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Article #4965

Re: Games under Win95? HAHAHA!!

#4965
From: Hoop
Date: Fri, 01 Sep 1995 00:00
35 lines
1868 bytes
dona...@ix.netcom.com (Donald Collins) wrote:
>In <DE61E...@cunews.carleton.ca> ch...@chat.carleton.ca (Calvin Htut)
>writes: 
>>
>>Gene (ge...@ahcbsd1.ovnet.com) wrote:
>>> If that cheesy 'Hover' game is ANY indication of how, 'smooth',
>games
>>> can run under Win95 using the built in routines offered by
>Win95......
>>> I'll stick with DOS!! I mean, the game updated at like 1 frame every
>>> 20 seconds.
>>>  And if ONE person says I have a slow system and it runs nice on
>THEIR
>>> system...... I'll personally hunt you down and beat you up for being
>so
>>> stupid! I'm not some newbie with a 386SX-16.
>>>  The game is slow on every system I've seen it on. That ranges from
>>> DX4-100s to P90s to my P133 with a Stingray PCI video card. (Pumping
>>> out 132fps in 3DBench!!!!!!!!!!!)
>>
>If by "built in routines" you are referring to something other that
>WinG, it shows how uneducated and stupid you are.  If you are referring
>to something that uses WinG, then either the game was programmed by an
>idiot, or..?  My friend is writing a game using WinG, and on his DX2-66
>it clears and redraws part of a 320X240 window at 50fps.


First please clarify who you are flaming. 

Second WinG can't handle a wet dream. It crashes windows more than any 
other program I have. Granted Windows isn't the most stable OS in and of 
itself.


hoop
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From: Hoop <ho...@magicnet.net>
Subject: Re: Games under Win95? HAHAHA!!
Date: 1995/09/01
Message-ID: <426086$fu6@comet2.magicnet.net>
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references: <4230ac$6nr@news.mountain.net> <DE61EK.4Hy@cunews.carleton.ca> <423sql$m4g@ixnews2.ix.netcom.com>
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