Article View: alt.games.thief-dark-project
Article #24772Re: Trapped in Shore Leave?
From: nightwalker
Date: Fri, 06 Sep 2002 15:58
Date: Fri, 06 Sep 2002 15:58
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6708 bytes
"Fidcal" <look@sig.else.invalid> wrote in message news:qmhhnug82q8bl3o7s46nnpskt3mj0v43n2@4ax.com... > On Fri, 06 Sep 2002 10:44:55 GMT, "nightwalker" > <night...@shaw.ca> wrote: > > >>> >> Scroll down for spoiler question... > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >Just my two cents but it's still a very good mission indeed but > >> >> now I'm stuck again!!!!!! > >> >> > >> >> I can't find the key to cargo bay 5 which was last seen when > >> >> laying flowers at brother B's grave. No sign of it there now and > >> >> indeed, there are no flowers at all on his grave. An empty > >> >> flower vase on his grave is highlightable but seems to do > >> >> nothing and I can't pick it up. > >> > > >> >You need to find flowers to put into the vase. There are some second > >story > >> >wood ledges around a few of the buildings. Go and search the apartments > >> >that you can get into from those ledges. One of them has a nice bunch of > >> >flowers you can pick up. > >> > >> Mmmm... Very poor and irrational non-story link. Might have > >> worked with a few words added to the message like "maybe if I > >> offer Brother B more flowers his departed spirit will reveal the > >> key to me" or something! But anyway, I've now done that and got > >> the key. Thanks. BTW, I also have acidic mixture and a Navarone > >> Easter Egg. Do they do anything? > > > >The acidic mixture and the Navarone Easter Egg do not do anything, as far as > >I know. You're quite right that the key clues aren't very good. Even > >Belboz has admitted that he goofed a bit with those keys. The only one > >that's not a pain to figure out is the one on Normal. > >> > >> >> I can't find the final gold skull so I guess its in cargo bay 5. > >> > > >> >There are no gold skulls in Cargo Bay 5. It's only where the mission > >ends. > >> >Which skulls do you have and I'll tell you where to look for the missing > >> >one. > >> > >> Well, I went back into the mission and found I had only got TWO > >> - those for Phol and Qix. I'm sure I had three. I vaguely > >> remember throwing one at something or someone - that is, *using* > >> it, and it *threw* but I can't remember where. Normally if I try > >> something like that I reload to get it back. The other > >> possibility is that I already placed that skull. I certainly > >> remember placing one to see what happened but then realized > >> there were three more so reloaded (I think!) Anyway, if you can > >> tell me where the other two are initially maybe I'll remember if > >> I got one of them already. I assume this sequence is not mission > >> critical and I only now need to go to cargo bay 5 to finish? > > > >Yes, the skull quest is never an objective, just a side quest that you can > >complete if you want to. It nets you some loot, but nothing essential to > >the mission. (You can also figure out a way to get an ancient coin earlier > >in the mission with something you find in there and use it to teleport to > >the sub, instead of stowing away.) > > > >The other two skulls are Brother Sol, who's down with the burricks, and > >Brother Xll, who is hidden in a secret in the basement of the Temple of the > >Spring. It's not hard to find the secret, though. Just search the ceiling > >beams in the far corner of the basement for a switch. > > > >Nightwalker > > > Thanks. I never found those so I must have dreamt that I had > three! OK, Temple of the Spring was OK. I missed that switch > before - though I had thought it strange this place had nothing > at all to find! The other one I still can't find. Where are the > burricks? I've never found any. I thought I'd try down in that > archaeological dig again. > > Using three crates, I climbed right on top of that star pyramid > and there is a hole in the ceiling but I couldn't quite climb > into it. Also near there is that room where the ritual blood is > poured. Up on the wall is a small opening but again, even with > the three crates I was unable to get in. Outside there are two > little roofed towers or minarets above the chapel but I couldn't > get up there either! They might not be anything but there is > definitely something above that star pyramid. > > -- > Brian > [email brian AT fidcal.com] The hole in the wall in the pyramid building is the way out of a special room you get into after you place all three skulls. The burricks are down below the sewers. Close to where you start, you walk up a hill towards a drunk, who is standing in front of a door (doors?). Pick open those doors, walk down the hall and through the end door. You're in a garden area. Go down the sewer hatch, follow the sewers to a spot with a huge hatch in the floor. Rope arrow up into the beams above and look for a switch to open the hatch, then climb down and jump down the hole. This lands you directly in the burrick area. You'll have to explore to find another way out, but this is the most direct way in. Nightwalker
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-01!sn-xit-04!supernews.com!diablo.theplanet.net!kibo.news.demon.net!demon!newsfeed.news2me.com!ps01-sjc1!news.webusenet.com!pd2nf1so.cg.shawcable.net!residential.shaw.ca!news2.calgary.shaw.ca.POSTED!not-for-mail X-Trace-PostClient-IP: 24.66.106.65 From: "nightwalker" <night...@shaw.ca> Newsgroups: alt.games.thief-dark-project References: <6jkcnu42cqtohptse7q8bvjer1uvm5n5m7@4ax.com> <VXtd9.258820$Ag2.13064007@news2.calgary.shaw.ca> <lsuenuk8kkvs9iujdnse1vedq6i4a9s7g0@4ax.com> <K_Ld9.265957$Ag2.13319525@news2.calgary.shaw.ca> <5grgnu0ddhqlm64er4l2uh65q51g38fgoo@4ax.com> <HG%d9.274033$f05.14693726@news1.calgary.shaw.ca> <qmhhnug82q8bl3o7s46nnpskt3mj0v43n2@4ax.com> Subject: Re: Trapped in Shore Leave? Lines: 132 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2600.0000 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 Message-ID: <Qg4e9.271904$Ag2.13520489@news2.calgary.shaw.ca> Date: Fri, 06 Sep 2002 15:58:40 GMT NNTP-Posting-Host: 24.71.223.147 X-Complaints-To: ab...@shaw.ca X-Trace: news2.calgary.shaw.ca 1031327920 24.71.223.147 (Fri, 06 Sep 2002 09:58:40 MDT) NNTP-Posting-Date: Fri, 06 Sep 2002 09:58:40 MDT Organization: Shaw Residential Internet MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit