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4 messages
4 total messages Started by Josh Howard Tue, 07 Sep 2004 02:52
Difficulty bug?
#35818
Author: Josh Howard
Date: Tue, 07 Sep 2004 02:52
18 lines
1774 bytes
Firstly, if I understand correctly, the difficulty bug means that all 
levels of difficulty in the game are exactly the same. Is this true? Or 
is it just there's not enough difference.

And, does the difficulty bug also have an effect on the CE version of 
X-Com 1? I read something about it still being an issue after some X-Com 
patch, but it wasn't clear to me if it was just for the original DOS one 
or for the newer one.

I recently played it again and beat it on one of the middle difficulty 
levels and don't want to waste my time playing another game at a harder 
level if it's just going to be more of the same.

Thanks.


-- 
Josh Howard <jrh@spam.pottedmeat.org>
Re: Difficulty bug?
#35820
Author: Bateau
Date: Tue, 07 Sep 2004 09:45
17 lines
1544 bytes
Josh Howard <jrh@spam.pottedmeat.org> wrote:
>Firstly, if I understand correctly, the difficulty bug means that all 
>levels of difficulty in the game are exactly the same. Is this true? Or 
>is it just there's not enough difference.
>
>And, does the difficulty bug also have an effect on the CE version of 
>X-Com 1? I read something about it still being an issue after some X-Com 
>patch, but it wasn't clear to me if it was just for the original DOS one 
>or for the newer one.
>
>I recently played it again and beat it on one of the middle difficulty 
>levels and don't want to waste my time playing another game at a harder 
>level if it's just going to be more of the same.
>
>Thanks.

Use XCOMUTIL to tweak the game and fix the difficulty.
Re: Difficulty bug?
#35819
Author: Raille
Date: Tue, 07 Sep 2004 13:00
28 lines
1831 bytes
Josh Howard wrote:
> Firstly, if I understand correctly, the difficulty bug means that all 
> levels of difficulty in the game are exactly the same. Is this true? Or 
> is it just there's not enough difference.
> 
> And, does the difficulty bug also have an effect on the CE version of 
> X-Com 1? I read something about it still being an issue after some X-Com 
> patch, but it wasn't clear to me if it was just for the original DOS one 
> or for the newer one.
> 
> I recently played it again and beat it on one of the middle difficulty 
> levels and don't want to waste my time playing another game at a harder 
> level if it's just going to be more of the same.
> 
> Thanks.
> 
> 

The difficulty bug in Xcom was you started the game at the selected 
difficulty, but once you saved and started from the saved game the 
difficulty defaulted back to novice/easy, regardless of the original 
dificulty.

I belive the patch did fix that, and Scott Jones edits also corrected that.

Don't quote me I'm probably wrong

Raille
Re: Difficulty bug?
#35821
Author: Hobbes
Date: Tue, 07 Sep 2004 20:00
22 lines
1891 bytes
Bateau <Gamera@work.stomping.aza> wrote in message news:<co0rj0lu9dlo3qihjli3ia68ck3eml855s@4ax.com>...
> Josh Howard <jrh@spam.pottedmeat.org> wrote:
> >Firstly, if I understand correctly, the difficulty bug means that all 
> >levels of difficulty in the game are exactly the same. Is this true? Or 
> >is it just there's not enough difference.
> >
> >And, does the difficulty bug also have an effect on the CE version of 
> >X-Com 1? I read something about it still being an issue after some X-Com 
> >patch, but it wasn't clear to me if it was just for the original DOS one 
> >or for the newer one.
> >
> >I recently played it again and beat it on one of the middle difficulty 
> >levels and don't want to waste my time playing another game at a harder 
> >level if it's just going to be more of the same.
> >
> >Thanks.
> 
> Use XCOMUTIL to tweak the game and fix the difficulty.

You can also use XComUtil to increase the difficulty on UFO to more
than Superhuman by using the LVL command but it's better to read the
documentation first.
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