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Article #135Re: X-COM Improvements/Suggestions
From: Detonate
Date: Sat, 26 Sep 1998 00:00
Date: Sat, 26 Sep 1998 00:00
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1618 bytes
Joe Schulte wrote... >Personally, I would be happy if X-Com had no access to psychics >whatsoever. > >The whole daisychain effect of >"possess-runalientofindhisfriends-possess-possess" wasn't a whole lot of >fun. I have to agree on this point - I was unhappy with MC control, as it effectively made the game prematurely completed once you had 4 or so nauts with an SWS to do the recon and use the disruptor on the aliens >Also, some rudimentary hand-to-hand combat would be nice. Even if it's >just to punch a damned civvie so he'll get out of the way. LOL - I like the idea of punching civvies - they could be such a pain by getting in the way, especially stairs or doorways! I tend to just zap them with a Thermal Tazer nowadays and worry about them being mad afterwards. It's not as if they have any weapons to harm you, they probably just chase your troops around using harsh language :-) Detonate
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From: "Detonate" <deto...@detonate.demon.co.uk> Subject: Re: X-COM Improvements/Suggestions Date: 1998/09/26 Message-ID: <906800322.27705.0.nnrp-08.c2deb095@news.demon.co.uk> X-Deja-AN: 395027403 X-NNTP-Posting-Host: detonate.demon.co.uk:194.222.176.149 References: <JLLD1.1219$o%6.274846@news.giganews.com> <35E5699D.6C2A@wpi.edu> <6ugrvt$2u4@newsops.execpc.com> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 X-Complaints-To: ab...@demon.net X-Trace: news.demon.co.uk 906800322 nnrp-08:27705 NO-IDENT detonate.demon.co.uk:194.222.176.149 Newsgroups: alt.games.x-com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit