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Article #292123

Re: Battlecruiser vs. Carrier

#292123
From: Jon
Date: Fri, 25 May 2007 00:29
34 lines
2729 bytes
On May 24, 1:24 pm, "Just Another Victim of the Ambient Morality"
<i_hat...@hotmail.com> wrote:
> "Jon" <dini...@gmail.com> wrote in message
>
> news:1179387227.008384.71360@q75g2000hsh.googlegroups.com...
>
>
>
> > So I guess the questions I have are as follows:
> > (1)Could a carrier beat a battlecruiser in a one-on-one battle? And
> > how?
>
>     Generally, no.  You can try to get the interceptors to attack the battle
> cruiser and then fly to the perimeter of the cruiser's attack range but the
> carrier is no faster than it so, if both are micromanaged, the cruiser would
> just chase the carrier and ensure that it's within attacking range...
>     I would hope this goes without saying but I guess I'll mention it,
> anyways.  Against most types of units, the carrier has more damage
> throughput than the battle cruiser so, in many ways, it's a more powerful
> unit.  However, it doesn't do as well against heavily armoured units as the
> battle cruiser does...
>
> > (2)Could any unit outrun a charging yamato gun? More specifically,
> > could a carrier? If so, what is the difference between moving the
> > carrier away, and using an ability, such as recall, to transport the
> > unit away.
>
>     I'm surprised more people don't know about this.
>     No unit can "outrun" a yamato gun.  Once the yamato gun has been cast on
> a unit, it will get hit, regardless of where it is.  Even if you were to
> recall the unit across the entire map, the shot will just traverse the
> entire map to hit it...

Wow. I didn't know that. Thanks.
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Path: mbox-mo1.pugleaf.net!g2news1.google.com!postnews.google.com!r3g2000prh.googlegroups.com!not-for-mail
From: Jon <dini...@gmail.com>
Newsgroups: alt.games.starcraft
Subject: Re: Battlecruiser vs. Carrier
Date: 24 May 2007 17:29:04 -0700
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