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Article #3618

Speed of lasers (was Re: MechWarrior2 I may NEVER be Khan!)

#3618
From: Eric Simon
Date: Tue, 08 Aug 1995 00:00
20 lines
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hop...@omnifarious.mn.org (Eric M. Hopper) wrote:
>

[stuff deleted]

> 	I like lasers, they don't need any leading at all.  That's the way
> lasers should work.  There are so many games (Are you listening WC III
> people?) where lasers travel slowly, and take a long time to get to the
> target.  This is pretty ridiculous.

In defense of WC3, only a couple of those weapons are actually lasers,
and the rest are various accelerated particles, and Mechwarrior 2 didn't do
any more of a realistic job with accelerated particles than WC3.  Those
of us who are used to the Virtual World simulator were taken a bit by
surprise when we fired the PPC and saw a slow-travelling ball of energy,
rather than the instant hit we expected.  Missile targetting also took
some adjustment.

Eric Simon
dark...@merle.acns.nwu.edu
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From: Eric Simon <dark...@merle.acns.nwu.edu>
Subject: Speed of lasers (was Re: MechWarrior2 I may NEVER be Khan!)
Date: 1995/08/08
Message-ID: <408rmu$gcl@news.acns.nwu.edu>
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references: <DCrtIz.5Mz@crash.cts.com> <400vsc$gmm@blackice.winternet.com> <HOPPER.95Aug8093119@omnifarious.mn.org>
organization: Northwestern University, Evanston, IL, US
newsgroups: comp.sys.ibm.pc.games.action,alt.games.mechwarrior2
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