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Article #133Re: X-COM Improvements/Suggestions
From: Infinity
Date: Thu, 27 Aug 1998 00:00
Date: Thu, 27 Aug 1998 00:00
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Personally, I'd like ot see a more realiztic way of handling damage. In real life, troops wouldn't take X points of damage, they'd have an arm blown off or something. More complicated to execute, I know, but with PIIs, I think we have enough power to cope. Along those lines, something like cybernetic parts to fix up troops who've lost a hand, leg, whatever. If the alien in Apoc. can have built-in guns, let's give 'em to the human, too. :) Finally, a bit more variety psychic-wise. Don't limit them to stunning, scaring, or taking over minds. Create about twenty-odd powers, and each psychic can do one or two of them. Pyrokinesis would be an interesting one to see, as would a TK 'shove' or a telepathic hologram to make aliens think an XCOM trooper was behind them. /-\/-\ \-/\-/
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From: Infinity <infi...@wpi.edu> Subject: Re: X-COM Improvements/Suggestions Date: 1998/08/27 Message-ID: <35E5699D.6C2A@wpi.edu> X-Deja-AN: 385280655 References: <JLLD1.1219$o%6.274846@news.giganews.com> Organization: Worcester Polytechnic Institute Mime-Version: 1.0 Newsgroups: alt.games.x-com Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit