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Article #49

Re: Quake 3 for BeOS

#49
From: Chris
Date: Fri, 22 Jan 1999 00:00
18 lines
1249 bytes
J�rg van der Vlies wrote in message ...
>Does anybody know whether Quake 3 is going to be written for BeOS, too?


I very much doubt it. As far as I know BeOS is still in beta stages, so
although it works fine and everything with most things, they are still
working on it. I don't think it has the graphics drivers needed for 3d
acceleration yet either (this is really up to the manufacturers like
Diamond, Creative, etc, and I haven't seen ANY sign of drivers from these
companies for BeOS.)

Although if there are drivers around, maybe somebody with programming
experience could port it to BeOs. I know nothing about actually doing so
though - it might be difficult because it has an entirely new structure, and
has been programmed from the ground up rather than slowly evolving.

I could be wrong though! :)
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From: "Chris" <ccha...@zipworld.com.au>
Subject: Re: Quake 3 for BeOS
Date: 1999/01/22
Message-ID: <789oei$32u$1@the-fly.zip.com.au>
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