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Article #3865Re: Quake, WOW!
From: sger... Steven Gershenfeld
Date: Mon, 21 Aug 1995 00:00
Date: Mon, 21 Aug 1995 00:00
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In article <41813q$5...@nnrp3.primenet.com>, John D. DeCuir <decu...@primenet.com> wrote: >Kyle Klukas <klu...@students.uiuc.edu> wrote: > >>True 3D shouldn't have slowed down System Shock much - Dark Forces and >>Decsent are "true 3D" and both are very fast. > >While Descent is certainly true 3D, the supposition that Dark Forces >is also true 3D is debatable at best. Let's compromise and say it's >2.75D. :) > -John > Dark Forces: 3D engine and about 4 degrees of freedom for your character. Descent: 3D engine and 6 degrees of freedom for your character. Doom, Doom2: 2.5D engine and 3 degrees of freedom for your character. Heretic: 2.5D engine and 3-4 degrees of freedom for your character. 2.5D engine means simulated z-axis. Enough said. Steven
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From: sger...@merle.acns.nwu.edu (Steven Gershenfeld) Subject: Re: Quake, WOW! Date: 1995/08/21 Message-ID: <418l3n$1bl@news.acns.nwu.edu> X-Deja-AN: 108525813 references: <ARNULF.95Aug7233134@arnulf.dialup.fu-berlin.de> <GoldED.199508171830198806.kana@law.muni.cz> <416qel$771@vixen.cso.uiuc.edu> <41813q$5ic@nnrp3.primenet.com> organization: Northwestern University, Evanston IL newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit