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Thread View: alt.games.unreal.tournament
7 messages
7 total messages Started by GungaDan Wed, 30 Jul 2008 01:03
UT 2003 - Flux 2 map - stuck door
#191313
Author: GungaDan
Date: Wed, 30 Jul 2008 01:03
5 lines
1279 bytes
Does anybody know how to open this door, in the Flux 2 map of UT2003?

http://www.flickr.com/photos/gungadan1/2714827077/

Yep, I know I am playing an archaic version of the game. :)
Re: UT 2003 - Flux 2 map - stuck door
#191316
Author: Derek
Date: Wed, 30 Jul 2008 18:19
14 lines
1654 bytes
"GungaDan" <GungaDan@gmail.com> wrote in message 
news:a7bbc283-1209-44e0-ad77-49d1f8d637a4@w1g2000prk.googlegroups.com...
> Does anybody know how to open this door, in the Flux 2 map of UT2003?
>
> http://www.flickr.com/photos/gungadan1/2714827077/
>
> Yep, I know I am playing an archaic version of the game. :)

Archaic ? no way dude the rest of us are positively antedeluvian and playing 
UT and GOTY

Nick_Dastardly
Multiplay.co.uk when the server behaves 
Re: UT 2003 - Flux 2 map - stuck door
#191290
Author: petey
Date: Wed, 30 Jul 2008 22:34
10 lines
1647 bytes
GungaDan wrote:

> Does anybody know how to open this door, in the Flux 2 map of UT2003?
> 
> http://www.flickr.com/photos/gungadan1/2714827077/
> 
> Yep, I know I am playing an archaic version of the game. :)

If I remember, either shooting a rocket at it, or that blue switch on the
one wall that's close to it. 
Re: UT 2003 - Flux 2 map - stuck door
#191288
Author: GungaDan
Date: Thu, 31 Jul 2008 10:29
8 lines
1522 bytes
On Jul 30, 3:34 pm, petey <peetee...@comcast.net> wrote:
> GungaDan wrote:
> > Does anybody know how to open this door, in the Flux 2 map of UT2003?
>
> If I remember, either shooting a rocket at it, or that blue switch on the
> one wall that's close to it.

How do I actuate the switch?
Re: UT 2003 - Flux 2 map - stuck door
#191322
Author: goPostal
Date: Thu, 31 Jul 2008 10:34
17 lines
1941 bytes
"GungaDan" <GungaDan@gmail.com> wrote in message 
news:a7bbc283-1209-44e0-ad77-49d1f8d637a4@w1g2000prk.googlegroups.com...
> Does anybody know how to open this door, in the Flux 2 map of UT2003?
>
> http://www.flickr.com/photos/gungadan1/2714827077/
>
> Yep, I know I am playing an archaic version of the game. :)

Here is the door opened in editor:

http://www.flickr.com/photos/29129274@N06/sets/72157606467653369/

There is obviously no way to open it (there is no trigger) and there is no 
room beyond it. It pissed me off too when I first saw it. There should be a 
clear indication that the door is non-functioning. I spent a few minutes 
trying to open it too at first. 
Re: UT 2003 - Flux 2 map - stuck door
#191301
Author: GungaDan
Date: Thu, 31 Jul 2008 21:29
23 lines
2330 bytes
On Jul 31, 3:34 am, "goPostal" <agutgopos...@hotmail.com> wrote:
> "GungaDan" <Gunga...@gmail.com> wrote in message
>
> news:a7bbc283-1209-44e0-ad77-49d1f8d637a4@w1g2000prk.googlegroups.com...
>
> > Does anybody know how to open this door, in the Flux 2 map of UT2003?
>
> >http://www.flickr.com/photos/gungadan1/2714827077/
>
> > Yep, I know I am playing an archaic version of the game. :)
>
> Here is the door opened in editor:
>
> http://www.flickr.com/photos/29129274@N06/sets/72157606467653369/
>
> There is obviously no way to open it (there is no trigger) and there is no
> room beyond it. It pissed me off too when I first saw it. There should be a
> clear indication that the door is non-functioning. I spent a few minutes
> trying to open it too at first.

I assumed that it was the way to get up to the door in the same face,
that leads out to the double kill strength purple thingy. If this is
not how you get up there, then how?
Re: UT 2003 - Flux 2 map - stuck door
#191302
Author: goPostal
Date: Thu, 31 Jul 2008 23:57
40 lines
3114 bytes
"GungaDan" <GungaDan@gmail.com> wrote in message 
news:55ea55f1-50fc-4678-a21b-779982ac62e3@i20g2000prf.googlegroups.com...
> On Jul 31, 3:34 am, "goPostal" <agutgopos...@hotmail.com> wrote:
>> "GungaDan" <Gunga...@gmail.com> wrote in message
>>
>> news:a7bbc283-1209-44e0-ad77-49d1f8d637a4@w1g2000prk.googlegroups.com...
>>
>> > Does anybody know how to open this door, in the Flux 2 map of UT2003?
>>
>> >http://www.flickr.com/photos/gungadan1/2714827077/
>>
>> > Yep, I know I am playing an archaic version of the game. :)
>>
>> Here is the door opened in editor:
>>
>> http://www.flickr.com/photos/29129274@N06/sets/72157606467653369/
>>
>> There is obviously no way to open it (there is no trigger) and there is 
>> no
>> room beyond it. It pissed me off too when I first saw it. There should be 
>> a
>> clear indication that the door is non-functioning. I spent a few minutes
>> trying to open it too at first.
>
> I assumed that it was the way to get up to the door in the same face,
> that leads out to the double kill strength purple thingy. If this is
> not how you get up there, then how?

If you double jump from the platform close to it you can just barely reach 
it.

Also in this map if you use the "spider" cheat or fly, you can go on top of 
the roof. It's got some really cool visuals from up there. Just spider up 
the outside wall or shortcut and ghost your way up there. Found this while 
playing this map in RPG. You can use a spider artifact that lets you walk up 
walls and its a long walk but you can go up the outside in several spots. 
(and also underneath the map too. Shoot your TL under the ramp outside and 
try to wedge it in the lowest part it will go. oftentimes you will spawn 
underneatth the map when you materialize) 
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