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Article #5055

Re: Magic Carpet 2 : thoughts, multi-player ideas...

#5055
From: w... Andrew Wu
Date: Thu, 14 Sep 1995 00:00
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Michael Lawrence (law...@mo.net) wrote:

: >Imagine this... the complexity and beauty of the Magic Carpet
: >experience, from the ground!  The ability to quest throughout that
: >rich world from foot.  Maybe the carpet as a means of transportation.
: >
: >Throw in the netplay, add a few puzzles and this game becomes AWESOME.
: >When I saw that caverns level, I wanted to walk around in there.  
: >
: >I hate to say it, but a cross between DOOM, Magic Carpet, and an RPG.
: >Keep the spells, add some weapons. Bingo!  With netplay, enter
: >multi-player parties solving puzzles, fighting together.

: Yes, I've had the same thoughts myself.  A walking game with the MC engine
: could possibly blow DOOM away.  I don't know about the RPG part, maybe a lot 
: of action.

 Uh, sounds like you are describing Quake! It's a 1st player game, with 
everything you describe, spells, weapons, puzzles, netplay, and possibly 
some RPG elements.  I didn't find Magic Carpet too fun myself.
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From: w...@newshost.li.net (Andrew Wu)
Subject: Re: Magic Carpet 2 : thoughts, multi-player ideas...
Date: 1995/09/14
Message-ID: <43aarb$q1p@linet02.li.net>
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