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Article #174673

Re: SW to use for Map design

#174673
From: McG.
Date: Thu, 15 Mar 2007 03:35
31 lines
1929 bytes
"Kosta Xonis" <ChaosKosta@web.de> wrote in message 
news:esv5h4$bvl$00$1@news.t-online.com...
> Hi,
>
> so there is at least _some_ life in here ! ;)
>
> I was wondering if there is a short 'n' quick summary, what software 
> to use to design a map, other than 3ds...
>
> I am used to blender, and would like to make a "walk-around" of a 
> buildings cluster to show visitors around. And using UnrealED to do 
> the architectural parts seems to be a PITA to me... (Well, I am used 
> to an other UI approach for construction-like software)
>
> Alternatively I'd appreciate hints to (SORRY) other engines also...
>
> Thanks a lot, and sorry for the NOISE CAUSED ! (SCNR!! ;) )
>
> -- 
> Kosta
>

Sounds like you're talking about building a walk around scene with any 
kind of engine.  What about Vue?  Carrara?   Could Bryce 5 (free 
unrestricted version) be used for something like that?

But sounds like you're needing something where you can create a "level" 
in, the load it in a game engine and leave it running.    So wouldn't 
just about any game level editor do this?
McG. 
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From: "McG." <McGrandpaNOT@NOThotmail.com>
Newsgroups: alt.games.unreal
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Subject: Re: SW to use for Map design
Date: Wed, 14 Mar 2007 21:35:07 -0600
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