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Article #3618Speed of lasers (was Re: MechWarrior2 I may NEVER be Khan!)
From: Eric Simon
Date: Tue, 08 Aug 1995 00:00
Date: Tue, 08 Aug 1995 00:00
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hop...@omnifarious.mn.org (Eric M. Hopper) wrote: > [stuff deleted] > I like lasers, they don't need any leading at all. That's the way > lasers should work. There are so many games (Are you listening WC III > people?) where lasers travel slowly, and take a long time to get to the > target. This is pretty ridiculous. In defense of WC3, only a couple of those weapons are actually lasers, and the rest are various accelerated particles, and Mechwarrior 2 didn't do any more of a realistic job with accelerated particles than WC3. Those of us who are used to the Virtual World simulator were taken a bit by surprise when we fired the PPC and saw a slow-travelling ball of energy, rather than the instant hit we expected. Missile targetting also took some adjustment. Eric Simon dark...@merle.acns.nwu.edu
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From: Eric Simon <dark...@merle.acns.nwu.edu> Subject: Speed of lasers (was Re: MechWarrior2 I may NEVER be Khan!) Date: 1995/08/08 Message-ID: <408rmu$gcl@news.acns.nwu.edu> X-Deja-AN: 107750809 references: <DCrtIz.5Mz@crash.cts.com> <400vsc$gmm@blackice.winternet.com> <HOPPER.95Aug8093119@omnifarious.mn.org> organization: Northwestern University, Evanston, IL, US newsgroups: comp.sys.ibm.pc.games.action,alt.games.mechwarrior2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit