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Article #287116Re: Bots in add-on maps?
From: money shot kid
Date: Fri, 10 Apr 2009 17:58
Date: Fri, 10 Apr 2009 17:58
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1530 bytes
On 2009-01-20 08:40:00 +0000, "0ptimist.." <GS.Sharath@gmail.com> said: > On Jan 19, 9:12 am, Todd <no...@nowhere.com> wrote: >> I've played through the default Q3 and TA maps, and now I'm trying out >> a bunch of maps I downloaded from FileFront. >> >> Of course, many of these maps don't include specific bot support, >> since the makers want their maps to be used in online games. >> >> I keep getting some message that just seems to mean the bots can't >> join. Why is this, and is there a way to get the bots to join? > > try setting console parameter cg_maxclients to a higher value. best place for maps is www.lvlworld.com maps are reviewed with screen shots etc...check it -- Money's all day sucker - prime Usenet teat
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Path: mbox-mo1.pugleaf.net!border1.nntp.ams.giganews.com!nntp.giganews.com!news-out2.kabelfoon.nl!newsfeed.kabelfoon.nl!bandi.nntp.kabelfoon.nl!spln!extra.newsguy.com!newsp.newsguy.com!news7 From: money shot kid <money@ladylove.org> Newsgroups: alt.games.quake3 Subject: Re: Bots in add-on maps? Date: Fri, 10 Apr 2009 18:58:08 +0100 Organization: NewsGuy - Unlimited Usenet $19.95 Lines: 20 Message-ID: <2009041018580816807-money@ladyloveorg> References: <f0u7n4hkesons44sn29johh7urutoc6t76@4ax.com> <914373b2-ddaf-4b6e-80b3-76d1a0971600@d36g2000prf.googlegroups.com> NNTP-Posting-Host: p5647257a7e97fe514e2766708359a7274ac07316aefe837d.newsdawg.com Mime-Version: 1.0 User-Agent: Unison/1.8.1 Bytes: 1535 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit