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Article #392Re: XCOM - TFTD questions....
From: Detonate
Date: Fri, 18 Sep 1998 00:00
Date: Fri, 18 Sep 1998 00:00
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1569 bytes
PBC & Evil Q have what I would consider the 'purist' way of embarking on a game of XCOM [be it UFO or TFTD]. As they have said, it makes you think, you accept the mettle of your title, being supreme commander of the XCOM forces. It's tough when you _know_ some of your squad will never return, after all the missions they've been through, the way they've been nurtured and progressed, only to find that one mission is their final mission. And you find yourself without that critical pivot to your squad... It's tough, but you gotta deal with it. I like your style gentlemen, you do XCOM proud! :-) These two commanders should be an example to us all, to show us how things should be done. Anyone care to comment? Is reloading during missions a no no, or a means to an end? Detonate
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From: "Detonate" <deto...@detonate.demon.co.uk> Subject: Re: XCOM - TFTD questions.... Date: 1998/09/18 Message-ID: <906156592.27027.0.nnrp-03.c2deb095@news.demon.co.uk> X-Deja-AN: 392545263 X-NNTP-Posting-Host: detonate.demon.co.uk:194.222.176.149 References: <905973562.9891.0.nnrp-07.c2deb095@news.demon.co.uk> <36017810.D87B3C0F@globalxs.nl> <6tuirj$md8@news-central.tiac.net> <6tuk1v$1nh@fcnews.fc.hp.com> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 X-Complaints-To: ab...@demon.net X-Trace: news.demon.co.uk 906156592 nnrp-03:27027 NO-IDENT detonate.demon.co.uk:194.222.176.149 Newsgroups: alt.games.x-com,comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit