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Article #694942

Re: System Shock Enhanced - respawning monsters?

#694942
From: Tim O
Date: Sat, 12 Dec 2015 18:02
28 lines
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On Sat, 12 Dec 2015 12:35:47 -0500, Mike S. <Mik...@nowhere.com>
wrote:

>On Sat, 12 Dec 2015 12:06:11 -0500, Tim O <timo56...@hotmail.com>
>wrote:
>
>>I quit playing System Shock 2 because of a respawning issue. I got
>>stuck in a hallway where monsters kept getting spawned and didn't have
>>enough health or ammo to get past it from the save point.
>>
>>Its when the game was still pretty new, so my memory is a bit foggy on
>>the whole thing. I just remember I was pretty far into the game and
>>that the issue was infuriating enough for me to delete SS2 and never
>>play it again. 
>
>You might be thinking of an area of the game known as The Gauntlet by
>its fans. It is in the Engineering level. I don't consider this area
>far into the game though. But it is the only area where respawning is
>a real problem that I can recall.
>
>As far as the first game goes, I don't think it had a problem with too
>much respawning at all but I haven't played it in many years so I
>can't be sure. What Spalls describes sounds like it makes the game
>just about unplayable to me.

Yea, I can't be sure. I've played through stuff like the STALKER games
(even restarting after radiation bug in 1st game -read up on that
llittle gem) without rage-quitting like I did SS2 though. 
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From: Tim O <timo56...@hotmail.com>
Newsgroups: comp.sys.ibm.pc.games.action
Subject: Re: System Shock Enhanced - respawning monsters?
Date: Sat, 12 Dec 2015 13:02:29 -0500
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