Article View: alt.games.unreal
Article #174673Re: SW to use for Map design
From: McG.
Date: Thu, 15 Mar 2007 03:35
Date: Thu, 15 Mar 2007 03:35
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1929 bytes
"Kosta Xonis" <ChaosKosta@web.de> wrote in message news:esv5h4$bvl$00$1@news.t-online.com... > Hi, > > so there is at least _some_ life in here ! ;) > > I was wondering if there is a short 'n' quick summary, what software > to use to design a map, other than 3ds... > > I am used to blender, and would like to make a "walk-around" of a > buildings cluster to show visitors around. And using UnrealED to do > the architectural parts seems to be a PITA to me... (Well, I am used > to an other UI approach for construction-like software) > > Alternatively I'd appreciate hints to (SORRY) other engines also... > > Thanks a lot, and sorry for the NOISE CAUSED ! (SCNR!! ;) ) > > -- > Kosta > Sounds like you're talking about building a walk around scene with any kind of engine. What about Vue? Carrara? Could Bryce 5 (free unrestricted version) be used for something like that? But sounds like you're needing something where you can create a "level" in, the load it in a game engine and leave it running. So wouldn't just about any game level editor do this? McG.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!nx02.iad01.newshosting.com!newshosting.com!post01.iad01!roadrunner.com!not-for-mail From: "McG." <McGrandpaNOT@NOThotmail.com> Newsgroups: alt.games.unreal References: <esv5h4$bvl$00$1@news.t-online.com> Subject: Re: SW to use for Map design Date: Wed, 14 Mar 2007 21:35:07 -0600 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2869 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2962 X-RFC2646: Format=Flowed; Response Lines: 33 Message-ID: <45f8b112$0$503$4c368faf@roadrunner.com> Organization: Road Runner High Speed Online http://www.rr.com X-Complaints-To: abuse@rr.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit