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Article #35821

Re: Difficulty bug?

#35821
From: Hobbes
Date: Tue, 07 Sep 2004 20:00
22 lines
1891 bytes
Bateau <Gamera@work.stomping.aza> wrote in message news:<co0rj0lu9dlo3qihjli3ia68ck3eml855s@4ax.com>...
> Josh Howard <jrh@spam.pottedmeat.org> wrote:
> >Firstly, if I understand correctly, the difficulty bug means that all 
> >levels of difficulty in the game are exactly the same. Is this true? Or 
> >is it just there's not enough difference.
> >
> >And, does the difficulty bug also have an effect on the CE version of 
> >X-Com 1? I read something about it still being an issue after some X-Com 
> >patch, but it wasn't clear to me if it was just for the original DOS one 
> >or for the newer one.
> >
> >I recently played it again and beat it on one of the middle difficulty 
> >levels and don't want to waste my time playing another game at a harder 
> >level if it's just going to be more of the same.
> >
> >Thanks.
> 
> Use XCOMUTIL to tweak the game and fix the difficulty.

You can also use XComUtil to increase the difficulty on UFO to more
than Superhuman by using the LVL command but it's better to read the
documentation first.
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From: aadlg@rocketmail.com (Hobbes)
Newsgroups: alt.games.x-com
Subject: Re: Difficulty bug?
Date: 7 Sep 2004 13:00:01 -0700
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