Article View: comp.sys.ibm.pc.games.action
Article #4957Re: Games under Win95? HAHAHA!!
From: dona... Donald Collins
Date: Thu, 31 Aug 1995 00:00
Date: Thu, 31 Aug 1995 00:00
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In <DE61E...@cunews.carleton.ca> ch...@chat.carleton.ca (Calvin Htut) writes: > >Gene (ge...@ahcbsd1.ovnet.com) wrote: >> If that cheesy 'Hover' game is ANY indication of how, 'smooth', games >> can run under Win95 using the built in routines offered by Win95...... >> I'll stick with DOS!! I mean, the game updated at like 1 frame every >> 20 seconds. >> And if ONE person says I have a slow system and it runs nice on THEIR >> system...... I'll personally hunt you down and beat you up for being so >> stupid! I'm not some newbie with a 386SX-16. >> The game is slow on every system I've seen it on. That ranges from >> DX4-100s to P90s to my P133 with a Stingray PCI video card. (Pumping >> out 132fps in 3DBench!!!!!!!!!!!) > If by "built in routines" you are referring to something other that WinG, it shows how uneducated and stupid you are. If you are referring to something that uses WinG, then either the game was programmed by an idiot, or..? My friend is writing a game using WinG, and on his DX2-66 it clears and redraws part of a 320X240 window at 50fps.
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From: dona...@ix.netcom.com (Donald Collins) Subject: Re: Games under Win95? HAHAHA!! Date: 1995/08/31 Message-ID: <423sql$m4g@ixnews2.ix.netcom.com> X-Deja-AN: 109223591 references: <4230ac$6nr@news.mountain.net> <DE61EK.4Hy@cunews.carleton.ca> organization: Netcom newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit