Article View: alt.games.quake3
Article #25Re: Only multplay?
From: Danny Broos
Date: Sat, 23 Jan 1999 00:00
Date: Sat, 23 Jan 1999 00:00
23 lines
1683 bytes
1683 bytes
J�rg van der Vlies heeft geschreven in bericht ... > >Danny Broos schrieb in Nachricht <78aq0d$j14$1...@reader1.wxs.nl>... >>You're right! When you can run it with this system, the graphics will look >>like shit. Yeah even with a TNT. Never thought you would have to turn your >>TNT in a 320x240 res, huh? >>Use a pentium 350 for minimal (or a 300. THE 300A o/c to 450 :-)) >>128 Mb ram, a 32x cd-rom. >>Maybe it isn't that it cannot be played on a slower pc, it would slowdown >>everything on the net for the guys who have a good pc!! >This is not true! Quake uses a game engine which is independent of time. It >all depends on the performance of the server. I and a few neighbours tried >it...someone had a 486-DX2-66 in the net and it did't harm our Pentium >MMX-PCs > >J�rg > Oh, never knew that... So when some assholes try to run it with their 28k8 modems my ISDN won't be effected? So not like with some other games (good example is SIN)
Technical Details
Message-ID:
<78c5vl$beh$1@reader2.wxs.nl>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<7877m5$cv6$1@readme.online.no> <787og4$ora$1@readme.online.no> <36a7a67e.0@news1.mcmail.com> <78aq0d$j14$1@reader1.wxs.nl> <E56q2.576$qr2.3283@news1.cityweb.de>Show Full Headers
Complete Article Headers
From: "Danny Broos" <br...@tref.nl> Subject: Re: Only multplay? Date: 1999/01/23 Message-ID: <78c5vl$beh$1@reader2.wxs.nl> X-Deja-AN: 435945939 References: <7877m5$cv6$1@readme.online.no> <787og4$ora$1@readme.online.no> <36a7a67e.0@news1.mcmail.com> <78aq0d$j14$1@reader1.wxs.nl> <E56q2.576$qr2.3283@news1.cityweb.de> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Complaints-To: ab...@wxs.nl X-Trace: reader2.wxs.nl 917084981 11729 195.121.26.75 (23 Jan 1999 09:49:41 GMT) Organization: World Access / Planet Internet NNTP-Posting-Date: 23 Jan 1999 09:49:41 GMT Newsgroups: alt.games.quake3 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit