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Article #24771Re: Trapped in Shore Leave?
From: Fidcal
Date: Fri, 06 Sep 2002 15:24
Date: Fri, 06 Sep 2002 15:24
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5501 bytes
On Fri, 06 Sep 2002 10:44:55 GMT, "nightwalker" <night...@shaw.ca> wrote: >>> >> Scroll down for spoiler question... >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > >Just my two cents but it's still a very good mission indeed but >> >> now I'm stuck again!!!!!! >> >> >> >> I can't find the key to cargo bay 5 which was last seen when >> >> laying flowers at brother B's grave. No sign of it there now and >> >> indeed, there are no flowers at all on his grave. An empty >> >> flower vase on his grave is highlightable but seems to do >> >> nothing and I can't pick it up. >> > >> >You need to find flowers to put into the vase. There are some second >story >> >wood ledges around a few of the buildings. Go and search the apartments >> >that you can get into from those ledges. One of them has a nice bunch of >> >flowers you can pick up. >> >> Mmmm... Very poor and irrational non-story link. Might have >> worked with a few words added to the message like "maybe if I >> offer Brother B more flowers his departed spirit will reveal the >> key to me" or something! But anyway, I've now done that and got >> the key. Thanks. BTW, I also have acidic mixture and a Navarone >> Easter Egg. Do they do anything? > >The acidic mixture and the Navarone Easter Egg do not do anything, as far as >I know. You're quite right that the key clues aren't very good. Even >Belboz has admitted that he goofed a bit with those keys. The only one >that's not a pain to figure out is the one on Normal. >> >> >> I can't find the final gold skull so I guess its in cargo bay 5. >> > >> >There are no gold skulls in Cargo Bay 5. It's only where the mission >ends. >> >Which skulls do you have and I'll tell you where to look for the missing >> >one. >> >> Well, I went back into the mission and found I had only got TWO >> - those for Phol and Qix. I'm sure I had three. I vaguely >> remember throwing one at something or someone - that is, *using* >> it, and it *threw* but I can't remember where. Normally if I try >> something like that I reload to get it back. The other >> possibility is that I already placed that skull. I certainly >> remember placing one to see what happened but then realized >> there were three more so reloaded (I think!) Anyway, if you can >> tell me where the other two are initially maybe I'll remember if >> I got one of them already. I assume this sequence is not mission >> critical and I only now need to go to cargo bay 5 to finish? > >Yes, the skull quest is never an objective, just a side quest that you can >complete if you want to. It nets you some loot, but nothing essential to >the mission. (You can also figure out a way to get an ancient coin earlier >in the mission with something you find in there and use it to teleport to >the sub, instead of stowing away.) > >The other two skulls are Brother Sol, who's down with the burricks, and >Brother Xll, who is hidden in a secret in the basement of the Temple of the >Spring. It's not hard to find the secret, though. Just search the ceiling >beams in the far corner of the basement for a switch. > >Nightwalker > Thanks. I never found those so I must have dreamt that I had three! OK, Temple of the Spring was OK. I missed that switch before - though I had thought it strange this place had nothing at all to find! The other one I still can't find. Where are the burricks? I've never found any. I thought I'd try down in that archaeological dig again. Using three crates, I climbed right on top of that star pyramid and there is a hole in the ceiling but I couldn't quite climb into it. Also near there is that room where the ritual blood is poured. Up on the wall is a small opening but again, even with the three crates I was unable to get in. Outside there are two little roofed towers or minarets above the chapel but I couldn't get up there either! They might not be anything but there is definitely something above that star pyramid. -- Brian [email brian AT fidcal.com]
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-01!sn-xit-04!supernews.com!news.maxwell.syr.edu!newsfeed.icl.net!newsfeed.fjserv.net!newsfeed.icl.net!newsfeed.fjserv.net!mango.news.easynet.net!easynet.net!proxad.net!proxad.net!news-hub.cableinet.net!blueyonder!newspeer.clara.net!news.clara.net!landlord!wards.POSTED!not-for-mail From: Fidcal <look@sig.else.invalid> Newsgroups: alt.games.thief-dark-project Subject: Re: Trapped in Shore Leave? Organization: Fidcal Message-ID: <qmhhnug82q8bl3o7s46nnpskt3mj0v43n2@4ax.com> References: <6jkcnu42cqtohptse7q8bvjer1uvm5n5m7@4ax.com> <VXtd9.258820$Ag2.13064007@news2.calgary.shaw.ca> <lsuenuk8kkvs9iujdnse1vedq6i4a9s7g0@4ax.com> <K_Ld9.265957$Ag2.13319525@news2.calgary.shaw.ca> <5grgnu0ddhqlm64er4l2uh65q51g38fgoo@4ax.com> <HG%d9.274033$f05.14693726@news1.calgary.shaw.ca> X-Newsreader: Forte Free Agent 1.92/32.572 MIME-Version: 1.0 Lines: 105 Date: Fri, 06 Sep 2002 16:24:46 +0100 NNTP-Posting-Host: 212.159.33.234 X-Complaints-To: ab...@plus.net.uk X-Trace: wards 1031326223 212.159.33.234 (Fri, 06 Sep 2002 16:30:23 BST) NNTP-Posting-Date: Fri, 06 Sep 2002 16:30:23 BST Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit