Thread View: alt.games.unreal
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Started by video gamer
Wed, 11 May 2005 00:08
U.S. Army Licenses Unreal Engine 3
Author: video gamer
Date: Wed, 11 May 2005 00:08
Date: Wed, 11 May 2005 00:08
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http://news.teamxbox.com/xbox/8208/US-Army-Licenses-Unreal-Engine-3/ U.S. Army Licenses Unreal Engine 3 By: CΓ©sar A. Berardini - "Cesar" May. 10th, 2005 4:06 pm The U.S. Army today announced that it is expanding its technology agreement with Epic Games. Since 2000, Epic's Unreal Engine 2 has served as the foundation for America's Army, the Official U.S. Army Game. To take advantage of leap-ahead capabilities afforded by Epic Games' newest engine, the Army will begin developing its next generation versions of America's Army on the Unreal Engine 3 in the coming months. "The Unreal Engine has enabled us to develop one of the most popular games in the world. At the same time, the Unreal Engine has provided us the power and flexibility to develop revolutionary training and education applications for use across the government," said Colonel Casey Wardynski, project director and originator of the "America's Army" concept. "The gameplay, environments and immersive action generated using Unreal Engine 3 will allow us to create ever more realistic scenarios and environments through which young adults can learn about Soldiering and through which Soldiers can master skills ranging from lifesaving to countering IEDs in the Global War on Terrorism." The America's Army game has placed Soldiering into popular culture by providing young adults the means to explore key Soldier lifecycle experiences from basic training to operations in the Global War on Terrorism. Since the America's Army game launched, gamers have completed more than 1.34 billion missions and 94 million hours virtually exploring progressive developmental experiences ranging from basic training to the Special Forces Qualification Course. Upcoming versions of the game include America's Army: Special Forces Overmatch, which will release this fall; and America's Army: Stryker-Overmatch to be released this winter. By harnessing the power of the Unreal Engine, America's Army produces extraordinarily engaging and realistic environments and experiences. As a result, a wide variety of agencies from the U.S. Navy to national laboratories have repurposed America's Army for applications ranging from appended training devices for weapon systems to adaptive thinking and leadership training simulations. "Our relationship with the Army has proven that Unreal Engine 3's flexibility, versatility and wide array of features can be deployed for greater purposes beyond traditional gaming," said Mark Rein, vice president of Epic Games. "We are delighted that our technology is supporting the Army in achieving its mission of showcasing the Army and helping to drive the America's Army game series to new levels. It's also really exciting for us to see how our technology can be used to help the Army prepare its Soldiers for the challenges they confront in real-life scenarios."
Re: U.S. Army Licenses Unreal Engine 3
Author: Stephen Birmingham
Date: Wed, 11 May 2005 01:46
Date: Wed, 11 May 2005 01:46
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"video gamer" <videogamer777@hotmail.com> wrote in message... > The gameplay, environments and immersive action generated using > Unreal Engine 3 will allow us to create ever more realistic scenarios > and environments through which young adults can learn about > Soldiering and through which Soldiers can master skills ranging from > lifesaving to countering IEDs in the Global War [of] Terrorism. But can players look forward to an armoured Humvee patch?
Re: U.S. Army Licenses Unreal Engine 3
Author: turk
Date: Wed, 11 May 2005 05:49
Date: Wed, 11 May 2005 05:49
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"Stephen Birmingham" <sb-usenet@blueyonder.co.uk> wrote in message news:Ftdge.29600$G8.4412@text.news.blueyonder.co.uk... > "video gamer" <videogamer777@hotmail.com> wrote in message... > >> The gameplay, environments and immersive action generated using >> Unreal Engine 3 will allow us to create ever more realistic scenarios >> and environments through which young adults can learn about >> Soldiering and through which Soldiers can master skills ranging from >> lifesaving to countering IEDs in the Global War [of] Terrorism. > > But can players look forward to an armoured Humvee patch? You go to game with the game you have, not the game you want. turk -- "As democracy is perfected, the office represents, more and more closely, the inner soul of the people. We move toward a lofty ideal. On some great and glorious day the plain folks of the land will reach their heart's desire at last, and the White House will be adorned by a downright moron." - H. L. Mencken, in the Baltimore Sun, July 26, 1920.
Re: U.S. Army Licenses Unreal Engine 3
Author: Keith Schiffner
Date: Wed, 11 May 2005 12:33
Date: Wed, 11 May 2005 12:33
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"turk" <turk96@comcast.net> wrote in message news:IfednViaePCbABzfRVn-jA@comcast.com... > "Stephen Birmingham" > <sb-usenet@blueyonder.co.uk> wrote in message > news:Ftdge.29600$G8.4412@text.news.blueyonder.co.uk... >> "video gamer" <videogamer777@hotmail.com> wrote >> in message... >> >>> The gameplay, environments and immersive >>> action generated using >>> Unreal Engine 3 will allow us to create >>> ever more realistic scenarios >>> and environments through which young adults >>> can learn about >>> Soldiering and through which Soldiers can >>> master skills ranging from >>> lifesaving to countering IEDs in the Global >>> War [of] Terrorism. >> >> But can players look forward to an armoured >> Humvee patch? > > You go to game with the game you have, not the > game you want. > > turk Exactly! You adapt YOUR gaming style to suit the situation with the profiles you have...gamer customization is expected. 8^) Trust me I'm Cav! -- Keith Schiffner RCOS #7 Assistant to the Assistant Undersecretary of the Ministry of Silly Walks. "terrorist organization" is a redundancy
Re: U.S. Army Licenses Unreal Engine 3
Author: Doug Jacobs
Date: Wed, 11 May 2005 20:21
Date: Wed, 11 May 2005 20:21
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In alt.games.video.xbox turk <turk96@comcast.net> wrote: > You go to game with the game you have, not the game you want. Why bother patching a game when it's just, you know, going to crash anyways.
Re: U.S. Army Licenses Unreal Engine 3
Author: Stephen Birmingham
Date: Wed, 11 May 2005 21:42
Date: Wed, 11 May 2005 21:42
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"turk" <turk96@comcast.net> wrote in message... > You go to game with the game you have, not the game you want. Only if it's a game of necessity, and not of choice.
Re: U.S. Army Licenses Unreal Engine 3
Author: Nomad
Date: Thu, 12 May 2005 14:16
Date: Thu, 12 May 2005 14:16
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"turk" <turk96@comcast.net> wrote in message news:IfednViaePCbABzfRVn-jA@comcast.com... > "Stephen Birmingham" <sb-usenet@blueyonder.co.uk> wrote in message > news:Ftdge.29600$G8.4412@text.news.blueyonder.co.uk... > > "video gamer" <videogamer777@hotmail.com> wrote in message... > > > >> The gameplay, environments and immersive action generated using > >> Unreal Engine 3 will allow us to create ever more realistic scenarios > >> and environments through which young adults can learn about > >> Soldiering and through which Soldiers can master skills ranging from > >> lifesaving to countering IEDs in the Global War [of] Terrorism. > > > > But can players look forward to an armoured Humvee patch? > > You go to game with the game you have, not the game you want. ...yes, but going "to game" with body armour that just doesn't work, is akin to playing the game without "the patch" to fix a game glitch. -- Nomad
Re: U.S. Army Licenses Unreal Engine 3
Author: Keith Schiffner
Date: Thu, 12 May 2005 14:25
Date: Thu, 12 May 2005 14:25
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"Nomad" <doesntwork@hotmail.com> wrote in message news:jzJge.106145$3V3.51699@edtnps89... > > "turk" <turk96@comcast.net> wrote in message > news:IfednViaePCbABzfRVn-jA@comcast.com... >> "Stephen Birmingham" >> <sb-usenet@blueyonder.co.uk> wrote in message >> news:Ftdge.29600$G8.4412@text.news.blueyonder.co.uk... >> > "video gamer" <videogamer777@hotmail.com> >> > wrote in message... >> > >> >> The gameplay, environments and immersive >> >> action generated using >> >> Unreal Engine 3 will allow us to create >> >> ever more realistic > scenarios >> >> and environments through which young >> >> adults can learn about >> >> Soldiering and through which Soldiers can >> >> master skills ranging from >> >> lifesaving to countering IEDs in the >> >> Global War [of] Terrorism. >> > >> > But can players look forward to an armoured >> > Humvee patch? >> >> You go to game with the game you have, not the >> game you want. > > ...yes, but going "to game" with body armour > that just doesn't work, is akin > to playing the game without "the patch" to fix a > game glitch. > -- > Nomad > > Well if you know how to play without it you play smarter. Being smart and cautious is the best way to win the game. BTDT... -- Keith Schiffner RCOS #7 Assistant to the Assistant Undersecretary of the Ministry of Silly Walks. "terrorist organization" is a redundancy
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