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Article #174674Re: SW to use for Map design
From: Kosta Xonis
Date: Thu, 29 Mar 2007 14:29
Date: Thu, 29 Mar 2007 14:29
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2860 bytes
McG. schrieb: > "Kosta Xonis" <ChaosKosta@web.de> wrote in message > news:esv5h4$bvl$00$1@news.t-online.com... > >>Hi, >> >>so there is at least _some_ life in here ! ;) >> >>I was wondering if there is a short 'n' quick summary, what software >>to use to design a map, other than 3ds... >> >>I am used to blender, and would like to make a "walk-around" of a >>buildings cluster to show visitors around. And using UnrealED to do >>the architectural parts seems to be a PITA to me... (Well, I am used >>to an other UI approach for construction-like software) >> >>Alternatively I'd appreciate hints to (SORRY) other engines also... >> >>Thanks a lot, and sorry for the NOISE CAUSED ! (SCNR!! ;) ) >> >>-- >>Kosta >> > > > Sounds like you're talking about building a walk around scene with any > kind of engine. What about Vue? Carrara? Could Bryce 5 (free > unrestricted version) be used for something like that? > > But sounds like you're needing something where you can create a "level" > in, the load it in a game engine and leave it running. So wouldn't > just about any game level editor do this? > McG. > > Yes, close to what I had in mind. But I also want to have some "interactivity" in it. Like left alone for 5 minutes it "walks" by itself, and if some one want to know how to get to point B from where he/she is right now, or just "explore" the site, it comes out of kiosk mode and you can use keys/joystick to navigate around. I have the architectural data ready in DWG, and am toooo lazy to do it once again in UnrealED, let alone it uses another approach (BSP) which is very unused and somehow irritating to me yet. Does anyone know, if the new "Unreal * 2007" will still have an editor bundled, any details known about it ?? Thanks again for your patience... -- Kosta "XAKiChaos"
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!newsmm00.sul.t-online.de!t-online.de!news.t-online.com!not-for-mail From: Kosta Xonis <ChaosKosta@web.de> Newsgroups: alt.games.unreal Subject: Re: SW to use for Map design Date: Thu, 29 Mar 2007 16:29:11 +0200 Organization: T-Online Lines: 54 Message-ID: <eugifg$kh1$03$1@news.t-online.com> References: <esv5h4$bvl$00$1@news.t-online.com> <45f8b112$0$503$4c368faf@roadrunner.com> Mime-Version: 1.0 X-Trace: news.t-online.com 1175178544 03 21025 gXoQ6INLFG-Wvzd 070329 14:29:04 X-Complaints-To: usenet-abuse@t-online.de X-ID: ZYJuTkZBreiw+ctariLyPwDrCz2MrKPBZprp1FP37uvdH9xx7nr7kr User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; de-DE; rv:1.4) Gecko/20030619 Netscape/7.1 (ax) X-Accept-Language: en, de-de, de, el In-Reply-To: <45f8b112$0$503$4c368faf@roadrunner.com> Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit