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Article #134

Re: X-COM Improvements/Suggestions

#134
From: ki... Joe Schulte
Date: Fri, 25 Sep 1998 00:00
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Infinity (infi...@wpi.edu) wrote:
: Personally, I'd like ot see a more realiztic way of handling damage. In
: real life, troops wouldn't take X points of damage, they'd have an arm
: blown off or something. More complicated to execute, I know, but with
: PIIs, I think we have enough power to cope. 
: 	Along those lines, something like cybernetic parts to fix up troops
: who've lost a hand, leg, whatever. If the alien in Apoc. can have
: built-in guns, let's give 'em to the human, too. :)
: 	Finally, a bit more variety psychic-wise. Don't limit them to stunning,
: scaring, or taking over minds. Create about twenty-odd powers, and each
: psychic can do one or two of them. Pyrokinesis would be an interesting
: one to see, as would a TK 'shove' or a telepathic hologram to make
: aliens think an XCOM trooper was behind them.

Personally, I would be happy if X-Com had no access to psychics
whatsoever. 

The whole daisychain effect of
"possess-runalientofindhisfriends-possess-possess" wasn't a whole lot of
fun.

Also, some rudimentary hand-to-hand combat would be nice. Even if it's
just to punch a damned civvie so he'll get out of the way.
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From: ki...@earth.execpc.com (Joe Schulte)
Subject: Re: X-COM Improvements/Suggestions
Date: 1998/09/25
Message-ID: <6ugrvt$2u4@newsops.execpc.com>
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