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Article #134Re: X-COM Improvements/Suggestions
From: ki... Joe Schulte
Date: Fri, 25 Sep 1998 00:00
Date: Fri, 25 Sep 1998 00:00
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Infinity (infi...@wpi.edu) wrote: : Personally, I'd like ot see a more realiztic way of handling damage. In : real life, troops wouldn't take X points of damage, they'd have an arm : blown off or something. More complicated to execute, I know, but with : PIIs, I think we have enough power to cope. : Along those lines, something like cybernetic parts to fix up troops : who've lost a hand, leg, whatever. If the alien in Apoc. can have : built-in guns, let's give 'em to the human, too. :) : Finally, a bit more variety psychic-wise. Don't limit them to stunning, : scaring, or taking over minds. Create about twenty-odd powers, and each : psychic can do one or two of them. Pyrokinesis would be an interesting : one to see, as would a TK 'shove' or a telepathic hologram to make : aliens think an XCOM trooper was behind them. Personally, I would be happy if X-Com had no access to psychics whatsoever. The whole daisychain effect of "possess-runalientofindhisfriends-possess-possess" wasn't a whole lot of fun. Also, some rudimentary hand-to-hand combat would be nice. Even if it's just to punch a damned civvie so he'll get out of the way.
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From: ki...@earth.execpc.com (Joe Schulte) Subject: Re: X-COM Improvements/Suggestions Date: 1998/09/25 Message-ID: <6ugrvt$2u4@newsops.execpc.com> X-Deja-AN: 395014889 References: <JLLD1.1219$o%6.274846@news.giganews.com> <35E5699D.6C2A@wpi.edu> X-Complaints-To: ab...@execpc.com X-Trace: daily-bugle.newsops.execpc.com 906752829 3012 (None) 169.207.16.1 Organization: Exec-PC Internet Newsgroups: alt.games.x-com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit