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Article #983

Re: Q3 weapons

#983
From: Goliath
Date: Fri, 26 Feb 1999 00:00
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In article <7b5bto$d6b$1...@nnrp1.dejanews.com>, dpn...@hotmail.com writes
>
>> I think it would be cool to have alternate firing options like in unreal.
>
>Yeah, or like Half-Life.  Neither game invented the concept.  You can
>look back to Dark Forces to see at least one game that used that.
It don't matter who invented the concept - it's executed really well in
Half-life... (don't talk to me about Unreal)
-- 
Goliath
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From: Goliath <harr...@harriben.demon.co.uk>
Subject: Re: Q3 weapons
Date: 1999/02/26
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