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Article #3865

Re: Quake, WOW!

#3865
From: sger... Steven Gershenfeld
Date: Mon, 21 Aug 1995 00:00
22 lines
1313 bytes
In article <41813q$5...@nnrp3.primenet.com>,
John D. DeCuir <decu...@primenet.com> wrote:
>Kyle Klukas <klu...@students.uiuc.edu> wrote:
>
>>True 3D shouldn't have slowed down System Shock much - Dark Forces and 
>>Decsent are "true 3D" and both are very fast.
>
>While Descent is certainly true 3D, the supposition that Dark Forces
>is also true 3D is debatable at best.  Let's compromise and say it's
>2.75D.  :)
>  -John
>
Dark Forces:  3D engine and about 4 degrees of freedom for your character.
Descent:  3D engine and 6 degrees of freedom for your character.
Doom, Doom2:  2.5D engine and 3 degrees of freedom for your character.
Heretic:  2.5D engine and 3-4 degrees of freedom for your character.

2.5D engine means simulated z-axis. 

Enough said.

Steven
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From: sger...@merle.acns.nwu.edu (Steven Gershenfeld)
Subject: Re: Quake, WOW!
Date: 1995/08/21
Message-ID: <418l3n$1bl@news.acns.nwu.edu>
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references: <ARNULF.95Aug7233134@arnulf.dialup.fu-berlin.de> <GoldED.199508171830198806.kana@law.muni.cz> <416qel$771@vixen.cso.uiuc.edu> <41813q$5ic@nnrp3.primenet.com>
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