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Article #428UFO ( PSI combat )
From: Simon Trowman
Date: Sat, 19 Sep 1998 00:00
Date: Sat, 19 Sep 1998 00:00
26 lines
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1591 bytes
PSI COMBAT 1) To gain access to psionic powers you must first capture a live Sectoid leader, a Sectoid Commander, or any Ethereal. By carrying out successful research on them, you can build PSI LABS and send your soldiers into be assessed and trained. All being well and groovy, you should then be able to use you PSI powers in combat with psi amps. 2) If you put an alien under mind control and then stun them, they will not count as being captured at the end of the mission. If you're trying to stun aliens with smoke, a better tactic is to use mind control to keep the alien in the smoke untill it passed out. 3) To get more ammo, mind control the alien, and either get it to throw all of its weapons to you, or drop everything on the ground! 4) Panic actually has a better chance of success than mind control. 5) PSI strength is ultimately more important than psi skill, as it determines the soldier's resistance to psi attacks as well as their potential for psi training. 6) If during the course of a mission a soldier is mind controlled more than once ( and still survives the mission ) its best to sack that soldier immediately after that mission as they probably have low bravery / or low psi strength rating.
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From: "Simon Trowman" <tro...@NOSPAM.net> Subject: UFO ( PSI combat ) Date: 1998/09/19 Message-ID: <6u0uer$pfj$1@eros.clara.net> X-Deja-AN: 392791552 Newsgroups: alt.games.x-com X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit