Thread View: comp.sys.ibm.pc.games.action
4 messages
4 total messages
Started by cbo... Christopher Bolin
Mon, 04 Sep 1995 00:00
Magic Carpet 2 : thoughts, multi-player ideas...
Author: cbo... Christopher Bolin
Date: Mon, 04 Sep 1995 00:00
Date: Mon, 04 Sep 1995 00:00
18 lines
1154 bytes
1154 bytes
Magic Carpet 2 is really swell. The graphics are superb, the engine is really improved, the enemies are interesting and very bright. That said, I don't really enjoy the "Magic Carpet" experience. Imagine this... the complexity and beauty of the Magic Carpet experience, from the ground! The ability to quest throughout that rich world from foot. Maybe the carpet as a means of transportation. Throw in the netplay, add a few puzzles and this game becomes AWESOME. When I saw that caverns level, I wanted to walk around in there. I hate to say it, but a cross between DOOM, Magic Carpet, and an RPG. Keep the spells, add some weapons. Bingo! With netplay, enter multi-player parties solving puzzles, fighting together. Bullfrog?
Re: Magic Carpet 2 : thoughts, multi-player ideas...
Author: law... Michael Lawrence
Date: Tue, 12 Sep 1995 00:00
Date: Tue, 12 Sep 1995 00:00
27 lines
1423 bytes
1423 bytes
In article <42vi4s$d...@maureen.teleport.com>, cbo...@teleport.com says... > >Magic Carpet 2 is really swell. The graphics are superb, the engine >is really improved, the enemies are interesting and very bright. > >That said, I don't really enjoy the "Magic Carpet" experience. > > >Imagine this... the complexity and beauty of the Magic Carpet >experience, from the ground! The ability to quest throughout that >rich world from foot. Maybe the carpet as a means of transportation. > >Throw in the netplay, add a few puzzles and this game becomes AWESOME. >When I saw that caverns level, I wanted to walk around in there. > >I hate to say it, but a cross between DOOM, Magic Carpet, and an RPG. >Keep the spells, add some weapons. Bingo! With netplay, enter >multi-player parties solving puzzles, fighting together. > >Bullfrog? > Yes, I've had the same thoughts myself. A walking game with the MC engine could possibly blow DOOM away. I don't know about the RPG part, maybe a lot of action. Mike
Re: Magic Carpet 2 : thoughts, multi-player ideas...
Author: w... Andrew Wu
Date: Thu, 14 Sep 1995 00:00
Date: Thu, 14 Sep 1995 00:00
20 lines
1440 bytes
1440 bytes
Michael Lawrence (law...@mo.net) wrote: : >Imagine this... the complexity and beauty of the Magic Carpet : >experience, from the ground! The ability to quest throughout that : >rich world from foot. Maybe the carpet as a means of transportation. : > : >Throw in the netplay, add a few puzzles and this game becomes AWESOME. : >When I saw that caverns level, I wanted to walk around in there. : > : >I hate to say it, but a cross between DOOM, Magic Carpet, and an RPG. : >Keep the spells, add some weapons. Bingo! With netplay, enter : >multi-player parties solving puzzles, fighting together. : Yes, I've had the same thoughts myself. A walking game with the MC engine : could possibly blow DOOM away. I don't know about the RPG part, maybe a lot : of action. Uh, sounds like you are describing Quake! It's a 1st player game, with everything you describe, spells, weapons, puzzles, netplay, and possibly some RPG elements. I didn't find Magic Carpet too fun myself.
Re: Magic Carpet 2 : thoughts, multi-player ideas...
Author: q... Brian Hein
Date: Fri, 15 Sep 1995 00:00
Date: Fri, 15 Sep 1995 00:00
34 lines
1598 bytes
1598 bytes
Andrew Wu) writes: SOMEBODY SAID: > >: Yes, I've had the same thoughts myself. A walking game with the MC engine could possibly blow DOOM away. I don't know about the RPG part, maybe a lot of action. Then ANDREW STATED: > Uh, sounds like you are describing Quake! It's a 1st player game, with everything you describe, spells, weapons, puzzles, netplay, and possibly some RPG elements. I didn't find Magic Carpet too fun myself. > REPLY: Am I the only guy who has seen preview of Dungeon Keeper from Bullfrog. This game actually looks better than Quake to me (Quake looks quite good though) and I'm sure it's based off the same engine as MC. DK will be linkable RPG plus adds in the ability of one of the players being the Dungeon Master! Not a bad little extra. The graphics of DK are absolutley unreal, I won't and can't belive my eyes. My ? would be I know Quake and Descent 2 are supposed to support the Diamond Edge Nividia board. But does anybody know if any of Bullfrogs are gonna handle it as well? Same could be asked of "Need for Speed". BH
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads