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Article #393

Re: XCOM - TFTD questions....

#393
From: Jakob
Date: Sat, 19 Sep 1998 00:00
36 lines
2082 bytes
I play the same way, usually. For me, I have had times where I just have to
reload the mission, but I never save or load from within a mission.
This may sound really stupid, (in fact, I'm sure it will) but I sometimes
talk out my orders, and my recruits replies, or at least imagine it this
way. It almost adds a roleplaying element to the game...sometimes I even
feel a sense of dramatic pride and respect for the soldier who just gave his
life to let his fellow soldiers escape to safety.
God, I must suck...
-Jakob




Detonate wrote in message
<906156592.27027.0...@news.demon.co.uk>...
>PBC & Evil Q have what I would consider the 'purist' way of embarking on a
>game of XCOM [be it UFO or TFTD].  As they have said, it makes you think,
>you accept the mettle of your title, being supreme commander of the XCOM
>forces.  It's tough when you _know_ some of your squad will never return,
>after all the missions they've been through, the way they've been nurtured
>and progressed, only to find that one mission is their final mission.  And
>you find yourself without that critical pivot to your squad...  It's tough,
>but you gotta deal with it.
>
>I like your style gentlemen, you do XCOM proud! :-)
>
>These two commanders should be an example to us all, to show us how things
>should be done.
>
>Anyone care to comment?  Is reloading during missions a no no, or a means
to
>an end?
>
>Detonate
>
>
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From: "Jakob" <imma...@pacifier.com>
Subject: Re: XCOM - TFTD questions....
Date: 1998/09/19
Message-ID: <3604682f.0@news.pacifier.com>
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References: <905973562.9891.0.nnrp-07.c2deb095@news.demon.co.uk> <36017810.D87B3C0F@globalxs.nl> <6tuirj$md8@news-central.tiac.net> <6tuk1v$1nh@fcnews.fc.hp.com> <906156592.27027.0.nnrp-03.c2deb095@news.demon.co.uk>
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