🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.games.action
Article #694941

Re: System Shock Enhanced - respawning monsters?

#694941
From: Mike S.
Date: Sat, 12 Dec 2015 17:35
21 lines
2320 bytes
On Sat, 12 Dec 2015 12:06:11 -0500, Tim O <timo56...@hotmail.com>
wrote:

>I quit playing System Shock 2 because of a respawning issue. I got
>stuck in a hallway where monsters kept getting spawned and didn't have
>enough health or ammo to get past it from the save point.
>
>Its when the game was still pretty new, so my memory is a bit foggy on
>the whole thing. I just remember I was pretty far into the game and
>that the issue was infuriating enough for me to delete SS2 and never
>play it again. 

You might be thinking of an area of the game known as The Gauntlet by
its fans. It is in the Engineering level. I don't consider this area
far into the game though. But it is the only area where respawning is
a real problem that I can recall.

As far as the first game goes, I don't think it had a problem with too
much respawning at all but I haven't played it in many years so I
can't be sure. What Spalls describes sounds like it makes the game
just about unplayable to me.
Technical Details
Message-ID: <kamo6b9rdtej83mtuuffmud1r1iir17ta1@4ax.com>
Path: mbox-mo1.pugleaf.net!l1ni1189igd.0!nntp.google.com!peer02.iad.highwinds-media.com!news.highwinds-media.com!feed-me.highwinds-media.com!post02.iad.highwinds-media.com!fx41.iad.POSTED!not-for-mail
References: <pfol6b9fbu5hdadkhp6v0er76itqs1h6v0@4ax.com> <n4f637$4jo$1@dont-email.me> <bnao6b17ul1chdak8k6bnce20glcprrv90@4ax.com> <onko6bh7ftt6nf0cas9jsdp9pv7toam1hm@4ax.com>

Show Full Headers
Complete Article Headers
X-Received: by 10.140.157.74 with SMTP id d71mr14599299qhd.13.1449941741203;        Sat, 12 Dec 2015 09:35:41 -0800 (PST)
X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com
Received: by 10.50.61.3 with SMTP id l3ls791468igr.18.gmail; Sat, 12 Dec 2015 09:35:40 -0800 (PST)
X-Received: by 10.66.154.132 with SMTP id vo4mr21079041pab.14.1449941740251;        Sat, 12 Dec 2015 09:35:40 -0800 (PST)
Path: mbox-mo1.pugleaf.net!l1ni1189igd.0!nntp.google.com!peer02.iad.highwinds-media.com!news.highwinds-media.com!feed-me.highwinds-media.com!post02.iad.highwinds-media.com!fx41.iad.POSTED!not-for-mail
From: Mike S. <Mik...@nowhere.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: System Shock Enhanced - respawning monsters?
Message-ID: <kamo6b9rdtej83mtuuffmud1r1iir17ta1@4ax.com>
References: <pfol6b9fbu5hdadkhp6v0er76itqs1h6v0@4ax.com> <n4f637$4jo$1@dont-email.me> <bnao6b17ul1chdak8k6bnce20glcprrv90@4ax.com> <onko6bh7ftt6nf0cas9jsdp9pv7toam1hm@4ax.com>
X-Newsreader: Forte Agent 6.00/32.1186
MIME-Version: 1.0
Lines: 21
X-Complaints-To: http://www.newsleecher.com/support/
NNTP-Posting-Date: Sat, 12 Dec 2015 17:35:39 UTC
Bytes: 1769
Date: Sat, 12 Dec 2015 12:35:47 -0500
X-Received-Bytes: 1752
X-Received-Body-CRC: 2871340977
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit