTT!!!! My system works for me. I haven't "missed" any good releases. I've bought the games that I like and haven't bought any that I wouldn't. I will certainly be buying Front Page Sports Football Pro '96 when it's released because it's the BEST football sim on the market. Geez, it's even made by Sierra. Surprise, Surprise... Later, DreamerZ
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From: drea...@ix.netcom.com (We can always dream... ) Subject: Re: BOYCOTT SIERRA !!! Date: 1995/09/07 Message-ID: <42n469$o4k@ixnews2.ix.netcom.com> X-Deja-AN: 109716919 references: <42fd2h$1kg@utaipx02.uta.edu> <42hrp6$c1s@ixnews2.ix.netcom.com> <bastDEIsEF.8MD@netcom.com> organization: Netcom x-netcom-date: Thu Sep 07 8:47:21 AM PDT 1995 newsgroups: comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit