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Article #5902

Re: EA's Need For Speed

#5902
From: Rajesh Varia
Date: Thu, 21 Sep 1995 00:00
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In article <43rp1b$s...@ixnews5.ix.netcom.com>
           q...@ix.netcom.com "Brian Hein " writes:

> (James Kingdon) writes: 
> 
> >Sound was pretty dissapointing. I have some fairly meaty speakers and
> I was really expecting that engine to growl and roar at me. It didn't.
> And where on earth did they get that tyre squeal sound from? I hope
> >this can be improved for the commercial release.
> 
> REPLY:
> 
> Another good reason to look into the Diamond Edge. With that card I
> feel will be able to have sampled sounds for car engines. No more FM
> stuff. And No the final product is no different in the sound dept.
> 
<snip> 
> 
> BH
> 
Both the GUS, SB16 and AWE32 are quite capiable of playing back
sampled sounds.

Rajesh Varia     r...@c4rv.demon.co.uk
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From: Rajesh Varia <r...@c4rv.demon.co.uk>
Subject: Re: EA's Need For Speed
Date: 1995/09/21
Message-ID: <811722916snz@c4rv.demon.co.uk>
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