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Article #292122

Re: Battlecruiser vs. Carrier

#292122
From: Just Another Victim of the Ambie...
Date: Thu, 24 May 2007 20:24
29 lines
2479 bytes
"Jon" <dini...@gmail.com> wrote in message 
news:1179387227.008384.71360@q75g2000hsh.googlegroups.com...
>
> So I guess the questions I have are as follows:
> (1)Could a carrier beat a battlecruiser in a one-on-one battle? And
> how?

    Generally, no.  You can try to get the interceptors to attack the battle 
cruiser and then fly to the perimeter of the cruiser's attack range but the 
carrier is no faster than it so, if both are micromanaged, the cruiser would 
just chase the carrier and ensure that it's within attacking range...
    I would hope this goes without saying but I guess I'll mention it, 
anyways.  Against most types of units, the carrier has more damage 
throughput than the battle cruiser so, in many ways, it's a more powerful 
unit.  However, it doesn't do as well against heavily armoured units as the 
battle cruiser does...


> (2)Could any unit outrun a charging yamato gun? More specifically,
> could a carrier? If so, what is the difference between moving the
> carrier away, and using an ability, such as recall, to transport the
> unit away.

    I'm surprised more people don't know about this.
    No unit can "outrun" a yamato gun.  Once the yamato gun has been cast on 
a unit, it will get hit, regardless of where it is.  Even if you were to 
recall the unit across the entire map, the shot will just traverse the 
entire map to hit it...
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From: "Just Another Victim of the Ambient Morality" <i_hat...@hotmail.com>
Newsgroups: alt.games.starcraft
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Subject: Re: Battlecruiser vs. Carrier
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