Article View: comp.sys.ibm.pc.games.action
Article #3866Re: Quake, WOW!
From: hor... Hordur Kvaran
Date: Mon, 21 Aug 1995 00:00
Date: Mon, 21 Aug 1995 00:00
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In <418l3n$1...@news.acns.nwu.edu> sger...@merle.acns.nwu.edu (Steven Gershenfeld) writes: >Dark Forces: 3D engine and about 4 degrees of freedom for your character. >Descent: 3D engine and 6 degrees of freedom for your character. >Doom, Doom2: 2.5D engine and 3 degrees of freedom for your character. >Heretic: 2.5D engine and 3-4 degrees of freedom for your character. >2.5D engine means simulated z-axis. I don't think those degrees of freedom are correct. If you say 2.5D means a simulated z-axis Doom only has 2 DOF. DF has 4 DOF (the fourth being rotation of head on one axis). To take this thread back to Quake the guys at id have stated 6 DOF and they better deliver. Hordur Kvaran hor...@rhi.hi.is ***************************************************** This tag line conTains exactly threee errors. ***************************************************** >Steven
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From: hor...@rhi.hi.is (Hordur Kvaran) Subject: Re: Quake, WOW! Date: 1995/08/21 Message-ID: <41acnk$dmr@eldborg.rhi.hi.is> X-Deja-AN: 108580947 references: <ARNULF.95Aug7233134@arnulf.dialup.fu-berlin.de> <GoldED.199508171830198806.kana@law.muni.cz> <416qel$771@vixen.cso.uiuc.edu> <41813q$5ic@nnrp3.primenet.com> <418l3n$1bl@news.acns.nwu.edu> organization: University of Iceland mime-version: 1.0 newsgroups: comp.sys.ibm.pc.games.action Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit