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Thread View: alt.games.quake3
3 messages
3 total messages Started by Todd Mon, 19 Jan 2009 04:12
Bots in add-on maps?
#287115
Author: Todd
Date: Mon, 19 Jan 2009 04:12
8 lines
1420 bytes
I've played through the default Q3 and TA maps, and now I'm trying out
a bunch of maps I downloaded from FileFront.

Of course, many of these maps don't include specific bot support,
since the makers want their maps to be used in online games.

I keep getting some message that just seems to mean the bots can't
join.  Why is this, and is there a way to get the bots to join?
Re: Bots in add-on maps?
#287107
Author: 0ptimist..
Date: Tue, 20 Jan 2009 08:40
11 lines
1701 bytes
On Jan 19, 9:12 am, Todd <no...@nowhere.com> wrote:
> I've played through the default Q3 and TA maps, and now I'm trying out
> a bunch of maps I downloaded from FileFront.
>
> Of course, many of these maps don't include specific bot support,
> since the makers want their maps to be used in online games.
>
> I keep getting some message that just seems to mean the bots can't
> join.  Why is this, and is there a way to get the bots to join?

try setting console parameter cg_maxclients to a higher value.
Re: Bots in add-on maps?
#287116
Author: money shot kid
Date: Fri, 10 Apr 2009 17:58
19 lines
1530 bytes
On 2009-01-20 08:40:00 +0000, "0ptimist.." <GS.Sharath@gmail.com> said:

> On Jan 19, 9:12 am, Todd <no...@nowhere.com> wrote:
>> I've played through the default Q3 and TA maps, and now I'm trying out
>> a bunch of maps I downloaded from FileFront.
>> 
>> Of course, many of these maps don't include specific bot support,
>> since the makers want their maps to be used in online games.
>> 
>> I keep getting some message that just seems to mean the bots can't
>> join.  Why is this, and is there a way to get the bots to join?
> 
> try setting console parameter cg_maxclients to a higher value.

best place for maps is www.lvlworld.com

maps are reviewed with screen shots etc...check it
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