Article View: alt.games.warcraft
Article #101Re: Warcraft2: Nowhere To Run,Nowhere To Hide
From: di... Yidong Ding
Date: Thu, 14 Dec 1995 00:00
Date: Thu, 14 Dec 1995 00:00
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2826 bytes
In article <DJJJ4...@ecf.toronto.edu>, doy...@ecf.toronto.edu (DOYAMA JASON) wrote: > Ok finished the game with Humans. Found it to be really easy, >except the last 2 but only provided minor annoyance. So go over to the >custom scenarios and try: Nowhere to run, nowhere to hide. The map's the >same size as the first mission, very small. I choose (to my later utter >fright) 3 comp players, thinking that would be challenging. > > It's layed out so each team has one corner, separated by a thin >wooded area shaped like a cross. I enables the 'showpath' cheat to see >if the computer had some unfair advantage over me. It DID NOT!!! Each >team started with one peasant or peon just like me. > > 10 Minutes later all 3 teams charged in and quickly laid waste to >me. I hang my head in shame.... > > I'd like to hear if anyone can finish this one vs 3 comps. I'm >going to try with 2 next time. Mabye I'll last 20 minutes instead :< > > Any other really cool custom scenario missions built in someone >can reccomend? > > Jason Doyama > Interesting. I read your post and tried it with 3 cpu opponents, and I beat it withing 15 minutes without any cheating. Though I saved several times, I never loaded. This level is so straight forward if you play it right. Hint hint, don't ever let the thin wooded area be broken, not even a small gap. Build 3 towers at the 3 cornors facing the enemy will kill off anyone who's chopping trees. Once they can't get any more lumber. the cpu players will send waves and waves of peons to get lumber, and hence to be killed by your towers. They will also send any army they already have to stand in front of the wood barrier to feed your towers. Just take care of your peons and let them always leave some trees there when they are chopping. By the time you can not get ang lumber without breaking the tree barrier yourself, you are already rich enogh to build an army to wipe out all the 3 components, who have no army other than a couple of peons. Of course at the beginning you have to build fast enough so that you can get guard/cannon towers before their peons break the tree barrier. What I built were 1 town hall -> 1 farm -> 4 more peons -> 1 farm -> 4 more peons -> lumber mill -> gurad tower -> blacksmith -> cannon tower -> cannon tower Have fun.
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From: di...@fas.harvard.edu (Yidong Ding) Subject: Re: Warcraft2: Nowhere To Run,Nowhere To Hide Date: 1995/12/14 Message-ID: <4aosj9$8a0@decaxp.harvard.edu> X-Deja-AN: 121839683 references: <DJJJ4q.12n@ecf.toronto.edu> organization: Harvard University, Cambridge, Massachusetts newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.warcraft MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit