Article View: comp.sys.ibm.pc.games.action
Article #4945Re: 486-66 vs. Sony Playstation (gasp)
From: ki... Radu Kian Ahmadian
Date: Thu, 19 Oct 1995 00:00
Date: Thu, 19 Oct 1995 00:00
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In <464jmg$n...@steel.interlog.com> dav...@interlog.com (Dave Glue) writes: > >On 18 Oct 1995 22:45:09 GMT, bde...@mail.utexas.edu (Brian Devine) >wrote: > >> > We've been talking about PC 3D game accelerators in this conference for months. Toshiden will certainly be able to played on a PC withone of these cards quite handily. I always find those PC owners who have rushed out to get a Playstation haven't been following the developments in the PC games industry one iota. >>Well, IMHO I think that Fighting games on the PC are darn near unplayable.>They certainly are not as good as when played on a Playstation with it's very comfortable control pads. > >>You want comfortable control pads? The edge has a saturn compatible game port. And you're not paying 300 bucks just for a video card, your getting 3 games, and a wavetable sound card. The playstation doesn't have a wavetable card. Go figure. >
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From: ki...@ix.netcom.com (Radu Kian Ahmadian ) Subject: Re: 486-66 vs. Sony Playstation (gasp) Date: 1995/10/19 Message-ID: <466l4g$m3c@ixnews5.ix.netcom.com> X-Deja-AN: 117784282 references: <42m73i$b0a@calweb.calweb.com> <420d7k$9a0@news.spectra.net> <278884667wnr@resmon.demon.co.uk> <45vddi$as0@panix2.panix.com> <460le6$2g8@steel.interlog.com> <bdevine-1810951746510001@kip-125.austin.powercc.com> <464jmg$nq6@steel.interlog.com> organization: Netcom x-netcom-date: Thu Oct 19 3:57:20 PM PDT 1995 newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit