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Article #694942Re: System Shock Enhanced - respawning monsters?
From: Tim O
Date: Sat, 12 Dec 2015 18:02
Date: Sat, 12 Dec 2015 18:02
28 lines
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3093 bytes
On Sat, 12 Dec 2015 12:35:47 -0500, Mike S. <Mik...@nowhere.com> wrote: >On Sat, 12 Dec 2015 12:06:11 -0500, Tim O <timo56...@hotmail.com> >wrote: > >>I quit playing System Shock 2 because of a respawning issue. I got >>stuck in a hallway where monsters kept getting spawned and didn't have >>enough health or ammo to get past it from the save point. >> >>Its when the game was still pretty new, so my memory is a bit foggy on >>the whole thing. I just remember I was pretty far into the game and >>that the issue was infuriating enough for me to delete SS2 and never >>play it again. > >You might be thinking of an area of the game known as The Gauntlet by >its fans. It is in the Engineering level. I don't consider this area >far into the game though. But it is the only area where respawning is >a real problem that I can recall. > >As far as the first game goes, I don't think it had a problem with too >much respawning at all but I haven't played it in many years so I >can't be sure. What Spalls describes sounds like it makes the game >just about unplayable to me. Yea, I can't be sure. I've played through stuff like the STALKER games (even restarting after radiation bug in 1st game -read up on that llittle gem) without rage-quitting like I did SS2 though.
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