Article View: comp.sys.ibm.pc.games.action
Article #694721Re: FO4 just started
From: PW
Date: Thu, 03 Dec 2015 06:39
Date: Thu, 03 Dec 2015 06:39
113 lines
5912 bytes
5912 bytes
Sorry for the top post! Not really :-) I am now at CommonWealth. Been into the Museum of Freedom where I am getting shot at from balconies, etc.. I have no ammo for my little pistol. I have found another door but I need to have a master lock picking skill to open some of them. Do you know where I am now? I guess I messed up somewhere along the way there! Thanks! -pw On Mon, 30 Nov 2015 10:38:21 -0800 (PST), Justisaur <just...@gmail.com> wrote: >On Friday, November 27, 2015 at 5:10:07 PM UTC-8, PW wrote: >> On Fri, 13 Nov 2015 19:50:25 -0800, unibalm <unibalm@csipga.zzzz> >> wrote: >> >> >OK people, quit the awful whining about how a post-apocalyptic >> >scenario isn't pretty enough for your vicarious killing sprees. >> >sheee... >> > >> >Next year it'll be a demand that Doom16 have purple ponies, with >> >wings, and bubbles to pop for more points as a player rides around in >> >a swirl of confetti. >> > >> >It starts out slow with the minuteman line and reminded me of SimCity >> >( a style of "game" that I don't particulary like). The long pauses in >> >dialogue with the panning in on actor-models just standing there >> >totally lacking in affect didn't help immersion. Hey, *sometimes* a >> >pause and slow panning is good, at important junctions, but not as a >> >general rule. But that's a nit. I created a couple of settlements >> >and got used to the GUI and the environment and I'm exploring a bit >> >now and it's getting better. >> > >> >It's the same as FO3 and FONV, but with more clutter - I'm thinking >> >it's now a good time to update my graphics card. The one I'm using >> >has served for years and did great work - but has memory issues with >> >FO4. >> > >> >I decided to put minuteman quests on hold and go to Diamond City. I >> >just walked in the door and haven't looked around at all - but it >> >reminds me of Megaton, FO3, in visual layout. The character "Piper" >> >met at the gates was the first with a bit of personality so that's a >> >good sign. >> > >> >I'm quite getting to like the game. >> >> >> *-- >> >> The game is beautiful and fun. But I am at almost at the end of level >> 1 and I keep getting killed on easy mode! I thought I got everything >> when underground but I have no ammo now (can't find any), only a >> pistol (have no idea what happened to the other weapons I had) and am >> getting killed all the time. Running out of water, etc.... Can't find >> a place to sleep. Aargh!!! >> >> If this keeps up, I may just quit the darn game! :-) > >What do you mean 'end of level 1?' Where are you in the game? Do you >mean in vault 111? > >I didn't really have any trouble there. You can drink from the water >fountain to restore your health, you don't even need to use the gun >there, one punch or pistol whip will kill the radroaches (well maybe not >if you went 1 strength, haven't tested that yet) > >Also 'q' for VATS will work even before you get the pip-boy, which will >make fighting the radroaches easier. > >*spoilers follow* >. >. >. >. >. >. >. >. >. >. >. >. >. >. >. >If you're talking about the Deathclaw, I'm not sure there, I've beaten >him with 3 characters on normal, but it took about 10 times each time, >and I basically had to get lucky. With my 1st I hadn't figured out VATS >yet, and I basically just kept sprinting away and unloading on him with >the minigun, eventually I got lucky and he didn't kill me before I got >him, 2nd character he fell down the hole he came out of and got stuck and >I just shot him with my shotgun while he was stuck, 3rd character I kept >playing cat & mouse, had to exit the power armor after my power ran out, >and kept holing up in one of the buildings (after I noticed on a previous >attempt one of the raiders going inside and the deathclaw being unable to >follow), regen my ap, going out getting his attention, shooting him once >or twice with a shotgun in vats and then running back to the building >ad-infinitum - and that was with my melee guy, no way you can melee him, >he'll just tear you apart! > >I'm wondering if you might be better off avoiding that quest for awhile and >doing just about anything else, at least until you have a few fusion >cores to last through the fight, and maybe a repaired set of power armor, >and enough drugs to roid out on him. > >- Justisaur
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X-Received: by 10.67.22.99 with SMTP id hr3mr6795234pad.46.1449124787191; Wed, 02 Dec 2015 22:39:47 -0800 (PST) X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com Received: by 10.107.168.226 with SMTP id e95ls736915ioj.3.gmail; Wed, 02 Dec 2015 22:39:46 -0800 (PST) X-Received: by 10.50.41.101 with SMTP id e5mr3401568igl.1.1449124786257; Wed, 02 Dec 2015 22:39:46 -0800 (PST) Path: mbox-mo1.pugleaf.net!z49ni43263qgd.1!nntp.google.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!news.glorb.com!peer01.iad.highwinds-media.com!news.highwinds-media.com!feed-me.highwinds-media.com!post01.iad.highwinds-media.com!fx17.iad.POSTED!not-for-mail From: PW <emailad...@ifIremember.com> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: FO4 just started Message-ID: <hoov5bdbhvmta0ahce0bn7ot0e7a870nvq@4ax.com> References: <ngad4bhjmmton34l09prmi7884h1ijrsb8@4ax.com> <igvh5b1isigfpk9g5tkokr77leqmrbp050@4ax.com> <af4906b9-e7c7-4e81-ab8c-9e0940809ca6@googlegroups.com> User-Agent: ForteAgent/7.00.32.1200 MIME-Version: 1.0 Lines: 113 X-Complaints-To: ab...@easynews.com Organization: Forte - www.forteinc.com X-Complaints-Info: Please be sure to forward a copy of ALL headers otherwise we will be unable to process your complaint properly. Date: Wed, 02 Dec 2015 23:39:47 -0700 X-Received-Bytes: 5284 X-Received-Body-CRC: 3985350290 Bytes: 5529 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit