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Article #50

Re: Quake 3 for BeOS

#50
From: Jörg van der Vlies
Date: Fri, 22 Jan 1999 00:00
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Chris schrieb in Nachricht <789oei$32u$1...@the-fly.zip.com.au>...
>
>Jörg van der Vlies wrote in message ...
>>Does anybody know whether Quake 3 is going to be written for BeOS, too?
>
>
>I very much doubt it. As far as I know BeOS is still in beta stages, so
>although it works fine and everything with most things, they are still
>working on it. I don't think it has the graphics drivers needed for 3d
>acceleration yet either (this is really up to the manufacturers like
>Diamond, Creative, etc, and I haven't seen ANY sign of drivers from these
>companies for BeOS.)
3D acceleration in in preparation: the next release of BeOS (R5, coming in
summer) will be capable of 3d acceleration based on OpenGL. OpenGL is
already running, but in software mode. It should take no great efforts to
write those OpenGL drivers, because several companies have announced support
for BeOS.
By the way: i have already read in some newsletters etc. that the guys at Be
are already playing Quake II at Be...so why shouldn't it be possible to port
Quake 3??

Jörg
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From: Jörg van der Vlies <her...@cityweb.de>
Subject: Re: Quake 3 for BeOS
Date: 1999/01/22
Message-ID: <x16q2.574$qr2.3436@news1.cityweb.de>
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