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Article #292116Battlecruiser vs. Carrier
From: Jon
Date: Thu, 17 May 2007 07:33
Date: Thu, 17 May 2007 07:33
35 lines
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2982 bytes
I just have a question about the typical battlecruiser versus carrier scenario. I realize there are numerous sources online that address this question, but I find that they are rather general, and deal more about conventional battle scenarios, rather than the one that I am curious about. My friend and I were recently discussing an instance in which a battlecruiser and a carrier were battling one on one, both fully upgraded. I am convinced that the battlecruiser would win given its greater attack speed and health, not to mention its yamato guns. Interceptors are also easily killed off. But my friend countered that with the carriers greater speed and attack range, one could control a carrier to always be effectively out of range of the battlecruiser while at the same time attacking the battlecruiser sporadically. He even went so far as to say that a carrier could move out of the range of a charging yamato gun if one knew, in effect, the distance on the screen at which the yamato gun's range is at a max (8 or 9 squares if I remember correctly) since it takes around for seconds for it to charge. Notwithstanding the fact that for most people such control would mean ignoring all other aspects of a game, is my friend correct in his assumption? I thought that the yamato gun always hits once it begins charging and that the time it took for a carrier to turn around and run would not be enough anyway. I also thought that a carrier would not be able to effectively use hit-and-run tactics against a lone battlecruiser, since the interceptors have such a long deployment time, and carrier are only mediocre against other air units anyway. So I guess the questions I have are as follows: (1)Could a carrier beat a battlecruiser in a one-on-one battle? And how? (2)Could any unit outrun a charging yamato gun? More specifically, could a carrier? If so, what is the difference between moving the carrier away, and using an ability, such as recall, to transport the unit away.
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Path: mbox-mo1.pugleaf.net!g2news1.google.com!postnews.google.com!q75g2000hsh.googlegroups.com!not-for-mail From: Jon <dini...@gmail.com> Newsgroups: alt.games.starcraft Subject: Battlecruiser vs. Carrier Date: 17 May 2007 00:33:47 -0700 Organization: http://groups.google.com Lines: 36 Message-ID: <1179387227.008384.71360@q75g2000hsh.googlegroups.com> NNTP-Posting-Host: 75.31.44.183 Mime-Version: 1.0 X-Trace: posting.google.com 1179387227 22994 127.0.0.1 (17 May 2007 07:33:47 GMT) X-Complaints-To: groups...@google.com NNTP-Posting-Date: Thu, 17 May 2007 07:33:47 +0000 (UTC) User-Agent: G2/1.0 X-HTTP-UserAgent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1.3) Gecko/20070309 Firefox/2.0.0.3,gzip(gfe),gzip(gfe) Complaints-To: groups...@google.com Injection-Info: q75g2000hsh.googlegroups.com; posting-host=75.31.44.183; posting-account=ZJZGyw0AAACLSb3IdXr-CnxUTETTEfZx Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit